Files
Sun1602/Server/GameServer/Status/WoundStatus.h
T
2022-10-26 12:25:11 +08:00

30 lines
550 B
C++

#ifndef __WOUNDSTATUS_H__
#define __WOUNDSTATUS_H__
#include "AbilityStatus.h"
// 상처 상태
class WoundStatus : public AbilityStatus
{
public:
WoundStatus()
{
}
~WoundStatus()
{
}
virtual void Init(Character* owner, Character* attacker, Ability* ability);
virtual void Start()
{
}
virtual void Execute();
private:
int CalcAddDamage(const Ability& ability, const Character& attacker) const;
eATTACK_TYPE attack_type_; // 공격타입
DAMAGETYPE period_damage_; // 주기 데미지 수치
};
#endif