Files
Sun1602/Server/GameServer/InstanceDungeonBattleResult.cpp
T
2022-10-26 12:25:11 +08:00

21 lines
468 B
C++

#include "StdAfx.h"
#include ".\InstanceDungeonBattleResult.h"
//_NA_0_20091118_GAMEROOM_BATTLE_RESULT
//_NA_005026_20120527_CHAOS_ZONE_BATTLE_GROUND
#include <World/ChaosZoneSystem/ChaosZoneManager.h>
InstanceDungeonBattleResult::InstanceDungeonBattleResult(void)
{
}
InstanceDungeonBattleResult::~InstanceDungeonBattleResult(void)
{
}
void InstanceDungeonBattleResult::update_team(GameBattleResult::BattlePlayer* battle_player)
{
battle_player->team = 0;
}