Files
Sun1602/Client/GameClient/GameClient.vcproj.7.10.old
T
2022-10-26 12:25:11 +08:00

9481 lines
254 KiB
XML

<?xml version="1.0" encoding="ks_c_5601-1987"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="GameClient"
ProjectGUID="{AAB34E69-2025-46CC-ABDB-166A1DC3B514}"
RootNamespace="GameClient"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(ProjectDir)\Obj\$(ConfigurationName)"
IntermediateDirectory="$(ProjectDir)\Obj\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="0">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
GlobalOptimizations="FALSE"
InlineFunctionExpansion="0"
EnableIntrinsicFunctions="TRUE"
ImproveFloatingPointConsistency="FALSE"
FavorSizeOrSpeed="0"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\BinkSDK&quot;;&quot;$(ProjectDir)\Interface&quot;;&quot;$(ProjectDir)&quot;;&quot;&amp;(ProjectDir)\..\..\..\Utility&quot;;&quot;$(ProjectDir)..\..\ProgramCommon&quot;;&quot;$(ProjectDir)\ArmorKit&quot;;&quot;$(ProjectDir)\..\include&quot;;&quot;$(ProjectDir)\..\..\SolarQuest&quot;;&quot;$(ProjectDir)\voicechat&quot;;&quot;$(ProjectDir)\..\..\AreaConquest&quot;;&quot;$(ProjectDir)\..\..\RankingLib&quot;;&quot;$(ProjectDir)\..\..\SolarShop&quot;;&quot;$(ProjectDir)\..\SolarClientNetwork&quot;;&quot;$(ProjectDir)\..\..\SolarTrigger&quot;;&quot;$(ProjectDir)\..\..\PartyLib&quot;;&quot;$(ProjectDir).\HShield\include&quot;;&quot;$(ProjectDir)..\..\include&quot;;&quot;$(ProjectDir)..\..\BoostLib&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\include&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\include\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\include\Client&quot;;&quot;$(ProjectDir)\..\..\SolarSlot&quot;;&quot;$(ProjectDir)\..\..\Achievement&quot;;&quot;$(ProjectDir)\..\ShopListManager\include&quot;;&quot;$(ProjectDir)\..\..\..\Utility\Lua_library\lua-5.2.3\src&quot;;&quot;I:\sun_trunk4\Utility\Lua_library\lua-5.2.3&quot;;I:\sun_trunk4\Utility\Lua_library"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_WIN32_DCOM;_DEV_VER"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="FALSE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="SunClientPrecompiledHeader.h"
WarningLevel="3"
WarnAsError="TRUE"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="D3DX9.LIB"
OutputFile="../_bin/GameClient_Debug.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="&quot;$(ProjectDir)..\..\lib&quot;;"
IgnoreAllDefaultLibraries="FALSE"
IgnoreDefaultLibraryNames="libcmt.lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="../_bin/$(ProjectName)_Debug.pdb"
GenerateMapFile="FALSE"
MapFileName=""
MapExports="FALSE"
MapLines="FALSE"
SubSystem="2"
LargeAddressAware="2"
EntryPointSymbol="SunEntryPoint"
SetChecksum="FALSE"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(ProjectDir)\Obj\$(ConfigurationName)"
IntermediateDirectory="$(ProjectDir)\Obj\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="0">
<Tool
Name="VCCLCompilerTool"
Optimization="4"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
FavorSizeOrSpeed="2"
OmitFramePointers="TRUE"
OptimizeForProcessor="3"
OptimizeForWindowsApplication="TRUE"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\BinkSDK&quot;;&quot;$(ProjectDir)\Interface&quot;;&quot;$(ProjectDir)&quot;;&quot;$(ProjectDir)..\..\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\Utility&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\include&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\include\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\include\Client&quot;;&quot;$(ProjectDir)\ArmorKit&quot;;&quot;$(ProjectDir)\..\include&quot;;&quot;$(ProjectDir)\..\lua_library\lua-5.0.2\include&quot;;&quot;$(ProjectDir)\..\lua_library\lua-5.0.2\src&quot;;&quot;$(ProjectDir)\..\lua_library&quot;;&quot;$(ProjectDir)\..\..\SolarQuest&quot;;&quot;$(ProjectDir)\voicechat&quot;;&quot;$(ProjectDir)\..\..\AreaConquest&quot;;&quot;$(ProjectDir)..\..\include&quot;;&quot;$(ProjectDir)\..\..\RankingLib&quot;;&quot;$(ProjectDir)\..\..\SolarShop&quot;;&quot;$(ProjectDir)\..\SolarClientNetwork&quot;;&quot;$(ProjectDir)\..\..\SolarTrigger&quot;;&quot;$(ProjectDir)\..\..\PartyLib&quot;;&quot;$(ProjectDir)\..\..\SolarSlot&quot;;&quot;$(ProjectDir)\..\..\Achievement&quot;;&quot;$(ProjectDir)\..\ShopListManager\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_WIN32_DCOM;_WIN32_WINNT;_DEV_VER;_GAMECLIENT_VER;_CREATE_DUMP_"
RuntimeLibrary="0"
RuntimeTypeInfo="FALSE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="SunClientPrecompiledHeader.h"
PrecompiledHeaderFile="$(IntDir)/$(TargetName)_r.pch"
WarningLevel="3"
WarnAsError="TRUE"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="D3DX9.LIB"
OutputFile="../_bin/GameClient.exe"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;$(ProjectDir)..\..\lib&quot;;"
IgnoreDefaultLibraryNames="LIBC.LIB"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="../_bin/DumpInfos/$(ProjectName)_Release.pdb"
GenerateMapFile="TRUE"
MapFileName="../_bin/DumpInfos/$(ProjectName)_Release.map"
MapExports="TRUE"
MapLines="TRUE"
SubSystem="2"
LargeAddressAware="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="SunEntryPoint"
SetChecksum="TRUE"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Prerelease|Win32"
OutputDirectory="$(ProjectDir)\Obj\$(ConfigurationName)"
IntermediateDirectory="$(ProjectDir)\Obj\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="0">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\BinkSDK&quot;;&quot;$(ProjectDir)\Interface&quot;;&quot;$(ProjectDir)&quot;;&quot;$(ProjectDir)..\..\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\Utility&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\include&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\include\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\include\Client&quot;;&quot;$(ProjectDir)\ArmorKit&quot;;&quot;$(ProjectDir)\..\include&quot;;&quot;$(ProjectDir)\..\lua_library\lua-5.0.2\include&quot;;&quot;$(ProjectDir)\..\lua_library\lua-5.0.2\src&quot;;&quot;$(ProjectDir)\..\lua_library&quot;;&quot;$(ProjectDir)\..\..\SolarQuest&quot;;&quot;$(ProjectDir)\voicechat&quot;;&quot;$(ProjectDir)\..\..\AreaConquest&quot;;&quot;$(ProjectDir)..\..\include&quot;;&quot;$(ProjectDir)\..\..\RankingLib&quot;;&quot;$(ProjectDir)\..\..\SolarShop&quot;;&quot;$(ProjectDir)\..\SolarClientNetwork&quot;;&quot;$(ProjectDir)\..\..\SolarTrigger&quot;;&quot;$(ProjectDir)\..\..\PartyLib&quot;;&quot;$(ProjectDir)\..\..\SolarSlot&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="0"
RuntimeTypeInfo="FALSE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="SunClientPrecompiledHeader.h"
PrecompiledHeaderFile="$(IntDir)/$(TargetName)_r.pch"
WarningLevel="3"
WarnAsError="TRUE"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="D3DX9.LIB"
OutputFile="../_bin/GameClient.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
IgnoreDefaultLibraryNames="LIBC.LIB"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="../_bin/$(ProjectName)_p.pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Performance Debug|Win32"
OutputDirectory="$(ProjectDir)\Obj\$(ConfigurationName)"
IntermediateDirectory="$(ProjectDir)\Obj\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="0">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\BinkSDK&quot;;&quot;$(ProjectDir)\Interface&quot;;&quot;$(ProjectDir)&quot;;&quot;$(ProjectDir)..\..\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\Utility&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\Library&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\ProgramCommon&quot;;&quot;$(ProjectDir)\ArmorKit&quot;;&quot;$(ProjectDir)\..\include&quot;;&quot;$(ProjectDir)\..\lua_library\lua-5.0.2\include&quot;;&quot;$(ProjectDir)\..\lua_library\lua-5.0.2\src&quot;;&quot;$(ProjectDir)\..\lua_library&quot;;&quot;$(ProjectDir)\..\..\SolarQuest&quot;;&quot;$(ProjectDir)\voicechat&quot;;&quot;$(ProjectDir)\..\..\AreaConquest&quot;;&quot;$(ProjectDir)..\..\include&quot;;&quot;$(ProjectDir)\..\..\RankingLib&quot;;&quot;$(ProjectDir)\..\..\SolarShop&quot;;&quot;$(ProjectDir)\..\SolarClientNetwork&quot;;&quot;$(ProjectDir)\..\..\SolarTrigger&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_PERF_DEBUG;_DEV_VER"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
RuntimeTypeInfo="FALSE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="SunClientPrecompiledHeader.h"
WarningLevel="3"
WarnAsError="TRUE"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="D3DX9.LIB"
OutputFile="../_bin/GameClient_Perf_Debug.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
IgnoreDefaultLibraryNames="LIBCD"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="../_bin/$(ProjectName)_d.pdb"
SubSystem="2"
EntryPointSymbol="SunEntryPoint"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü|Win32"
OutputDirectory="$(ProjectDir)\Obj\UserRelease"
IntermediateDirectory="$(ProjectDir)\Obj\UserRelease"
ConfigurationType="1"
CharacterSet="0">
<Tool
Name="VCCLCompilerTool"
Optimization="4"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
FavorSizeOrSpeed="2"
OmitFramePointers="TRUE"
OptimizeForProcessor="3"
OptimizeForWindowsApplication="TRUE"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\BinkSDK&quot;;&quot;$(ProjectDir)\Interface&quot;;&quot;$(ProjectDir)&quot;;&quot;$(ProjectDir)..\..\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\Utility&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\include&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\include\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\include\Client&quot;;&quot;$(ProjectDir)\ArmorKit&quot;;&quot;$(ProjectDir)\..\include&quot;;&quot;$(ProjectDir)\..\lua_library\lua-5.0.2\include&quot;;&quot;$(ProjectDir)\..\lua_library\lua-5.0.2\src&quot;;&quot;$(ProjectDir)\..\lua_library&quot;;&quot;$(ProjectDir)\..\..\SolarQuest&quot;;&quot;$(ProjectDir)\voicechat&quot;;&quot;$(ProjectDir)\..\..\AreaConquest&quot;;&quot;$(ProjectDir)..\..\include&quot;;&quot;$(ProjectDir)\..\..\RankingLib&quot;;&quot;$(ProjectDir)\..\..\SolarShop&quot;;&quot;$(ProjectDir)\..\SolarClientNetwork&quot;;&quot;$(ProjectDir)\..\..\SolarTrigger&quot;;&quot;$(ProjectDir)\..\..\SolarSlot&quot;;&quot;$(ProjectDir)\..\..\Achievement&quot;;&quot;$(ProjectDir)\..\ShopListManager\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;LAST_RELEASE;_SUNGAME_VER"
RuntimeLibrary="0"
RuntimeTypeInfo="FALSE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="SunClientPrecompiledHeader.h"
PrecompiledHeaderFile="$(IntDir)/$(TargetName)_r.pch"
WarningLevel="3"
WarnAsError="TRUE"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="../lib/CrashReporter_rs.lib"
AdditionalDependencies="D3DX9.LIB"
OutputFile="../_bin/Sungame.exe"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;$(ProjectDir)..\..\lib&quot;;"
IgnoreDefaultLibraryNames="LIBC.LIB"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="../_bin/DumpInfos/$(ProjectName)_User.pdb"
GenerateMapFile="TRUE"
MapFileName="../_bin/DumpInfos/$(ProjectName)_User.map"
MapExports="TRUE"
