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Sun1602/Client/GameClient/State/SkillStateDoubleAttack.h
T
2022-10-26 12:25:11 +08:00

29 lines
482 B
C++

/**
@author
-박준태
@since
@remarks
-2005.06.08 소스 정리-지완
-2005.06.16 로직 작업 시작-지완
*/
#pragma once
class StateSkill;
class SkillStateDoubleAttack : public StateSkill
{
public:
SkillStateDoubleAttack() {}
BOOL OnProcessCustemEvent( int nEventIndex, Object* pOwner, DWORD CurTime,DWORD dwTick );
STATECHANGE::TYPE OnStart(Object* pOwner, DWORD CurTime);
STATECHANGE::TYPE OnEnd(Object* pOwner, DWORD CurTime);
};