Files
Sun1602/Server/GameServer/PVPBattleResult.h
T
2022-10-26 12:25:11 +08:00

24 lines
456 B
C++

#ifndef SUN_GAMESERVER_PVPBATTLERESULT_H_
#define SUN_GAMESERVER_PVPBATTLERESULT_H_
#if _MSC_VER > 1000
#pragma once
#endif
//_NA_0_20091118_GAMEROOM_BATTLE_RESULT
#include "GameBattleResult.h"
class PVPBattleResult : public GameBattleResult
{
public:
PVPBattleResult(void);
virtual ~PVPBattleResult(void);
protected:
virtual void update_team(GameBattleResult::BattlePlayer* battle_player);
};
#endif //SUN_GAMESERVER_PVPBATTLERESULT_H_