MapLines="TRUE"
SubSystem="2"
LargeAddressAware="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
SetChecksum="TRUE"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Performance Release|Win32"
OutputDirectory="$(ProjectDir)\Obj\$(ConfigurationName)"
IntermediateDirectory="$(ProjectDir)\Obj\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="0">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\BinkSDK&quot;;&quot;$(ProjectDir)\Interface&quot;;&quot;$(ProjectDir)&quot;;&quot;$(ProjectDir)..\..\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\Utility&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\Library&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\ProgramCommon&quot;;&quot;$(ProjectDir)\ArmorKit&quot;;&quot;$(ProjectDir)\..\include&quot;;&quot;$(ProjectDir)\..\lua_library\lua-5.0.2\include&quot;;&quot;$(ProjectDir)\..\lua_library\lua-5.0.2\src&quot;;&quot;$(ProjectDir)\..\lua_library&quot;;&quot;$(ProjectDir)\..\..\SolarQuest&quot;;&quot;$(ProjectDir)\voicechat&quot;;&quot;$(ProjectDir)\..\..\AreaConquest&quot;;&quot;$(ProjectDir)..\..\include&quot;;&quot;$(ProjectDir)\..\..\RankingLib&quot;;&quot;$(ProjectDir)\..\..\SolarShop&quot;;&quot;$(ProjectDir)\..\SolarClientNetwork&quot;;&quot;$(ProjectDir)\..\..\SolarTrigger&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="0"
RuntimeTypeInfo="FALSE"
UsePrecompiledHeader="1"
PrecompiledHeaderThrough="SunClientPrecompiledHeader.h"
PrecompiledHeaderFile="$(IntDir)/$(TargetName)_r.pch"
WarningLevel="3"
WarnAsError="TRUE"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="D3DX9.LIB"
OutputFile="../_bin/GameClient.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
IgnoreDefaultLibraryNames="LIBC.LIB"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="../_bin/$(ProjectName)_p.pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü ( ´ýÇÁ ³²±è )|Win32"
OutputDirectory="$(ProjectDir)\Obj\UserDumpRelease"
IntermediateDirectory="$(ProjectDir)\Obj\UserDumpRelease"
ConfigurationType="1"
CharacterSet="0">
<Tool
Name="VCCLCompilerTool"
Optimization="4"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
FavorSizeOrSpeed="2"
OmitFramePointers="TRUE"
OptimizeForProcessor="3"
OptimizeForWindowsApplication="TRUE"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\BinkSDK&quot;;&quot;$(ProjectDir)\Interface&quot;;&quot;$(ProjectDir)&quot;;&quot;$(ProjectDir)..\..\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\Utility&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\include&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\include\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\include\Client&quot;;&quot;$(ProjectDir)\ArmorKit&quot;;&quot;$(ProjectDir)\..\include&quot;;&quot;$(ProjectDir)\..\lua_library\lua-5.0.2\include&quot;;&quot;$(ProjectDir)\..\lua_library\lua-5.0.2\src&quot;;&quot;$(ProjectDir)\..\lua_library&quot;;&quot;$(ProjectDir)\..\..\SolarQuest&quot;;&quot;$(ProjectDir)\voicechat&quot;;&quot;$(ProjectDir)\..\..\AreaConquest&quot;;&quot;$(ProjectDir)..\..\include&quot;;&quot;$(ProjectDir)\..\..\RankingLib&quot;;&quot;$(ProjectDir)\..\..\SolarShop&quot;;&quot;$(ProjectDir)\..\SolarClientNetwork&quot;;&quot;$(ProjectDir)\..\..\SolarTrigger&quot;;&quot;$(ProjectDir)\..\..\SolarSlot&quot;;&quot;$(ProjectDir)\..\..\Achievement&quot;;&quot;$(ProjectDir)\..\ShopListManager\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;LAST_RELEASE;_SUNGAME_DUMP_VER;_CREATE_DUMP_;_DEV_VER"
RuntimeLibrary="0"
RuntimeTypeInfo="FALSE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="SunClientPrecompiledHeader.h"
PrecompiledHeaderFile="$(IntDir)/$(TargetName)_r.pch"
WarningLevel="3"
WarnAsError="TRUE"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="D3DX9.LIB"
OutputFile="../_bin/Sungame_Dump.exe"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;$(ProjectDir)..\..\lib&quot;;"
IgnoreDefaultLibraryNames="LIBC.LIB"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="../_bin/DumpInfos/$(ProjectName)_User_Dump.pdb"
GenerateMapFile="TRUE"
MapFileName="../_bin/DumpInfos/$(ProjectName)_User_Dump.map"
MapExports="TRUE"
MapLines="TRUE"
SubSystem="2"
LargeAddressAware="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="SunEntryPoint"
SetChecksum="TRUE"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Engine_Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="0">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
GlobalOptimizations="FALSE"
InlineFunctionExpansion="0"
EnableIntrinsicFunctions="TRUE"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\BinkSDK&quot;;&quot;$(ProjectDir)\Interface&quot;;&quot;$(ProjectDir)&quot;;&quot;$(ProjectDir)..\..\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\Utility&quot;;&quot;$(ProjectDir)\ArmorKit&quot;;&quot;$(ProjectDir)\..\include&quot;;&quot;$(ProjectDir)\..\lua_library\lua-5.0.2\include&quot;;&quot;$(ProjectDir)\..\lua_library\lua-5.0.2\src&quot;;&quot;$(ProjectDir)\..\lua_library&quot;;&quot;$(ProjectDir)\..\..\SolarQuest&quot;;&quot;$(ProjectDir)\voicechat&quot;;&quot;$(ProjectDir)\..\..\AreaConquest&quot;;&quot;$(ProjectDir)\..\..\RankingLib&quot;;&quot;$(ProjectDir)\..\..\SolarShop&quot;;&quot;$(ProjectDir)\..\SolarClientNetwork&quot;;&quot;$(ProjectDir)\..\..\SolarTrigger&quot;;&quot;$(ProjectDir)\..\..\PartyLib&quot;;&quot;$(ProjectDir).\HShield\include&quot;;&quot;$(ProjectDir)..\..\include&quot;;&quot;$(ProjectDir)..\..\BoostLib&quot;;&quot;$(ProjectDir)\..\..\SolarSlot&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_WIN32_DCOM;_WIN32_WINNT;_DEV_VER"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
RuntimeTypeInfo="FALSE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="SunClientPrecompiledHeader.h"
WarningLevel="3"
WarnAsError="TRUE"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="D3DX9.LIB"
OutputFile="../_bin/GameClient_Debug.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
IgnoreAllDefaultLibraries="FALSE"
IgnoreDefaultLibraryNames="LIBCD"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="../_bin/$(ProjectName)_Debug.pdb"
GenerateMapFile="FALSE"
MapFileName=""
MapExports="FALSE"
MapLines="FALSE"
SubSystem="2"
EntryPointSymbol="SunEntryPoint"
SetChecksum="FALSE"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Object"
Filter="">
<File
RelativePath=".\Object.cpp">
</File>
<File
RelativePath=".\Object.h">
</File>
<File
RelativePath=".\ObjectAniEventController.cpp">
</File>
<File
RelativePath=".\ObjectAniEventController.h">
</File>
<File
RelativePath=".\ObjectAttachment.cpp">
</File>
<File
RelativePath=".\ObjectAttachment.h">
</File>
<File
RelativePath=".\ObjectBase.cpp">
</File>
<File
RelativePath=".\ObjectBase.h">
</File>
<File
RelativePath=".\ObjectChatData.cpp">
</File>
<File
RelativePath=".\ObjectChatData.h">
</File>
<File
RelativePath=".\ObjectData.cpp">
</File>
<File
RelativePath=".\ObjectData.h">
</File>
<File
RelativePath=".\ObjectEffectData.cpp">
</File>
<File
RelativePath=".\ObjectEffectData.h">
</File>
<Filter
Name="Character"
Filter="">
<File
RelativePath=".\Character.cpp">
</File>
<File
RelativePath=".\Character.h">
</File>
<File
RelativePath=".\CharacterData.cpp">
</File>
<File
RelativePath=".\CharacterData.h">
</File>
<File
RelativePath=".\CharacterDef.h">
</File>
<File
RelativePath=".\CharacterVariation.cpp">
</File>
<File
RelativePath=".\CharacterVariation.h">
</File>
<File
RelativePath=".\StatusEffect.cpp">
</File>
<File
RelativePath=".\StatusEffect.h">
</File>
<Filter
Name="Player"
Filter="">
<File
RelativePath=".\Hero.cpp">
</File>
<File
RelativePath=".\Hero.h">
</File>
<File
RelativePath=".\HeroAttributes.cpp">
</File>
<File
RelativePath=".\HeroAttributes.h">
</File>
<File
RelativePath=".\HeroData.cpp">
</File>
<File
RelativePath=".\HeroData.h">
</File>
<File
RelativePath=".\HeroDef.h">
</File>
<File
RelativePath=".\Player.cpp">
</File>
<File
RelativePath=".\Player.h">
</File>
<File
RelativePath=".\PlayerData.cpp">
</File>
<File
RelativePath=".\PlayerData.h">
</File>
<File
RelativePath=".\PlayerDef.h">
</File>
</Filter>
<Filter
Name="Monster"
Filter="">
<File
RelativePath=".\Monster.cpp">
</File>
<File
RelativePath=".\Monster.h">
</File>
<File
RelativePath=".\PlayerMonster.cpp">
</File>
<File
RelativePath=".\PlayerMonster.h">
</File>
</Filter>
<Filter
Name="NPC"
Filter="">
<File
RelativePath=".\NPC.cpp">
</File>
<File
RelativePath=".\NPC.h">
</File>
<Filter
Name="LottoNPC"
Filter="">
<File
RelativePath=".\LottoNPC.cpp">
</File>
<File
RelativePath=".\LottoNPC.h">
</File>
</Filter>
</Filter>
<Filter
Name="Pet"
Filter="">
<File
RelativePath=".\Pet.cpp">
</File>
<File
RelativePath=".\Pet.h">
</File>
</Filter>
<Filter
Name="StatuePlayer"
Filter="">
<File
RelativePath=".\StatuePlayer.cpp">
</File>
<File
RelativePath=".\StatuePlayer.h">
</File>
</Filter>
</Filter>
<Filter
Name="MapObject"
Filter="">
<File
RelativePath=".\MapObject.cpp">
</File>
<File
RelativePath=".\MapObject.h">
</File>
<File
RelativePath=".\TerrainObject.cpp">
</File>
<File
RelativePath=".\TerrainObject.h">
</File>
</Filter>
<Filter
Name="Item"
Filter="">
<File
RelativePath=".\Item.cpp">
</File>
<File
RelativePath=".\Item.h">
</File>
</Filter>
<Filter
Name="Manager"
Filter="">
<File
RelativePath=".\AppearanceManager.cpp">
</File>
<File
RelativePath=".\AppearanceManager.h">
</File>
<File
RelativePath=".\AppearanceResourceCode.cpp">
</File>
<File
RelativePath=".\AppearanceResourceCode.h">
</File>
<File
RelativePath=".\CloneManager.cpp">
</File>
<File
RelativePath=".\CloneManager.h">
</File>
<File
RelativePath=".\CooltimeManager.cpp">
</File>
<File
RelativePath=".\CooltimeManager.h">
</File>
<File
RelativePath=".\DelayLoadManager.cpp">
</File>
<File
RelativePath=".\DelayLoadManager.h">
</File>
<File
RelativePath=".\ItemCooltimeManager.cpp">
</File>
<File
RelativePath=".\ItemCooltimeManager.h">
</File>
<File
RelativePath=".\ObjectFactory.cpp">
</File>
<File
RelativePath=".\ObjectFactory.h">
</File>
<File
RelativePath=".\ObjectManager.cpp">
</File>
<File
RelativePath=".\ObjectManager.h">
</File>
<File
RelativePath=".\SlotKeyGenerator.cpp">
</File>
<File
RelativePath=".\SlotKeyGenerator.h">
</File>
</Filter>
<Filter
Name="Clone"
Filter="">
<File
RelativePath=".\Clone.cpp">
</File>
<File
RelativePath=".\Clone.h">
</File>
</Filter>
<Filter
Name="Camera"
Filter="">
<File
RelativePath=".\Camera.cpp">
</File>
<File
RelativePath=".\Camera.h">
</File>
<File
RelativePath=".\CinematicCamera.cpp">
</File>
<File
RelativePath=".\CinematicCamera.h">
</File>
</Filter>
<Filter
Name="Rider"
Filter="">
<File
RelativePath=".\Rider.cpp">
</File>
<File
RelativePath=".\Rider.h">
</File>
</Filter>
</Filter>
<Filter
Name="¸®¼Ò½º ÆÄÀÏ"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
<File
RelativePath=".\GameClient.rc">
</File>
<File
RelativePath=".\Sun.ico">
</File>
<File
RelativePath=".\sun_cn.ico">
</File>
<File
RelativePath=".\Sun_kr.ico">
</File>
<File
RelativePath=".\sun_tw.ico">
</File>
<File
RelativePath=".\Sungame.exe.manifest">
</File>
</Filter>
<Filter
Name="Main"
Filter="">
<File
RelativePath=".\Application.cpp">
