Files
Sun1602/Client/GameClient/ObjectBase.cpp
T
2022-10-26 12:25:11 +08:00

19 lines
327 B
C++

#include "SunClientPrecompiledHeader.h"
#include "ObjectBase.h"
ObjectBase::ObjectBase()
{
}
//------------------------------------------------------------------------------
/**
*/
BOOL ObjectBase::IsKindOfObject( eOBJECT_TYPE eObjectType )
{
return BOOL((GetSCObject().GetObjectType() & eObjectType) == eObjectType);
}