Files
Sun1602/Server/GameServer/PacketHandler/Handler_CG_CHARINFO.h
T
2022-10-26 12:25:11 +08:00

33 lines
993 B
C++

#pragma once
#ifndef GAMESERVER_CG_CHARINFO_H
#define GAMESERVER_CG_CHARINFO_H
#include "./PacketHandler.h"
#define Handler_CG_CHARINFO_DECL(p) \
static void On##p(ServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize)
#define Handler_CG_CHARINFO_IMPL(p) \
void Handler_CG_CHARINFO::On##p(ServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize)
class Handler_CG_CHARINFO
{
public:
Handler_CG_CHARINFO();
~Handler_CG_CHARINFO();
// changes, f100819.1L
static const nsPacket::PacketHandlerInfo GetPacketHandlerNodes();
Handler_CG_CHARINFO_DECL(CG_CHARINFO_SELECT_INFO_SYN);
#ifdef _NA_007932_20150112_ATTENDANCE_CHECK_SYSTEM
Handler_CG_CHARINFO_DECL(CG_CHARINFO_GET_ATTENDANCE_REWARD_PACKET);
#endif // _NA_007932_20150112_ATTENDANCE_CHECK_SYSTEM
#ifdef _NA_008404_20150712_MINIGAME_SYSTEM
Handler_CG_CHARINFO_DECL(CG_CHARINFO_GET_MINIGAME_BINGO_REWARD_PACKET);
#endif //_NA_008404_20150712_MINIGAME_SYSTEM
};
#endif //GAMESERVER_CG_CHARINFO_H