</File>
<File
RelativePath=".\Application.h">
</File>
<File
RelativePath=".\AuraSkill.cpp">
</File>
<File
RelativePath=".\AuraSkill.h">
</File>
<File
RelativePath=".\ClientSingleton.h">
</File>
<File
RelativePath=".\ClientVer.h">
</File>
<File
RelativePath=".\Command.cpp">
</File>
<File
RelativePath=".\Command.h">
</File>
<File
RelativePath=".\CrashReporter.h">
</File>
<File
RelativePath=".\CustomAssertion.h">
</File>
<File
RelativePath=".\DllManager.cpp">
</File>
<File
RelativePath=".\DllManager.h">
</File>
<File
RelativePath=".\DllTypeDef.h">
</File>
<File
RelativePath=".\GameConst.h">
</File>
<File
RelativePath=".\GameConst_Color.h">
</File>
<File
RelativePath=".\GameDefine.h">
</File>
<File
RelativePath=".\GameDefine_DH.h">
</File>
<File
RelativePath=".\GameDefine_Engine.h">
</File>
<File
RelativePath=".\GameDefine_GS.h">
</File>
<File
RelativePath=".\GameDefine_HSH.h">
</File>
<File
RelativePath=".\GameDefine_JJUMBO.h">
</File>
<File
RelativePath=".\GameDefine_K2P.h">
</File>
<File
RelativePath=".\GameDefine_KIKI.h">
</File>
<File
RelativePath=".\GameDefine_KJWS78.h">
</File>
<File
RelativePath=".\GameDefine_LTJ.h">
</File>
<File
RelativePath=".\GameDefine_Mjkim.h">
</File>
<File
RelativePath=".\GameDefine_SCJ.h">
</File>
<File
RelativePath=".\GameDefine_YJ.h">
</File>
<File
RelativePath=".\GameDefine_YMS.h">
</File>
<File
RelativePath=".\GameStruct.h">
</File>
<File
RelativePath=".\GlobalData.cpp">
</File>
<File
RelativePath=".\GlobalData.h">
</File>
<File
RelativePath=".\GlobalFunc.cpp">
</File>
<File
RelativePath=".\GlobalFunc.h">
</File>
<File
RelativePath=".\GlobalMacro.h">
</File>
<File
RelativePath=".\KBMoveCheckManagerInClient.cpp">
</File>
<File
RelativePath=".\KBMoveCheckManagerInClient.h">
</File>
<File
RelativePath=".\LogManager.cpp">
</File>
<File
RelativePath=".\LogManager.h">
</File>
<File
RelativePath=".\MD5Encrypt.cpp">
</File>
<File
RelativePath=".\MD5Encrypt.h">
</File>
<File
RelativePath=".\Resource.h">
</File>
<File
RelativePath=".\ScreenShotSaver.cpp">
</File>
<File
RelativePath=".\ScreenShotSaver.h">
</File>
<File
RelativePath=".\SharedMemoryLeakReporter.hxx">
</File>
<File
RelativePath=".\SkillData.cpp">
</File>
<File
RelativePath=".\SkillData.h">
</File>
<File
RelativePath=".\SkillMain.cpp">
</File>
<File
RelativePath=".\SkillMain.h">
</File>
<File
RelativePath=".\StateController.cpp">
</File>
<File
RelativePath=".\StateController.h">
</File>
<File
RelativePath=".\StringTableInfo.h">
</File>
<File
RelativePath=".\SunAllocHook.cpp">
</File>
<File
RelativePath=".\SunAllocHook.h">
</File>
<File
RelativePath=".\SunClientPrecompiledHeader.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Prerelease|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Performance Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Performance Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü ( ´ýÇÁ ³²±è )|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Engine_Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
</File>
<File
RelativePath=".\SunClientPrecompiledHeader.h">
</File>
<File
RelativePath=".\SunEngine.h">
</File>
<File
RelativePath=".\SunEngineLibInc.h">
</File>
<File
RelativePath=".\TextureAnimationManager.cpp">
</File>
<File
RelativePath=".\TextureAnimationManager.h">
</File>
<File
RelativePath=".\ToggleSkill.cpp">
</File>
<File
RelativePath=".\ToggleSkill.h">
</File>
<File
RelativePath=".\WinMain.cpp">
</File>
</Filter>
<Filter
Name="Scene"
Filter="">
<File
RelativePath=".\SceneBase.cpp">
</File>
<File
RelativePath=".\SceneBase.h">
</File>
<Filter
Name="Login"
Filter="">
<File
RelativePath=".\LoginScene.cpp">
</File>
<File
RelativePath=".\LoginScene.h">
</File>
</Filter>
<Filter
Name="Battle"
Filter="">
<File
RelativePath=".\BattleScene.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="D:\Project\Client\GameClient\VoiceChat"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="D:\Project\Client\GameClient\VoiceChat"/>
</FileConfiguration>
<FileConfiguration
Name="Prerelease|Win32">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="D:\Project\Client\GameClient\VoiceChat"/>
</FileConfiguration>
<FileConfiguration
Name="Performance Debug|Win32">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="D:\Project\Client\GameClient\VoiceChat"/>
</FileConfiguration>
<FileConfiguration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü|Win32">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="D:\Project\Client\GameClient\VoiceChat"/>
</FileConfiguration>
<FileConfiguration
Name="Performance Release|Win32">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="D:\Project\Client\GameClient\VoiceChat"/>
</FileConfiguration>
<FileConfiguration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü ( ´ýÇÁ ³²±è )|Win32">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="D:\Project\Client\GameClient\VoiceChat"/>
</FileConfiguration>
<FileConfiguration
Name="Engine_Debug|Win32">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="D:\Project\Client\GameClient\VoiceChat"/>
</FileConfiguration>
</File>
<File
RelativePath=".\BattleScene.h">
</File>
<File
RelativePath=".\BattleScene_PacketProc.cpp">
</File>
<File
RelativePath=".\BattleSceneEventText.cpp">
</File>
<File
RelativePath=".\BattleSceneEventText.h">
</File>
<File
RelativePath=".\SkillFacade.cpp">
</File>
<File
RelativePath=".\SkillFacade.h">
</File>
</Filter>
<Filter
Name="Load"
Filter="">
<File
RelativePath=".\LoadScene.cpp">
</File>
<File
RelativePath=".\LoadScene.h">
</File>
</Filter>
<Filter
Name="Mission"
Filter="">
<File
RelativePath=".\MissionScene.cpp">
</File>
<File
RelativePath=".\MissionScene.h">
</File>
<File
RelativePath=".\MissionScene_PacketProc.cpp">
</File>
<Filter
Name="Lobby"
Filter="">
<File
RelativePath=".\LobbyScene.cpp">
</File>
<File
RelativePath=".\LobbyScene.h">
</File>
</Filter>
</Filter>
<Filter
Name="Event"
Filter="">
<File
RelativePath=".\EventScene.cpp">
</File>
<File
RelativePath=".\EventScene.h">
</File>
<Filter
Name="TestUIScene"
Filter="">
<File
RelativePath=".\TestUIScene.cpp">
</File>
<File
RelativePath=".\TestUIScene.h">
</File>
<File
RelativePath=".\TestUIScene_Ext00.cpp">
</File>
<File
RelativePath=".\TestUIScene_Ext00.h">
</File>
<File
RelativePath=".\TestUIScene_Ext01.cpp">
</File>
<File
RelativePath=".\TestUIScene_Ext01.h">
</File>
<File
RelativePath=".\TestUIScene_Ext02.cpp">
</File>
<File
RelativePath=".\TestUIScene_Ext02.h">
</File>
<File
RelativePath=".\TestUIScene_Ext03.cpp">
</File>
<File
RelativePath=".\TestUIScene_Ext03.h">
</File>
<Filter
Name="TestCase"
Filter="">
<File
RelativePath=".\TestCase.cpp">
</File>
<File
RelativePath=".\TestCase.h">
</File>
<File
RelativePath=".\TestCaseBattleZoneUI.cpp">
</File>
<File
RelativePath=".\TestCaseBattleZoneUI.h">
</File>
<File
RelativePath=".\TestCaseChat.cpp">
</File>
<File
RelativePath=".\TestCaseChat.h">
</File>
<File
RelativePath=".\TestCaseFormatText.cpp">
</File>
<File
RelativePath=".\TestCaseFormatText.h">
</File>
<File
RelativePath=".\TestCaseMap.cpp">
</File>
<File
RelativePath=".\TestCaseMap.h">
</File>
<File
RelativePath=".\TestCaseMsg.h">
</File>
<File
RelativePath=".\TestCaseType.h">
</File>
<Filter
Name="Factory"
Filter="">
<File
RelativePath=".\TestCaseFactory.cpp">
</File>
<File
RelativePath=".\TestCaseFactory.h">
</File>
</Filter>
</Filter>
</Filter>
</Filter>
<Filter
Name="PVP"
Filter="">
<File
RelativePath=".\PVPManager.cpp">
</File>
<File
RelativePath=".\PVPManager.h">
</File>
<File
RelativePath=".\PVPScene.cpp">
</File>
<File
RelativePath=".\PVPScene.h">
</File>
<File
RelativePath=".\PVPScene_PacketProc.cpp">
</File>
</Filter>
<Filter
Name="Start"
Filter="">
<File
RelativePath=".\StartScene.cpp">
</File>
<File
RelativePath=".\StartScene.h">
</File>
</Filter>
<Filter
Name="ResourceTest"
Filter="">
<File
RelativePath=".\ResourceTest.cpp">
</File>
<File
RelativePath=".\ResourceTest.h">
</File>
</Filter>
<Filter
Name="InstanceDundeon"
Filter="">
<File
RelativePath=".\InstanceDungeonScene.cpp">
</File>
<File
RelativePath=".\InstanceDungeonScene.h">
</File>
<File
RelativePath=".\InstanceDungeonScene_PacketProc.cpp">
</File>
</Filter>
<Filter
Name="MapEdit"
Filter="">
<File
RelativePath=".\MapEditScene.cpp">
</File>
<File
RelativePath=".\MapEditScene.h">
</File>
</Filter>
<Filter
Name="CharSelect"
Filter="">
<File
RelativePath=".\CharacterCreate.cpp">
</File>
<File
RelativePath=".\CharacterCreate.h">
</File>
<File
RelativePath=".\CharacterScene.cpp">
</File>
<File
RelativePath=".\CharacterScene.h">
</File>
</Filter>
<Filter
Name="Village"
Filter="">
<File
RelativePath=".\VillageScene.cpp">
</File>
<File
RelativePath=".\VillageScene.h">
</File>
<File
RelativePath=".\VillageScene_PacketProc.cpp">
</File>
</Filter>
<Filter
Name="SSQ"
Filter="">
<File
RelativePath=".\SsqScene.cpp">
</File>
<File
RelativePath=".\SsqScene.h">
</File>
<File
RelativePath=".\SsqScene_PacketProc.cpp">
</File>
</Filter>
<Filter
Name="Domination"
Filter="">
<File
RelativePath=".\DominationWarScene.cpp">
</File>
<File
RelativePath=".\DominationWarScene.h">
</File>
</Filter>
<Filter
Name="Movie Play"
Filter="">
<File
RelativePath=".\MoviePlayScene.cpp">
</File>
<File
RelativePath=".\MoviePlayScene.h">
</File>
</Filter>
<Filter
Name="Competition"
Filter="">
<File
RelativePath=".\CompetitionScene.cpp">
</File>
<File
RelativePath=".\CompetitionScene.h">
</File>
<File
RelativePath=".\CompetitionScene_PacketProc.cpp">
</File>
</Filter>
<Filter
Name="Field"
Filter="">
<File
RelativePath=".\FieldScene.cpp">
</File>
<File
RelativePath=".\FieldScene.h">
</File>
<File
RelativePath=".\FieldScene_PacketProc.cpp">
</File>
</Filter>
<Filter
Name="Network"
Filter="">
<File
RelativePath=".\ClientCryptography.cpp">
</File>
<File
RelativePath=".\ClientCryptography.h">
</File>
<File
RelativePath=".\IGameResourceInClient.cpp">
</File>
<File
RelativePath=".\IGameResourceInClient.h">
</File>
<File
RelativePath=".\Network.cpp">
</File>
<File
RelativePath=".\Network.h">
</File>
<File
RelativePath=".\PacketRequestManager.cpp">
</File>
<File
RelativePath=".\PacketRequestManager.h">
</File>
</Filter>
<Filter
Name="BattleGround"
Filter="">
<File
RelativePath=".\BattleGroundScene.cpp">
</File>
<File
RelativePath=".\BattleGroundScene.h">
</File>
<File
RelativePath=".\BattleGroundScene_PacketProc.cpp">
</File>
<File
RelativePath=".\KillMessageDisplayManager.cpp">
</File>
<File
RelativePath=".\KillMessageDisplayManager.h">
</File>
</Filter>
<Filter
Name="FreePVP"
Filter="">
<File
RelativePath=".\FreePVPScene.cpp">
</File>
<File
RelativePath=".\FreePVPScene.h">
</File>
<File
RelativePath=".\FreePVPScene_PacketProc.cpp">
</File>
</Filter>
<Filter
Name="GoldRush"
Filter="">
<File
RelativePath=".\GoldRushScene.cpp">
</File>
<File
RelativePath=".\GoldRushScene.h">
</File>
<File
RelativePath=".\GoldRushScene_PacketProc.cpp">
</File>
</Filter>
<Filter
Name="Spa"
Filter="">
<File
RelativePath=".\SpaScene.cpp">
</File>
<File
RelativePath=".\SpaScene.h">
</File>
</Filter>
<Filter
Name="SonnenSchein"
Filter="">
<File
RelativePath=".\SonnenScheinScene.cpp">
</File>
