Files
Sun1602/Client/GameClient/State/SkillStateDarkStun.h
T
2022-10-26 12:25:11 +08:00

22 lines
437 B
C++

#pragma once
class StateSkill;
class SkillStateDarkStun : public StateSkill
{
public:
SkillStateDarkStun();
~SkillStateDarkStun( void );
STATECHANGE::TYPE OnStart(Object* pOwner, DWORD CurTime);
STATEPROCESS::TYPE OnProcess(Object* pOwner, DWORD CurTime,DWORD dwTick);
private:
BOOL m_bStartMove;
int m_iIllusionCount;
void CreateIllusion( Character *pChr, DWORD LiveTime, DWORD DisappearTime, WzVector* pwvPos = NULL);
};