20 lines
416 B
C++
20 lines
416 B
C++
#include "StdAfx.h"
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#include ".\WorldServerSession.h"
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#include <PacketHandler/PacketHandler.h>
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#include <GuildServer.h>
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WorldServerSession::WorldServerSession(void)
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{
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}
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WorldServerSession::~WorldServerSession(void)
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{
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}
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// CHANGES: f110617.1L
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void WorldServerSession::OnRedirect(DWORD network_index, MSG_SERVER_TYPE* const first_contact_msg)
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{
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ServerSessionEx::OnRedirect(network_index, first_contact_msg);
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}
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