<File
RelativePath=".\SonnenScheinScene.h">
</File>
</Filter>
<Filter
Name="GuildMission"
Filter="">
<File
RelativePath=".\ChaosSystem\GuildMissionScene.cpp">
</File>
<File
RelativePath=".\ChaosSystem\GuildMissionScene.h">
</File>
</Filter>
</Filter>
<Filter
Name="Item"
Filter="">
<File
RelativePath=".\MouseHandler.cpp">
</File>
<File
RelativePath=".\MouseHandler.h">
</File>
<Filter
Name="Container"
Filter="">
<Filter
Name="Equip"
Filter="">
<File
RelativePath=".\EquipmentContainer.cpp">
</File>
<File
RelativePath=".\EquipmentContainer.h">
</File>
<File
RelativePath=".\HeroEquipmentContainer.cpp">
</File>
<File
RelativePath=".\HeroEquipmentContainer.h">
</File>
<File
RelativePath=".\OtherPlayerEquipmentContainer.cpp">
</File>
<File
RelativePath=".\OtherPlayerEquipmentContainer.h">
</File>
<File
RelativePath=".\RiderContainer.cpp">
</File>
<File
RelativePath=".\RiderContainer.h">
</File>
</Filter>
<Filter
Name="Quick"
Filter="">
<File
RelativePath=".\QuickContainer.cpp">
</File>
<File
RelativePath=".\QuickContainer.h">
</File>
<File
RelativePath=".\QuickSlotContainer.cpp">
</File>
<File
RelativePath=".\QuickSlotContainer.h">
</File>
</Filter>
<Filter
Name="Dummy"
Filter="">
<File
RelativePath=".\DummySlotContainer.cpp">
</File>
<File
RelativePath=".\DummySlotContainer.h">
</File>
</Filter>
<Filter
Name="Style"
Filter="">
<File
RelativePath=".\StyleContainer.cpp">
</File>
<File
RelativePath=".\StyleContainer.h">
</File>
<File
RelativePath=".\StyleSlotContainer.cpp">
</File>
<File
RelativePath=".\StyleSlotContainer.h">
</File>
</Filter>
<Filter
Name="Skill"
Filter="">
<File
RelativePath=".\SkillSlotContainer.cpp">
</File>
<File
RelativePath=".\SkillSlotContainer.h">
</File>
</Filter>
</Filter>
<Filter
Name="Slot"
Filter="">
<Filter
Name="Quick"
Filter="">
<File
RelativePath=".\QuickSlot.cpp">
</File>
<File
RelativePath=".\QuickSlot.h">
</File>
</Filter>
<Filter
Name="Dummy"
Filter="">
<File
RelativePath=".\DummyItemSlot.cpp">
</File>
<File
RelativePath=".\DummyItemSlot.h">
</File>
</Filter>
<Filter
Name="Skill"
Filter="">
<File
RelativePath=".\SkillSlot.cpp">
</File>
<File
RelativePath=".\SkillSlot.h">
</File>
</Filter>
<Filter
Name="Style"
Filter="">
<File
RelativePath=".\StyleSlot.cpp">
</File>
<File
RelativePath=".\StyleSlot.h">
</File>
</Filter>
</Filter>
<Filter
Name="Manager"
Filter="">
<File
RelativePath=".\ItemManager.cpp">
</File>
<File
RelativePath=".\ItemManager.h">
</File>
<File
RelativePath=".\ItemManager_PacketProc.cpp">
</File>
<File
RelativePath=".\ItemUnitRenderer.cpp">
</File>
<File
RelativePath=".\ItemUnitRenderer.h">
</File>
</Filter>
</Filter>
<Filter
Name="Map"
Filter="">
<File
RelativePath=".\Map.cpp">
</File>
<File
RelativePath=".\Map.h">
</File>
<File
RelativePath=".\MapArea.cpp">
</File>
<File
RelativePath=".\MapArea.h">
</File>
<File
RelativePath=".\MapUnitCacher.cpp">
</File>
<File
RelativePath=".\MapUnitCacher.h">
</File>
</Filter>
<Filter
Name="Input Control"
Filter="">
<File
RelativePath=".\CursorChangeTransact.cpp">
</File>
<File
RelativePath=".\CursorChangeTransact.h">
</File>
<File
RelativePath=".\HeroActionInput.cpp">
</File>
<File
RelativePath=".\HeroActionInput.h">
</File>
<File
RelativePath=".\HotKeyDefine.h">
</File>
<File
RelativePath=".\HotKeyManager.cpp">
</File>
<File
RelativePath=".\HotKeyManager.h">
</File>
<File
RelativePath=".\KeyQueueManager.cpp">
</File>
<File
RelativePath=".\KeyQueueManager.h">
</File>
<File
RelativePath=".\MouseCursor.cpp">
</File>
<File
RelativePath=".\MouseCursor.h">
</File>
<File
RelativePath=".\SkillQueueManager.cpp">
</File>
<File
RelativePath=".\SkillQueueManager.h">
</File>
<Filter
Name="Input Module"
Filter="">
<File
RelativePath=".\Input.cpp">
</File>
<File
RelativePath=".\Input.h">
</File>
<File
RelativePath=".\Input\KeyMapManager.cpp">
</File>
<File
RelativePath=".\Input\KeyMapManager.h">
</File>
<File
RelativePath=".\KeyMapMgr.cpp">
</File>
<File
RelativePath=".\KeyMapMgr.h">
</File>
<File
RelativePath=".\Mouse.cpp">
</File>
<File
RelativePath=".\Mouse.h">
</File>
</Filter>
<Filter
Name="KeyCommands"
Filter="">
<File
RelativePath=".\Input\KeyCommands.cpp">
</File>
<File
RelativePath=".\Input\KeyCommands.h">
</File>
</Filter>
</Filter>
<Filter
Name="Resource"
Filter="">
<File
RelativePath=".\IconImage.cpp">
</File>
<File
RelativePath=".\IconImage.h">
</File>
<File
RelativePath=".\IconMgr.cpp">
</File>
<File
RelativePath=".\IconMgr.h">
</File>
<File
RelativePath=".\ItemUnitCacher.cpp">
</File>
<File
RelativePath=".\ItemUnitCacher.h">
</File>
<File
RelativePath=".\MapResMgr.cpp">
</File>
<File
RelativePath=".\MapResMgr.h">
</File>
<File
RelativePath=".\OptimizationManager.cpp">
</File>
<File
RelativePath=".\OptimizationManager.h">
</File>
<File
RelativePath=".\ResourceManager.cpp">
</File>
<File
RelativePath=".\ResourceManager.h">
</File>
</Filter>
<Filter
Name="Sound"
Filter="">
<File
RelativePath=".\Sound.cpp">
</File>
<File
RelativePath=".\Sound.h">
</File>
<File
RelativePath=".\SoundBGM.cpp">
</File>
<File
RelativePath=".\SoundBGM.h">
</File>
<File
RelativePath=".\SoundEffect.cpp">
</File>
<File
RelativePath=".\SoundEffect.h">
</File>
</Filter>
<Filter
Name="GameParameter"
Filter="">
<File
RelativePath=".\GameOption.cpp">
</File>
<File
RelativePath=".\GameOption.h">
</File>
<File
RelativePath=".\GameParameter.cpp">
</File>
<File
RelativePath=".\GameParameter.h">
</File>
<File
RelativePath=".\LoginGameParam.cpp">
</File>
<File
RelativePath=".\LoginGameParam.h">
</File>
<File
RelativePath=".\OptionData.cpp">
</File>
<File
RelativePath=".\OptionData.h">
</File>
</Filter>
<Filter
Name="misc"
Filter="">
<File
RelativePath=".\AutoTestManager.cpp">
</File>
<File
RelativePath=".\AutoTestManager.h">
</File>
<File
RelativePath=".\GameFunc.cpp">
</File>
<File
RelativePath=".\GameFunc.h">
</File>
<File
RelativePath=".\MakeVirtualPacket.cpp">
</File>
<File
RelativePath=".\MakeVirtualPacket.h">
</File>
<File
RelativePath=".\TestModule.cpp">
</File>
<File
RelativePath=".\TestModule.h">
</File>
<Filter
Name="WIC"
Filter="">
<File
RelativePath=".\Wic\GACTFactory.cpp">
</File>
<File
RelativePath=".\Wic\GACTFactory.h">
</File>
<File
RelativePath=".\Wic\GACTMgr.cpp">
</File>
<File
RelativePath=".\Wic\GACTMgr.h">
</File>
<File
RelativePath=".\Wic\GDefine.h">
</File>
<File
RelativePath=".\Wic\GWICWrapper.cpp">
</File>
<File
RelativePath=".\Wic\GWICWrapper.h">
</File>
</Filter>
<Filter
Name="zlibstat"
Filter="">
<File
RelativePath="..\zlib\zlibstat\ioapi.c">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=""/>
</FileConfiguration>
<FileConfiguration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=""/>
</FileConfiguration>
<FileConfiguration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü ( ´ýÇÁ ³²±è )|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\zlib\zlibstat\ioapi.h">
</File>
<File
RelativePath="..\zlib\zlibstat\iowin32.c">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=""/>
</FileConfiguration>
<FileConfiguration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=""/>
</FileConfiguration>
<FileConfiguration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü ( ´ýÇÁ ³²±è )|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\zlib\zlibstat\iowin32.h">
</File>
<File
RelativePath="..\zlib\zlibstat\zip.c">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=""/>
</FileConfiguration>
<FileConfiguration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=""/>
</FileConfiguration>
<FileConfiguration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü ( ´ýÇÁ ³²±è )|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\zlib\zlibstat\zip.h">
</File>
</Filter>
</Filter>
<Filter
Name="Command"
Filter="">
<File
RelativePath=".\CommandManager.cpp">
</File>
<File
RelativePath=".\CommandManager.h">
</File>
<File
RelativePath=".\DevCommand.cpp">
</File>
<File
RelativePath=".\DevCommand.h">
</File>
<File
RelativePath=".\GmManager.cpp">
</File>
<File
RelativePath=".\GmManager.h">
</File>
</Filter>
<Filter
Name="Projectile"
Filter="">
<File
RelativePath=".\ProjectileBase.cpp">
</File>
<File
RelativePath=".\ProjectileBase.h">
</File>
<File
RelativePath=".\ProjectileChaseTarget.cpp">
</File>
<File
RelativePath=".\ProjectileChaseTarget.h">
</File>
<File
RelativePath=".\ProjectileEffect.cpp">
</File>
<File
RelativePath=".\ProjectileEffect.h">
</File>
<File
RelativePath=".\ProjectileManagerEx.cpp">
</File>
<File
RelativePath=".\ProjectileManagerEx.h">
</File>
<File
RelativePath=".\ProjectileObject.cpp">
</File>
<File
RelativePath=".\ProjectileObject.h">
</File>
<File
RelativePath=".\ProjectileUnit.cpp">
</File>
<File
RelativePath=".\ProjectileUnit.h">
</File>
</Filter>
<Filter
Name="Parser"
Filter="">
<File
RelativePath=".\AmbientSoundInfoParser.cpp">
</File>
<File
RelativePath=".\AmbientSoundInfoParser.h">
</File>
<File
RelativePath=".\AttachmentOffsetInfoParser.cpp">
</File>
<File
RelativePath=".\AttachmentOffsetInfoParser.h">
</File>
<File
RelativePath=".\AutomaticComboInfoParser.cpp">
</File>
<File
RelativePath=".\AutomaticComboInfoParser.h">
</File>
<File
RelativePath=".\AutomaticInfoParser.cpp">
</File>
<File
RelativePath=".\AutomaticInfoParser.h">
</File>
<File
RelativePath=".\BGMSoundInfoParser.cpp">
</File>
<File
RelativePath=".\BGMSoundInfoParser.h">
</File>
<File
RelativePath=".\ChaosSystem\ChaosZoneTreeParser.cpp">
</File>
<File
RelativePath=".\ChaosSystem\ChaosZoneTreeParser.h">
</File>
<File
RelativePath=".\CharacterCreationInfoParser.cpp">
</File>
<File
RelativePath=".\CharacterCreationInfoParser.h">
</File>
<File
RelativePath=".\CharSoundInfoParser.cpp">
</File>
<File
RelativePath=".\CharSoundInfoParser.h">
</File>
<File
RelativePath=".\ColorInfoParser.cpp">
</File>
<File
RelativePath=".\ColorInfoParser.h">
</File>
<File
RelativePath=".\CompositeNPCInfoParser.cpp">
</File>
<File
RelativePath=".\CompositeNPCInfoParser.h">
</File>
<File
RelativePath=".\ConstantDialogListParser.cpp">
</File>
<File
RelativePath=".\ConstantDialogListParser.h">
</File>
<File
RelativePath=".\CostumeItemInfoParser.cpp">
</File>
<File
RelativePath=".\CostumeItemInfoParser.h">
</File>
<File
RelativePath=".\CreateCharCustomCameraInfoParser.cpp">
</File>
<File
RelativePath=".\CreateCharCustomCameraInfoParser.h">
</File>
<File
RelativePath=".\DlgPosInfoParser.cpp">
</File>
<File
RelativePath=".\DlgPosInfoParser.h">
</File>
<File
RelativePath=".\EnduranceInfoParser.cpp">
</File>
<File
RelativePath=".\EnduranceInfoParser.h">
</File>
<File
RelativePath=".\EnvironmentInfoParser.cpp">
</File>
<File
RelativePath=".\EnvironmentInfoParser.h">
</File>
<File
RelativePath=".\EtherWeaponEffectInfo.cpp">
</File>
<File
RelativePath=".\EtherWeaponEffectInfo.h">
</File>
<File
RelativePath=".\EventInfoParser.cpp">
</File>
<File
RelativePath=".\EventInfoParser.h">
</File>
<File
RelativePath=".\GameOptionListParser.cpp">
</File>
<File
RelativePath=".\GameOptionListParser.h">
</File>
<File
RelativePath=".\GraphicResourceList.cpp">
</File>
<File
RelativePath=".\GraphicResourceList.h">
</File>
<File
RelativePath=".\GuideMessageParser.cpp">
</File>
