Files
Sun1602/Server/GameServer/SkillSystem/Ability/FPChangeAbility.h
T
2022-10-26 12:25:11 +08:00

12 lines
220 B
C++

#pragma once
#include "Ability.h"
class FPChangeAbility : public Ability
{
public:
FPChangeAbility() {}
~FPChangeAbility() {}
virtual bool Execute(Character* target, BYTE* pMsg, WORD& wMsgSize);
private:
};