Files
Sun1602/Server/GameServer/GameDBProxySession.h
T
2022-10-26 12:25:11 +08:00

23 lines
614 B
C++

#ifndef _GAMEDBPROXYSESSION_H_
#define _GAMEDBPROXYSESSION_H_
#include <ServerSession.h>
class GameDBProxySession : public ServerSession
{
__DECL_CUSTOMPOOL_PTR( GameDBProxySession )
public:
GameDBProxySession();
~GameDBProxySession();
eSERVER_TYPE GetServerType() { return GAME_DBPROXY; }
protected:
// CHANGES: f110617.1L
virtual void OnRedirect(DWORD network_index, MSG_SERVER_TYPE* const first_contact_msg);
virtual VOID OnConnect( BOOL bSuccess, DWORD dwSessionIndex );
virtual VOID OnDisconnect();
virtual VOID OnRecv( BYTE * pMsg, WORD wSize );
};
#endif //_GAMEDBPROXYSESSION_H_