<File
RelativePath=".\GuideMessageParser.h">
</File>
<File
RelativePath=".\GuildFacilityImageParser.cpp">
</File>
<File
RelativePath=".\GuildFacilityImageParser.h">
</File>
<File
RelativePath=".\GuildMarkInfoParser.cpp">
</File>
<File
RelativePath=".\GuildMarkInfoParser.h">
</File>
<File
RelativePath=".\ChaosSystem\GuildMissionTreeParser.cpp">
</File>
<File
RelativePath=".\ChaosSystem\GuildMissionTreeParser.h">
</File>
<File
RelativePath=".\HeadMeshInfoParser.cpp">
</File>
<File
RelativePath=".\HeadMeshInfoParser.h">
</File>
<File
RelativePath=".\HelpInfoParser.cpp">
</File>
<File
RelativePath=".\HelpInfoParser.h">
</File>
<File
RelativePath=".\HelpMessageParser.cpp">
</File>
<File
RelativePath=".\HelpMessageParser.h">
</File>
<File
RelativePath=".\HeroHeightInfoParser.cpp">
</File>
<File
RelativePath=".\HeroHeightInfoParser.h">
</File>
<File
RelativePath=".\HeroVariationInfoParser.cpp">
</File>
<File
RelativePath=".\HeroVariationInfoParser.h">
</File>
<File
RelativePath=".\HeroVoiceInfoParser.cpp">
</File>
<File
RelativePath=".\HeroVoiceInfoParser.h">
</File>
<File
RelativePath=".\Input\HotKeyInfoParser.cpp">
</File>
<File
RelativePath=".\Input\HotKeyInfoParser.h">
</File>
<File
RelativePath=".\InDunOptionParser.cpp">
</File>
<File
RelativePath=".\InDunOptionParser.h">
</File>
<File
RelativePath=".\ItemSoundInfoParser.cpp">
</File>
<File
RelativePath=".\ItemSoundInfoParser.h">
</File>
<File
RelativePath=".\LimitedMapPortParser.cpp">
</File>
<File
RelativePath=".\LimitedMapPortParser.h">
</File>
<File
RelativePath=".\LoadingTextureInfoParser.cpp">
</File>
<File
RelativePath=".\LoadingTextureInfoParser.h">
</File>
<File
RelativePath=".\Message.cpp">
</File>
<File
RelativePath=".\Message.h">
</File>
<File
RelativePath=".\MessageText.cpp">
</File>
<File
RelativePath=".\MessageText.h">
</File>
<File
RelativePath=".\MissionInfoParser.cpp">
</File>
<File
RelativePath=".\MissionInfoParser.h">
</File>
<File
RelativePath=".\MissionTextInfoParser.cpp">
</File>
<File
RelativePath=".\MissionTextInfoParser.h">
</File>
<File
RelativePath=".\MonsterVoiceInfoParser.cpp">
</File>
<File
RelativePath=".\MonsterVoiceInfoParser.h">
</File>
<File
RelativePath=".\NpcImageInfo.cpp">
</File>
<File
RelativePath=".\NpcImageInfo.h">
</File>
<File
RelativePath=".\NPCVoiceInfoParser.cpp">
</File>
<File
RelativePath=".\NPCVoiceInfoParser.h">
</File>
<File
RelativePath=".\ProjectileInfoParser.cpp">
</File>
<File
RelativePath=".\ProjectileInfoParser.h">
</File>
<File
RelativePath=".\QuestTextInfoParser.cpp">
</File>
<File
RelativePath=".\QuestTextInfoParser.h">
</File>
<File
RelativePath=".\RadarInfoParser.cpp">
</File>
<File
RelativePath=".\RadarInfoParser.h">
</File>
<File
RelativePath=".\SkillEffectInfoParser.cpp">
</File>
<File
RelativePath=".\SkillEffectInfoParser.h">
</File>
<File
RelativePath=".\SkillEventEffectInfo.cpp">
</File>
<File
RelativePath=".\SkillEventEffectInfo.h">
</File>
<File
RelativePath=".\SkillEventEffectInfoParser.cpp">
</File>
<File
RelativePath=".\SkillEventEffectInfoParser.h">
</File>
<File
RelativePath=".\SkillTextInfoParser.cpp">
</File>
<File
RelativePath=".\SkillTextInfoParser.h">
</File>
<File
RelativePath=".\SpaZoneInfoParser.cpp">
</File>
<File
RelativePath=".\SpaZoneInfoParser.h">
</File>
<File
RelativePath=".\SpecialTexutureInfoParser.cpp">
</File>
<File
RelativePath=".\SpecialTexutureInfoParser.h">
</File>
<File
RelativePath=".\StatueInfoParser.cpp">
</File>
<File
RelativePath=".\StatueInfoParser.h">
</File>
<File
RelativePath=".\TextureAnimationInfoParser.cpp">
</File>
<File
RelativePath=".\TextureAnimationInfoParser.h">
</File>
<File
RelativePath=".\TextureListInfoParser.cpp">
</File>
<File
RelativePath=".\TextureListInfoParser.h">
</File>
<File
RelativePath=".\TotalGuideParser.cpp">
</File>
<File
RelativePath=".\TotalGuideParser.h">
</File>
<File
RelativePath=".\TreeMenuInfoParser.cpp">
</File>
<File
RelativePath=".\TreeMenuInfoParser.h">
</File>
<File
RelativePath=".\WeaponSoundInfoParser.cpp">
</File>
<File
RelativePath=".\WeaponSoundInfoParser.h">
</File>
<Filter
Name="ClientScriptParserManager"
Filter="">
<File
RelativePath=".\ClientScriptParserManager.cpp">
</File>
<File
RelativePath=".\ClientScriptParserManager.h">
</File>
</Filter>
</Filter>
<Filter
Name="Profiler"
Filter="">
<File
RelativePath=".\SunProfiler.cpp">
</File>
<File
RelativePath=".\SunProfiler.h">
</File>
<File
RelativePath=".\SunProfileSample.cpp">
</File>
<File
RelativePath=".\SunProfileSample.h">
</File>
</Filter>
<Filter
Name="lua"
Filter="">
<File
RelativePath=".\cLua.cpp">
</File>
<File
RelativePath=".\cLua.h">
</File>
<File
RelativePath=".\WinConsole.cpp">
</File>
<File
RelativePath=".\WinConsole.h">
</File>
<Filter
Name="GlueFunction"
Filter="">
<File
RelativePath=".\LuaGlueFunc.cpp">
</File>
<File
RelativePath=".\LuaGlueFunc.h">
</File>
</Filter>
<Filter
Name="LuaMacroSystem"
Filter="">
<File
RelativePath=".\LuaMacroSystem\LuaMacroState.cpp">
</File>
<File
RelativePath=".\LuaMacroSystem\LuaMacroState.h">
</File>
<File
RelativePath=".\LuaMacroSystem\LuaMacroSystem.cpp">
</File>
<File
RelativePath=".\LuaMacroSystem\LuaMacroSystem.h">
</File>
</Filter>
</Filter>
<Filter
Name="Format Text"
Filter="">
<File
RelativePath=".\FTextParam.cpp">
</File>
<File
RelativePath=".\FTextParam.h">
</File>
<File
RelativePath=".\FTextParser.cpp">
</File>
<File
RelativePath=".\FTextParser.h">
</File>
<File
RelativePath=".\FTextRender.cpp">
</File>
<File
RelativePath=".\FTextRender.h">
</File>
<File
RelativePath=".\FTextSentence.cpp">
</File>
<File
RelativePath=".\FTextSentence.h">
</File>
</Filter>
<Filter
Name="Quest"
Filter="">
<File
RelativePath=".\QuestAction_Concrete.cpp">
</File>
<File
RelativePath=".\QuestAction_Concrete.h">
</File>
<File
RelativePath=".\QuestCondition_Concrete.cpp">
</File>
<File
RelativePath=".\QuestCondition_Concrete.h">
</File>
<File
RelativePath=".\QuestInfoManagerEx.cpp">
</File>
<File
RelativePath=".\QuestInfoManagerEx.h">
</File>
<File
RelativePath=".\QuestManager_Concrete.cpp">
</File>
<File
RelativePath=".\QuestManager_Concrete.h">
</File>
</Filter>
<Filter
Name="Mission"
Filter="">
<File
RelativePath=".\MissionManager_Concrete.cpp">
</File>
<File
RelativePath=".\MissionManager_Concrete.h">
</File>
</Filter>
<Filter
Name="Trigger"
Filter="">
<File
RelativePath=".\ActionTriggers.cpp">
</File>
<File
RelativePath=".\ActionTriggers.h">
</File>
<File
RelativePath=".\ConditionTriggers.cpp">
</File>
<File
RelativePath=".\ConditionTriggers.h">
</File>
<File
RelativePath=".\IActionTriggerEx.cpp">
</File>
<File
RelativePath=".\IActionTriggerEx.h">
</File>
<File
RelativePath=".\IConditionTriggerEx.cpp">
</File>
<File
RelativePath=".\IConditionTriggerEx.h">
</File>
<File
RelativePath=".\Trigger.cpp">
</File>
<File
RelativePath=".\Trigger.h">
</File>
<File
RelativePath=".\TriggerManEx.cpp">
</File>
<File
RelativePath=".\TriggerManEx.h">
</File>
</Filter>
<Filter
Name="HShield"
Filter="">
<File
RelativePath=".\HShield\HackShield.cpp">
</File>
<File
RelativePath=".\HShield\HackShield.h">
</File>
</Filter>
<Filter
Name="Interface"
Filter="">
<File
RelativePath=".\DamageMesh.cpp">
</File>
<File
RelativePath=".\DamageMesh.h">
</File>
<File
RelativePath=".\Interface\DiceCastManager.cpp">
</File>
<File
RelativePath=".\Interface\DiceCastManager.h">
</File>
<File
RelativePath=".\Interface\DropdownControl.cpp">
</File>
<File
RelativePath=".\Interface\DropdownControl.h">
</File>
<File
RelativePath=".\GameMessage.cpp">
</File>
<File
RelativePath=".\GameMessage.h">
</File>
<File
RelativePath=".\IDGenerator.cpp">
</File>
<File
RelativePath=".\IDGenerator.h">
</File>
<File
RelativePath=".\InterfaceManager.cpp">
</File>
<File
RelativePath=".\InterfaceManager.h">
</File>
<File
RelativePath=".\InterfaceStruct.h">
</File>
<File
RelativePath=".\ItemSlotContainer.cpp">
</File>
<File
RelativePath=".\ItemSlotContainer.h">
</File>
<File
RelativePath=".\Interface\ListboxScrollControlProduce.cpp">
</File>
<File
RelativePath=".\Interface\ListboxScrollControlProduce.h">
</File>
<File
RelativePath=".\Interface\MultiVScrollDialog.cpp">
</File>
<File
RelativePath=".\Interface\MultiVScrollDialog.h">
</File>
<File
RelativePath=".\Interface\PageControl.cpp">
</File>
<File
RelativePath=".\Interface\PageControl.h">
</File>
<File
RelativePath=".\Interface\StatusIconManager.cpp">
</File>
<File
RelativePath=".\Interface\StatusIconManager.h">
</File>
<File
RelativePath=".\Interface\TabCheckButtonControl.cpp">
</File>
<File
RelativePath=".\Interface\TabCheckButtonControl.h">
</File>
<File
RelativePath=".\Interface\TabCheckButtonControlManager.cpp">
</File>
<File
RelativePath=".\Interface\TabCheckButtonControlManager.h">
</File>
<File
RelativePath=".\Interface\TextDisplayManager.cpp">
</File>
<File
RelativePath=".\Interface\TextDisplayManager.h">
</File>
<File
RelativePath=".\Interface\TextureListInfoHandleManager.cpp">
</File>
<File
RelativePath=".\Interface\TextureListInfoHandleManager.h">
</File>
<File
RelativePath=".\Interface\ToggleEditBox.cpp">
</File>
<File
RelativePath=".\Interface\ToggleEditBox.h">
</File>
<File
RelativePath=".\Interface\TreeMenuGroup.cpp">
</File>
<File
RelativePath=".\Interface\TreeMenuGroup.h">
</File>
<File
RelativePath=".\UI_NOTICE.txt">
</File>
<File
RelativePath=".\UI_Sound_Define.h">
</File>
<File
RelativePath=".\Interface\UIActionFunction.cpp">
</File>
<File
RelativePath=".\Interface\UIActionFunction.h">
</File>
<File
RelativePath=".\Interface\VScrollDialog.cpp">
</File>
<File
RelativePath=".\Interface\VScrollDialog.h">
</File>
<Filter
Name="ui groups"
Filter="">
<File
RelativePath=".\Interface\Rules.txt">
</File>
<Filter
Name="uiBase (UI)"
Filter="">
<File
RelativePath=".\Interface\uiBase.h">
</File>
<File
RelativePath=".\Interface\uiBase_def.h">
</File>
<File
RelativePath=".\Interface\uiBase_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiBase_func.cpp">
</File>
<File
RelativePath=".\Interface\uiBase_main.cpp">
</File>
<File
RelativePath=".\Interface\uiBase_packetproc.cpp">
</File>
</Filter>
<Filter
Name="uiBaseMan (UIM)"
Filter="">
<File
RelativePath=".\Interface\uiBaseMan.h">
</File>
<File
RelativePath=".\Interface\uiBaseMan_def.h">
</File>
<File
RelativePath=".\Interface\uiBaseMan_main.cpp">
</File>
<File
RelativePath=".\Interface\uiBaseMan_net.cpp">
</File>
<File
RelativePath=".\Interface\uiBaseMan_packetproc.cpp">
</File>
<Filter
Name="uiPartyMan"
Filter="">
<File
RelativePath=".\Interface\uiPartyMan\uiPartyMan.h">
</File>
<File
RelativePath=".\Interface\uiPartyMan\uiPartyMan_def.h">
</File>
<File
RelativePath=".\Interface\uiPartyMan\uiPartyMan_info.cpp">
</File>
<File
RelativePath=".\Interface\uiPartyMan\uiPartyMan_load.cpp">
</File>
<File
RelativePath=".\Interface\uiPartyMan\uiPartyMan_main.cpp">
</File>
<File
RelativePath=".\Interface\uiPartyMan\uiPartyMan_net.cpp">
</File>
<File
RelativePath=".\Interface\uiPartyMan\uiPartyMan_packetproc.cpp">
</File>
<Filter
Name="uiPartyOption"
Filter="">
<File
RelativePath=".\Interface\uiPartyOption\uiPartyOption.h">
</File>
<File
