Files
Sun1602/Server/GameServer/Status/MagicShieldStatus.h
T
2022-10-26 12:25:11 +08:00

29 lines
506 B
C++

#ifndef __MAGICSHIELDSTATUS_H__
#define __MAGICSHIELDSTATUS_H__
#include "AbilityStatus.h"
// 付过蒋靛 惑怕
class MagicShieldStatus : public AbilityStatus
{
public:
MagicShieldStatus() {}
~MagicShieldStatus() {}
virtual VOID Init( Character *pOwner, Character *pAttacker, Ability *pAbility );
virtual VOID Start();
virtual VOID Execute() {}
virtual VOID End();
private:
int m_iShieldHP;
int m_iDecreaseMP;
float m_fDecreaseMpRatio;
float m_fAbsorbRatio;
};
#endif