35 lines
866 B
C++
35 lines
866 B
C++
#ifndef __OP_SERVER_SESSION_H__
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#define __OP_SERVER_SESSION_H__
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#pragma once
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#include "ServerSessionEx.h"
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class OpServerSession : public ServerSessionEx
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{
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public:
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OpServerSession() {};
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~OpServerSession() {};
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virtual eSERVER_TYPE GetServerType() { return OP_SERVER; }
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protected:
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//-------------------------------------------------------------------------------------------------
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// NetworkObject
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virtual VOID OnConnect( BOOL bSuccess, DWORD dwNetworkIndex );
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virtual VOID OnDisconnect();
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virtual VOID OnRecv( BYTE* pMsg, WORD wSize );
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virtual VOID SendHeartbeatPacket() {}
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protected:
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struct SendFunc
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{
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static VOID AllServerInfo_OnLIVE( OpServerSession* pServerSession );
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};
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// CHANGES: f110617.1L
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virtual void OnRedirect(DWORD network_index, MSG_SERVER_TYPE* const first_contact_msg);
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};
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#endif //__OP_SERVER_SESSION_H__
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