RelativePath=".\Interface\uiPartyOption\uiPartyOption_def.h">
</File>
<File
RelativePath=".\Interface\uiPartyOption\uiPartyOption_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiPartyOption\uiPartyOption_func.cpp">
</File>
<File
RelativePath=".\Interface\uiPartyOption\uiPartyOption_main.cpp">
</File>
<File
RelativePath=".\Interface\uiPartyOption\uiPartyOption_packetproc.cpp">
</File>
</Filter>
<Filter
Name="uiPartyLeavePopup"
Filter="">
<File
RelativePath=".\Interface\uiPartyLeavePopup\uiPartyLeavePopup.h">
</File>
<File
RelativePath=".\Interface\uiPartyLeavePopup\uiPartyLeavePopup_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiPartyLeavePopup\uiPartyLeavePopup_func.cpp">
</File>
<File
RelativePath=".\Interface\uiPartyLeavePopup\uiPartyLeavePopup_main.cpp">
</File>
</Filter>
<Filter
Name="uiPartyMember"
Filter="">
<File
RelativePath=".\Interface\uiPartyMember\uiPartyMember.h">
</File>
<File
RelativePath=".\Interface\uiPartyMember\uiPartyMember_def.h">
</File>
<File
RelativePath=".\Interface\uiPartyMember\uiPartyMember_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiPartyMember\uiPartyMember_func.cpp">
</File>
<File
RelativePath=".\Interface\uiPartyMember\uiPartyMember_main.cpp">
</File>
<File
RelativePath=".\Interface\uiPartyMember\uiPartyMember_packetproc.cpp">
</File>
</Filter>
<Filter
Name="uiPartyItemShareSystem"
Filter="">
<File
RelativePath=".\ItemShareSystem.cpp">
</File>
<File
RelativePath=".\ItemShareSystem.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiBattleZoneMan"
Filter="">
<File
RelativePath=".\Interface\uiBattleZoneMan\uiBattleZoneMan.h">
</File>
<File
RelativePath=".\Interface\uiBattleZoneMan\uiBattleZoneMan_def.h">
</File>
<File
RelativePath=".\Interface\uiBattleZoneMan\uiBattleZoneMan_load.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleZoneMan\uiBattleZoneMan_main.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleZoneMan\uiBattleZoneMan_net.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleZoneMan\uiBattleZoneMan_nethandler.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleZoneMan\uiBattleZoneMan_packetproc.cpp">
</File>
<Filter
Name="uiBattleZone"
Filter="">
<Filter
Name="uiBattleZoneList"
Filter="">
<File
RelativePath=".\Interface\uiBattleZoneList\uiBattleZoneList.h">
</File>
<File
RelativePath=".\Interface\uiBattleZoneList\uiBattleZoneList_def.h">
</File>
<File
RelativePath=".\Interface\uiBattleZoneList\uiBattleZoneList_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleZoneList\uiBattleZoneList_func.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleZoneList\uiBattleZoneList_main.cpp">
</File>
</Filter>
<Filter
Name="uiBattleZoneCreate"
Filter="">
<File
RelativePath=".\Interface\uiBattleZoneCreate\uiBattleZoneCreate.h">
</File>
<File
RelativePath=".\Interface\uiBattleZoneCreate\uiBattleZoneCreate_def.h">
</File>
<File
RelativePath=".\Interface\uiBattleZoneCreate\uiBattleZoneCreate_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleZoneCreate\uiBattleZoneCreate_func.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleZoneCreate\uiBattleZoneCreate_main.cpp">
</File>
</Filter>
<Filter
Name="uiBattleZonePassword"
Filter="">
<File
RelativePath=".\Interface\uiBattleZonePassword\uiBattleZonePassword.h">
</File>
<File
RelativePath=".\Interface\uiBattleZonePassword\uiBattleZonePassword_def.h">
</File>
<File
RelativePath=".\Interface\uiBattleZonePassword\uiBattleZonePassword_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleZonePassword\uiBattleZonePassword_func.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleZonePassword\uiBattleZonePassword_main.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleZonePassword\uiBattleZonePassword_packetproc.cpp">
</File>
</Filter>
<Filter
Name="uiBattleZoneReadyMissionConfig"
Filter="">
<File
RelativePath=".\Interface\uiBattleZoneReadyMissionConfig\uiBattleZoneReadyMissionConfig.h">
</File>
<File
RelativePath=".\Interface\uiBattleZoneReadyMissionConfig\uiBattleZoneReadyMissionConfig_def.h">
</File>
<File
RelativePath=".\Interface\uiBattleZoneReadyMissionConfig\uiBattleZoneReadyMissionConfig_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleZoneReadyMissionConfig\uiBattleZoneReadyMissionConfig_func.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleZoneReadyMissionConfig\uiBattleZoneReadyMissionConfig_main.cpp">
</File>
</Filter>
<Filter
Name="uiBattleZoneReadyCHuntingConfig"
Filter="">
<File
RelativePath=".\Interface\uiBattleZoneReadyCHuntingConfig\uiBattleZoneReadyCHuntingConfig.h">
</File>
<File
RelativePath=".\Interface\uiBattleZoneReadyCHuntingConfig\uiBattleZoneReadyCHuntingConfig_def.h">
</File>
<File
RelativePath=".\Interface\uiBattleZoneReadyCHuntingConfig\uiBattleZoneReadyCHuntingConfig_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleZoneReadyCHuntingConfig\uiBattleZoneReadyCHuntingConfig_func.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleZoneReadyCHuntingConfig\uiBattleZoneReadyCHuntingConfig_main.cpp">
</File>
</Filter>
<Filter
Name="uiBattleZoneWinDialog"
Filter="">
<File
RelativePath=".\Interface\uiBattleZoneWinDialog\uiBattleZoneWinDialog.h">
</File>
<File
RelativePath=".\Interface\uiBattleZoneWinDialog\uiBattleZoneWinDialog_def.h">
</File>
<File
RelativePath=".\Interface\uiBattleZoneWinDialog\uiBattleZoneWinDialog_main.cpp">
</File>
</Filter>
<Filter
Name="uiBattleZoneCHuntingScoreBoard"
Filter="">
<File
RelativePath=".\Interface\uiBattleZoneCHuntingScoreBoard\uiBattleZoneCHuntingScoreBoard.h">
</File>
<File
RelativePath=".\Interface\uiBattleZoneCHuntingScoreBoard\uiBattleZoneCHuntingScoreBoard_def.h">
</File>
<File
RelativePath=".\Interface\uiBattleZoneCHuntingScoreBoard\uiBattleZoneCHuntingScoreBoard_main.cpp">
</File>
</Filter>
<Filter
Name="uiBattleZoneDoing"
Filter="">
<File
RelativePath=".\Interface\uiBattleZoneDoing\uiBattleZoneDoing.h">
</File>
<File
RelativePath=".\Interface\uiBattleZoneDoing\uiBattleZoneDoing_def.h">
</File>
<File
RelativePath=".\Interface\uiBattleZoneDoing\uiBattleZoneDoing_main.cpp">
</File>
</Filter>
<Filter
Name="uiBattleZoneReadyPVPConfig"
Filter="">
<File
RelativePath=".\Interface\uiBattleZoneReadyPVPConfig\uiBattleZoneReadyPVPConfig.h">
</File>
<File
RelativePath=".\Interface\uiBattleZoneReadyPVPConfig\uiBattleZoneReadyPVPConfig_main.cpp">
</File>
</Filter>
<Filter
Name="uiBattleZoneCreateEp2"
Filter="">
<File
RelativePath=".\Interface\uiBattleZoneCreateEp2\uiBattleZoneCreateEp2.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleZoneCreateEp2\uiBattleZoneCreateEp2.h">
</File>
</Filter>
</Filter>
</Filter>
<Filter
Name="uiGuildMan(Old)"
Filter="">
<File
RelativePath=".\Interface\uiGuildMan\uiGuildMan.h">
</File>
<File
RelativePath=".\Interface\uiGuildMan\uiGuildMan_def.h">
</File>
<File
RelativePath=".\Interface\uiGuildMan\uiGuildMan_load.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildMan\uiGuildMan_main.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildMan\uiGuildMan_net.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildMan\uiGuildMan_packetproc.cpp">
</File>
<Filter
Name="uiGuildCreate"
Filter="">
<File
RelativePath=".\Interface\uiGuildCreate\uiGuildCreate.h">
</File>
<File
RelativePath=".\Interface\uiGuildCreate\uiGuildCreate_def.h">
</File>
<File
RelativePath=".\Interface\uiGuildCreate\uiGuildCreate_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildCreate\uiGuildCreate_func.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildCreate\uiGuildCreate_main.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildCreate\uiGuildCreate_packetproc.cpp">
</File>
</Filter>
<Filter
Name="uiGuildWindow"
Filter="">
<File
RelativePath=".\Interface\uiGuildWindow\uiGuildWindow.h">
</File>
<File
RelativePath=".\Interface\uiGuildWindow\uiGuildWindow_def.h">
</File>
<File
RelativePath=".\Interface\uiGuildWindow\uiGuildWindow_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildWindow\uiGuildWindow_func.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildWindow\uiGuildWindow_main.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildWindow\uiGuildWindow_packetproc.cpp">
</File>
<Filter
Name="uiGuildWindowPopupDonateUP"
Filter="">
<File
RelativePath=".\uiGuildDonateUP.cpp">
</File>
<File
RelativePath=".\uiGuildDonateUP.h">
</File>
</Filter>
<Filter
Name="uiGuildWindowPopupConvertGP"
Filter="">
<File
RelativePath=".\uiGuildConvertGP.cpp">
</File>
<File
RelativePath=".\uiGuildConvertGP.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiGuildMenu"
Filter="">
<File
RelativePath=".\Interface\uiGuildMenu\uiGuildMenu.h">
</File>
<File
RelativePath=".\Interface\uiGuildMenu\uiGuildMenu_def.h">
</File>
<File
RelativePath=".\Interface\uiGuildMenu\uiGuildMenu_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildMenu\uiGuildMenu_func.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildMenu\uiGuildMenu_main.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildMenu\uiGuildMenu_packetproc.cpp">
</File>
<Filter
Name="uiGuildMenuPopupRankup"
Filter="">
<File
RelativePath=".\uiGuildRankup.cpp">
</File>
<File
RelativePath=".\uiGuildRankup.h">
</File>
</Filter>
<Filter
Name="uiGuildMarkCombination"
Filter="">
<File
RelativePath=".\Interface\uiGuildMarkCombination\uiGuildMarkCombination.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildMarkCombination\uiGuildMarkCombination.h">
</File>
<Filter
Name="uiGuildMarkRegisteConfirm"
Filter="">
<File
RelativePath=".\Interface\uiGuildMarkRegisteConfirm\uiGuildMarkRegisteConfirm.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildMarkRegisteConfirm\uiGuildMarkRegisteConfirm.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiGuildWareHouse"
Filter="">
<File
RelativePath=".\Interface\uiGuildWareHouse\uiGuildWareHouse.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildWareHouse\uiGuildWareHouse.h">
</File>
</Filter>
<Filter
Name="uiGuildWareHouseLog"
Filter="">
<File
RelativePath=".\Interface\uiGuildWareHouseLog\uiGuildWareHouseLog.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildWareHouseLog\uiGuildWareHouseLog.h">
</File>
</Filter>
<Filter
Name="uiGuildWareHouseRight"
Filter="">
<File
RelativePath=".\Interface\uiGuildWareHouseRight\uiGuildWareHouseRight.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildWareHouseRight\uiGuildWareHouseRight.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiGuildMain"
Filter="">
<File
RelativePath=".\Interface\uiGuildMain\uiGuildMain.h">
</File>
<File
RelativePath=".\Interface\uiGuildMain\uiGuildMain_def.h">
</File>
<File
RelativePath=".\Interface\uiGuildMain\uiGuildMain_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildMain\uiGuildMain_func.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildMain\uiGuildMain_main.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildMain\uiGuildMain_packetproc.cpp">
</File>
<Filter
Name="uiGuildNotice"
Filter="">
<File
RelativePath=".\Interface\uiGuildNotice\uiGuildNotice.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildNotice\uiGuildNotice.h">
</File>
</Filter>
<Filter
Name="uiGuildDutyVest"
Filter="">
<File
RelativePath=".\Interface\uiGuildDutyVest\uiGuildDutyVest.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildDutyVest\uiGuildDutyVest.h">
</File>
</Filter>
<Filter
Name="uiGuildRightDelegation"
Filter="">
<File
RelativePath=".\Interface\uiGuildRightDelegation\uiGuildRightDelegation.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildRightDelegation\uiGuildRightDelegation.h">
</File>
</Filter>
<Filter
Name="uiGuildMemberRightView"
Filter="">
<File
RelativePath=".\Interface\uiGuildMemberRightView\uiGuildMemberRightView.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildMemberRightView\uiGuildMemberRightView.h">
</File>
</Filter>
<Filter
Name="uiGuildCorpsChange"
Filter="">
<File
RelativePath=".\Interface\uiGuildCorpsChange\uiGuildCorpsChange.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildCorpsChange\uiGuildCorpsChange.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiGuildRelation"
Filter="">
<Filter
Name="uiGuildAlliance"
Filter="">
<File
RelativePath=".\Interface\uiGuildAlliance\uiGuildAlliance.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildAlliance\uiGuildAlliance.h">
</File>
</Filter>
<Filter
Name="uiGuildHostility"
Filter="">
<File
RelativePath=".\Interface\uiGuildHostility\uiGuildHostility.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildHostility\uiGuildHostility.h">
</File>
</Filter>
<Filter
Name="uiGuildOneSideHostility"
Filter="">
<File
RelativePath=".\Interface\uiGuildOneSideHostility\uiGuildOneSideHostility.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildOneSideHostility\uiGuildOneSideHostility.h">
</File>
</Filter>
<Filter
Name="uiGuildRelationAsk"
Filter="">
<File
RelativePath=".\Interface\uiGuildRelationAsk\uiGuildRelationAsk.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildRelationAsk\uiGuildRelationAsk.h">
</File>
</Filter>
<Filter
Name="uiGuildAllianceRequest"
Filter="">
<File
RelativePath=".\Interface\uiGuildAllianceRequest\uiGuildAllianceRequest.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildAllianceRequest\uiGuildAllianceRequest.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiChangeGuildName"
Filter="">
<File
RelativePath=".\Interface\uiChangeGuildName\uiChangeGuildName.cpp">
</File>
<File
RelativePath=".\Interface\uiChangeGuildName\uiChangeGuildName.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiTradeMan"
Filter="">
<File
RelativePath=".\Interface\uiTradeMan\uiTradeMan.h">
</File>
<File
RelativePath=".\Interface\uiTradeMan\uiTradeMan_accept.cpp">
</File>
<File
RelativePath=".\Interface\uiTradeMan\uiTradeMan_def.h">
</File>
<File
RelativePath=".\Interface\uiTradeMan\uiTradeMan_get.cpp">
</File>
<File
RelativePath=".\Interface\uiTradeMan\uiTradeMan_getmoney.cpp">
</File>
<File
RelativePath=".\Interface\uiTradeMan\uiTradeMan_load.cpp">
</File>
<File
RelativePath=".\Interface\uiTradeMan\uiTradeMan_main.cpp">
</File>
<File
RelativePath=".\Interface\uiTradeMan\uiTradeMan_modify.cpp">
</File>
<File
RelativePath=".\Interface\uiTradeMan\uiTradeMan_packetproc.cpp">
</File>
<File
RelativePath=".\Interface\uiTradeMan\uiTradeMan_proposal.cpp">
</File>
<File
RelativePath=".\Interface\uiTradeMan\uiTradeMan_put.cpp">
</File>
<File
RelativePath=".\Interface\uiTradeMan\uiTradeMan_putmoney.cpp">
</File>
<Filter
Name="uiTrade"
Filter="">
<File
RelativePath=".\Interface\uiTrade\uiTrade.h">
</File>
<File
RelativePath=".\Interface\uiTrade\uiTrade_def.h">
</File>
<File
RelativePath=".\Interface\uiTrade\uiTrade_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiTrade\uiTrade_func.cpp">
</File>
<File
RelativePath=".\Interface\uiTrade\uiTrade_main.cpp">
</File>
<File
RelativePath=".\Interface\uiTrade\uiTrade_packetproc.cpp">
</File>
</Filter>
<Filter
Name="uiInPutNumTradeUIDialog"
Filter="">
<File
RelativePath=".\Interface\uiInPutNumTradeUIDialog\uiInPutNumTradeUIDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiInPutNumTradeUIDialog\uiInPutNumTradeUIDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiLoginMan"
Filter="">
<File
RelativePath=".\Interface\uiLoginMan\uiLoginMan.h">
</File>
<File
RelativePath=".\Interface\uiLoginMan\uiLoginMan_def.h">
</File>
<File
RelativePath=".\Interface\uiLoginMan\uiLoginMan_load.cpp">
</File>
<File
RelativePath=".\Interface\uiLoginMan\uiLoginMan_main.cpp">
</File>
<File
RelativePath=".\Interface\uiLoginMan\uiLoginMan_net.cpp">
</File>
<File
RelativePath=".\Interface\uiLoginMan\uiLoginMan_nethandler.cpp">
</File>
<File
RelativePath=".\Interface\uiLoginMan\uiLoginMan_packetproc.cpp">
</File>
<Filter
Name="uiLoginBack"
Filter="">
<File
RelativePath=".\Interface\uiLoginBack\uiLoginBack.h">
</File>
<File
RelativePath=".\Interface\uiLoginBack\uiLoginBack_def.h">
</File>
<File
RelativePath=".\Interface\uiLoginBack\uiLoginBack_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiLoginBack\uiLoginBack_func.cpp">
</File>
<File
RelativePath=".\Interface\uiLoginBack\uiLoginBack_main.cpp">
</File>
<File
RelativePath=".\Interface\uiLoginBack\uiLoginBackTop.cpp">
</File>
<File
RelativePath=".\Interface\uiLoginBack\uiLoginBackTop.h">
</File>
</Filter>
<Filter
Name="uiLogin15Year"
Filter="">
<File
RelativePath=".\Interface\uiLogin15Year\uiLogin15Year.h">
</File>
<File
RelativePath=".\Interface\uiLogin15Year\uiLogin15Year_def.h">
</File>
<File
RelativePath=".\Interface\uiLogin15Year\uiLogin15Year_main.cpp">
</File>
</Filter>
<Filter
Name="uiLoginAccout"
Filter="">
<File
RelativePath=".\Interface\uiLoginAccount\uiLoginAccount.h">
</File>
<File
RelativePath=".\Interface\uiLoginAccount\uiLoginAccount_def.h">
</File>
<File
RelativePath=".\Interface\uiLoginAccount\uiLoginAccount_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiLoginAccount\uiLoginAccount_func.cpp">
</File>
<File
RelativePath=".\Interface\uiLoginAccount\uiLoginAccount_main.cpp">
</File>
</Filter>
<Filter
Name="uiLoginServerList"
Filter="">
<File
RelativePath=".\Interface\uiLoginServerList\uiLoginServerList.h">
</File>
<File
RelativePath=".\Interface\uiLoginServerList\uiLoginServerList_def.h">
</File>
<File
RelativePath=".\Interface\uiLoginServerList\uiLoginServerList_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiLoginServerList\uiLoginServerList_func.cpp">
</File>
<File
RelativePath=".\Interface\uiLoginServerList\uiLoginServerList_main.cpp">
</File>
</Filter>
<Filter
Name="uiLoginChannelList"
Filter="">
<File
RelativePath=".\Interface\uiLoginChannelList\uiLoginChannelList.h">
</File>
<File
RelativePath=".\Interface\uiLoginChannelList\uiLoginChannelList_def.h">
</File>
<File
RelativePath=".\Interface\uiLoginChannelList\uiLoginChannelList_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiLoginChannelList\uiLoginChannelList_func.cpp">
</File>
<File
RelativePath=".\Interface\uiLoginChannelList\uiLoginChannelList_main.cpp">
</File>
</Filter>
<Filter
Name="uiLoginOneTimePassword"
Filter="">
<File
RelativePath=".\Interface\uiLoginOneTimePassword\uiLoginOneTimePassword.cpp">
</File>
<File
RelativePath=".\Interface\uiLoginOneTimePassword\uiLoginOneTimePassword.h">
</File>
</Filter>
<Filter
Name="uiLoginServerChannelList"
Filter="">
<File
RelativePath=".\Interface\uiLoginServerChannelList\uiLoginServerChannelList.cpp">
</File>
<File
RelativePath=".\Interface\uiLoginServerChannelList\uiLoginServerChannelList.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiVendorMan"
Filter="">
<File
RelativePath=".\Interface\uiVendorMan\uiVendorMan.h">
</File>
<File
RelativePath=".\Interface\uiVendorMan\uiVendorMan_def.h">
</File>
<File
RelativePath=".\Interface\uiVendorMan\uiVendorMan_load.cpp">
</File>
<File
RelativePath=".\Interface\uiVendorMan\uiVendorMan_main.cpp">
</File>
<Filter
Name="uiVendorSell"
Filter="">
<File
RelativePath=".\Interface\uiVendorSell\uiVendorSell.h">
</File>
<File
RelativePath=".\Interface\uiVendorSell\uiVendorSell_def.h">
</File>
<File
RelativePath=".\Interface\uiVendorSell\uiVendorSell_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiVendorSell\uiVendorSell_func.cpp">
</File>
<File
RelativePath=".\Interface\uiVendorSell\uiVendorSell_main.cpp">
</File>
<File
RelativePath=".\Interface\uiVendorSell\uiVendorSell_packetproc.cpp">
</File>
</Filter>
<Filter
Name="uiVendorTitlePopup"
Filter="">
<File
RelativePath=".\Interface\uiVendorTitlePopup\uiVendorTitlePopup.h">
</File>
<File
RelativePath=".\Interface\uiVendorTitlePopup\uiVendorTitlePopup_def.h">
</File>
<File
RelativePath=".\Interface\uiVendorTitlePopup\uiVendorTitlePopup_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiVendorTitlePopup\uiVendorTitlePopup_func.cpp">
</File>
<File
RelativePath=".\Interface\uiVendorTitlePopup\uiVendorTitlePopup_main.cpp">
</File>
<File
RelativePath=".\Interface\uiVendorTitlePopup\uiVendorTitlePopup_packetproc.cpp">
</File>
</Filter>
<Filter
Name="uiVendorPopup"
Filter="">
<File
RelativePath=".\Interface\uiVendorPopup\uiVendorPopup.h">
</File>
<File
RelativePath=".\Interface\uiVendorPopup\uiVendorPopup_def.h">
</File>
<File
RelativePath=".\Interface\uiVendorPopup\uiVendorPopup_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiVendorPopup\uiVendorPopup_func.cpp">
</File>
<File
RelativePath=".\Interface\uiVendorPopup\uiVendorPopup_main.cpp">
</File>
<File
RelativePath=".\Interface\uiVendorPopup\uiVendorPopup_packetproc.cpp">
</File>
</Filter>
<Filter
Name="uiVendorBuy"
Filter="">
<File
RelativePath=".\Interface\uiVendorBuy\uiVendorBuy.h">
</File>
<File
RelativePath=".\Interface\uiVendorBuy\uiVendorBuy_def.h">
</File>
<File
RelativePath=".\Interface\uiVendorBuy\uiVendorBuy_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiVendorBuy\uiVendorBuy_func.cpp">
</File>
<File
RelativePath=".\Interface\uiVendorBuy\uiVendorBuy_main.cpp">
</File>
<File
RelativePath=".\Interface\uiVendorBuy\uiVendorBuy_packetproc.cpp">
</File>
<Filter
Name="uiVendorBuyPopup"
Filter="">
<File
RelativePath=".\uiVendorBuyPopup.cpp">
</File>
<File
RelativePath=".\uiVendorBuyPopup.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiVendorList"
Filter="">
<File
RelativePath=".\Interface\uiVendorList\uiVendorList.h">
</File>
<File
RelativePath=".\Interface\uiVendorList\uiVendorList_def.h">
</File>
<File
RelativePath=".\Interface\uiVendorList\uiVendorList_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiVendorList\uiVendorList_func.cpp">
</File>
<File
RelativePath=".\Interface\uiVendorList\uiVendorList_main.cpp">
</File>
<File
RelativePath=".\Interface\uiVendorList\uiVendorList_packetproc.cpp">
</File>
</Filter>
<Filter
Name="uiVendorSearch"
Filter="">
<File
RelativePath=".\Interface\uiVendorMan\uiVendorSearch\uiVendorSearch.cpp">
</File>
<File
RelativePath=".\Interface\uiVendorMan\uiVendorSearch\uiVendorSearch.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiCharPopupMan"
Filter="">
<File
RelativePath=".\Interface\uiCharPopupMan\uiCharPopupMan.h">
</File>
<File
RelativePath=".\Interface\uiCharPopupMan\uiCharPopupMan_def.h">
</File>
<File
RelativePath=".\Interface\uiCharPopupMan\uiCharPopupMan_load.cpp">
</File>
<File
RelativePath=".\Interface\uiCharPopupMan\uiCharPopupMan_main.cpp">
</File>
<Filter
Name="uiCharPopupMenu"
Filter="">
<File
RelativePath=".\Interface\uiCharPopupMenu\uiCharPopupMenu.h">
</File>
<File
RelativePath=".\Interface\uiCharPopupMenu\uiCharPopupMenu_def.h">
</File>
<File
RelativePath=".\Interface\uiCharPopupMenu\uiCharPopupMenu_main.cpp">
</File>
</Filter>
</Filter>
<Filter
Name="uiHelpMan"
Filter="">
<File
RelativePath=".\Interface\uiHelpMan\uiHelpMan.h">
</File>
<File
RelativePath=".\Interface\uiHelpMan\uiHelpMan_load.cpp">
</File>
<File
RelativePath=".\Interface\uiHelpMan\uiHelpMan_main.cpp">
</File>
<Filter
Name="uiHelpWindow"
Filter="">
<File
RelativePath=".\Interface\uiHelpWindow\uiHelpWindow.h">
</File>
<File
RelativePath=".\Interface\uiHelpWindow\uiHelpWindow_def.h">
</File>
<File
RelativePath=".\Interface\uiHelpWindow\uiHelpWindow_main.cpp">
</File>
</Filter>
<Filter
Name="uiHelpMenu"
Filter="">
<File
RelativePath=".\Interface\uiHelpMenu\uiHelpMenu.h">
</File>
<File
RelativePath=".\Interface\uiHelpMenu\uiHelpMenu_def.h">
</File>
<File
RelativePath=".\Interface\uiHelpMenu\uiHelpMenu_main.cpp">
</File>
</Filter>
<Filter
Name="uiHelpAnnounceWindow"
Filter="">
<File
RelativePath=".\Interface\uiHelpAnnounceWindow\uiHelpAnnounceWindow.h">
</File>
<File
RelativePath=".\Interface\uiHelpAnnounceWindow\uiHelpAnnounceWindow_main.cpp">
</File>
</Filter>
<Filter
Name="uiHelpMission"
Filter="">
<File
RelativePath=".\Interface\uiHelpMission\uiHelpMission.h">
</File>
<File
RelativePath=".\Interface\uiHelpMission\uiHelpMission_main.cpp">
</File>
</Filter>
<Filter
Name="uiHelpMonsterInfo"
Filter="">
<File
RelativePath=".\Interface\uiHelpMonsterInfo\uiHelpMonsterInfo.cpp">
</File>
<File
RelativePath=".\Interface\uiHelpMonsterInfo\uiHelpMonsterInfo.h">
</File>
</Filter>
<Filter
Name="uiHelpMissionTimer"
Filter="">
<File
RelativePath=".\Interface\uiHelpMissionTimer\uiHelpMissionTimer.cpp">
</File>
<File
RelativePath=".\Interface\uiHelpMissionTimer\uiHelpMissionTimer.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiItemCompositeMan"
Filter="">
<File
RelativePath=".\Interface\uiItemCompositeMan\uiItemCompositeMan.h">
</File>
<File
RelativePath=".\Interface\uiItemCompositeMan\uiItemCompositeMan_composite.cpp">
</File>
<File
RelativePath=".\Interface\uiItemCompositeMan\uiItemCompositeMan_crystalize.cpp">
</File>
<File
RelativePath=".\Interface\uiItemCompositeMan\uiItemCompositeMan_def.h">
</File>
<File
RelativePath=".\Interface\uiItemCompositeMan\uiItemCompositeMan_Load.cpp">
</File>
<File
RelativePath=".\Interface\uiItemCompositeMan\uiItemCompositeMan_main.cpp">
</File>
<File
RelativePath=".\Interface\uiItemCompositeMan\uiItemCompositeMan_net.cpp">
</File>
<File
RelativePath=".\Interface\uiItemCompositeMan\uiItemCompositeMan_packetproc.cpp">
</File>
<File
RelativePath=".\uiItemCompositeMan_totalcomposite.cpp">
</File>
<Filter
Name="uiItemComposite"
Filter="">
<Filter
Name="uiItemTotalComposite"
Filter="">
<File
RelativePath=".\Interface\uiItemTotalComposite\uiItemTotalComposite.h">
</File>
<File
RelativePath=".\Interface\uiItemTotalComposite\uiItemTotalComposite_def.h">
</File>
<File
RelativePath=".\Interface\uiItemTotalComposite\uiItemTotalComposite_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiItemTotalComposite\uiItemTotalComposite_func.cpp">
</File>
<File
RelativePath=".\Interface\uiItemTotalComposite\uiItemTotalComposite_main.cpp">
</File>
</Filter>
</Filter>
<Filter
Name="uiItemCube"
Filter="">
<File
RelativePath=".\uiItemCube.cpp">
</File>
<File
RelativePath=".\uiItemCube.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiQuestMan"
Filter="">
<File
RelativePath=".\Interface\uiQuestMan\uiQuestMan.h">
</File>
<File
RelativePath=".\Interface\uiQuestMan\uiQuestMan_CommonForward.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestMan\uiQuestMan_def.h">
</File>
<File
RelativePath=".\Interface\uiQuestMan\uiQuestMan_Load.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestMan\uiQuestMan_main.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestMan\uiQuestMan_MissionList.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestMan\uiQuestMan_net.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestMan\uiQuestMan_packetproc.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestMan\uiQuestMan_QuestList.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestMan\uiQuestMan_Reward.cpp">
</File>
<Filter
Name="uiQuest"
Filter="">
<Filter
Name="Player"
Filter="">
<Filter
Name="uiQuestListMission"
Filter="">
<File
RelativePath=".\Interface\uiQuestListMission\uiQuestListMission.h">
</File>
<File
RelativePath=".\Interface\uiQuestListMission\uiQuestListMission_def.h">
</File>
<File
RelativePath=".\Interface\uiQuestListMission\uiQuestListMission_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestListMission\uiQuestListMission_func.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestListMission\uiQuestListMission_main.cpp">
</File>
</Filter>
<Filter
Name="uiQuestMissionList"
Filter="">
<File
RelativePath=".\Interface\uiQuestMissionList\uiQuestMissionList.h">
</File>
<File
RelativePath=".\Interface\uiQuestMissionList\uiQuestMissionList_def.h">
</File>
<File
RelativePath=".\Interface\uiQuestMissionList\uiQuestMissionList_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestMissionList\uiQuestMissionList_func.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestMissionList\uiQuestMissionList_main.cpp">
</File>
</Filter>
<Filter
Name="uiQuestListContent"
Filter="">
<File
RelativePath=".\Interface\uiQuestListContent\uiQuestListContent.h">
</File>
<File
RelativePath=".\Interface\uiQuestListContent\uiQuestListContent_def.h">
</File>
<File
RelativePath=".\Interface\uiQuestListContent\uiQuestListContent_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestListContent\uiQuestListContent_func.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestListContent\uiQuestListContent_main.cpp">
</File>
</Filter>
<Filter
Name="uiQuestTimeInfo"
Filter="">
<File
RelativePath=".\Interface\uiQuestTimeInfo\uiQuestTimeInfo.h">
</File>
<File
RelativePath=".\Interface\uiQuestTimeInfo\uiQuestTimeInfo_def.h">
</File>
<File
RelativePath=".\Interface\uiQuestTimeInfo\uiQuestTimeInfo_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestTimeInfo\uiQuestTimeInfo_func.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestTimeInfo\uiQuestTimeInfo_main.cpp">
</File>
</Filter>
<Filter
Name="uiQuestListDlg"
Filter="">
<File
RelativePath=".\Interface\uiQuestListDlg\uiQuestListDlg.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestListDlg\uiQuestListDlg.h">
</File>
</Filter>
<Filter
Name="uiTimeQuest"
Filter="">
<File
RelativePath=".\Interface\uiTimeQuest\uiTimeQuest.cpp">
</File>
<File
RelativePath=".\Interface\uiTimeQuest\uiTimeQuest.h">
</File>
</Filter>
<Filter
Name="uiQuestList"
Filter="">
<File
RelativePath=".\Interface\uiQuestList\uiQuestList.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestList\uiQuestList.h">
</File>
</Filter>
</Filter>
<Filter
Name="NPC"
Filter="">
<Filter
Name="uiQuestCommonForward"
Filter="">
<File
RelativePath=".\Interface\uiQuestCommonForward\uiQuestCommonForward.h">
</File>
<File
RelativePath=".\Interface\uiQuestCommonForward\uiQuestCommonForward_def.h">
</File>
<File
RelativePath=".\Interface\uiQuestCommonForward\uiQuestCommonForward_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestCommonForward\uiQuestCommonForward_func.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestCommonForward\uiQuestCommonForward_main.cpp">
</File>
</Filter>
<Filter
Name="uiQuestReward"
Filter="">
<File
RelativePath=".\Interface\uiQuestReward\uiQuestReward.h">
</File>
<File
RelativePath=".\Interface\uiQuestReward\uiQuestReward_def.h">
</File>
<File
RelativePath=".\Interface\uiQuestReward\uiQuestReward_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestReward\uiQuestReward_func.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestReward\uiQuestReward_main.cpp">
</File>
</Filter>
</Filter>
<Filter
Name="ETC"
Filter="">
<Filter
Name="uiQuestAutoAcceptAlram"
Filter="">
<File
RelativePath=".\Interface\uiQuestAutoAcceptAlram\uiQuestAutoAcceptAlram.h">
</File>
<File
RelativePath=".\Interface\uiQuestAutoAcceptAlram\uiQuestAutoAcceptAlram_def.h">
</File>
<File
RelativePath=".\Interface\uiQuestAutoAcceptAlram\uiQuestAutoAcceptAlram_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestAutoAcceptAlram\uiQuestAutoAcceptAlram_func.cpp">
</File>
<File
RelativePath=".\Interface\uiQuestAutoAcceptAlram\uiQuestAutoAcceptAlram_main.cpp">
</File>
</Filter>
</Filter>
</Filter>
</Filter>
<Filter
Name="uiEventMan"
Filter="">
<File
RelativePath=".\Interface\uiEventMan\uiEventMan.h">
</File>
<File
RelativePath=".\Interface\uiEventMan\uiEventMan_def.h">
</File>
<File
RelativePath=".\Interface\uiEventMan\uiEventMan_load.cpp">
</File>
<File
RelativePath=".\Interface\uiEventMan\uiEventMan_main.cpp">
</File>
<Filter
Name="uiEventItemSelect"
Filter="">
<File
RelativePath=".\Interface\uiEventItemSelect\uiEventItemSelect.h">
</File>
<File
RelativePath=".\Interface\uiEventItemSelect\uiEventItemSelect_def.h">
</File>
<File
RelativePath=".\Interface\uiEventItemSelect\uiEventItemSelect_main.cpp">
</File>
</Filter>
<Filter
Name="uiEventWindow"
Filter="">
<File
RelativePath=".\Interface\uiEventWindow\uiEventWindow.h">
</File>
<File
RelativePath=".\Interface\uiEventWindow\uiEventWindow_def.h">
</File>
<File
RelativePath=".\Interface\uiEventWindow\uiEventWindow_main.cpp">
</File>
</Filter>
<Filter
Name="uiGuildEventWindow"
Filter="">
<File
RelativePath=".\Interface\uiGuildEventDialog\uiGuildEventDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildEventDialog\uiGuildEventDialog.h">
</File>
</Filter>
<Filter
Name="ui_XMas_Confirm"
Filter="">
<File
RelativePath=".\Interface\ui_XMas_Confirm\ui_XMas_Confirm.cpp">
</File>
<File
RelativePath=".\Interface\ui_XMas_Confirm\ui_XMas_Confirm.h">
</File>
</Filter>
<Filter
Name="ui_XMas_SantaDlg"
Filter="">
<File
RelativePath=".\Interface\ui_XMas_SantaDlg\ui_XMas_SantaDlg.cpp">
</File>
<File
RelativePath=".\Interface\ui_XMas_SantaDlg\ui_XMas_SantaDlg.h">
</File>
</Filter>
<Filter
Name="ui_XMas_DonationConfirm"
Filter="">
<File
RelativePath=".\Interface\ui_XMas_DonationConfirm\ui_XMas_DonationConfirm.cpp">
</File>
<File
RelativePath=".\Interface\ui_XMas_DonationConfirm\ui_XMas_DonationConfirm.h">
</File>
</Filter>
<Filter
Name="ui_XMas_DonationReward"
Filter="">
<File
RelativePath=".\Interface\ui_XMas_DonationReward\ui_XMas_DonationReward.cpp">
</File>
<File
RelativePath=".\Interface\ui_XMas_DonationReward\ui_XMas_DonationReward.h">
</File>
</Filter>
<Filter
Name="ui_XMas_SoloCoupleReward"
Filter="">
<File
RelativePath=".\Interface\ui_XMas_SoloCoupleReward\ui_XMas_SoloCoupleReward.cpp">
</File>
<File
RelativePath=".\Interface\ui_XMas_SoloCoupleReward\ui_XMas_SoloCoupleReward.h">
</File>
</Filter>
<Filter
Name="ui_XMas_SantaReward"
Filter="">
<File
RelativePath=".\Interface\ui_XMas_SantaReward\ui_XMas_SantaReward.cpp">
</File>
<File
RelativePath=".\Interface\ui_XMas_SantaReward\ui_XMas_SantaReward.h">
</File>
</Filter>
<Filter
Name="uiBuffEvent"
Filter="">
<File
RelativePath=".\Interface\uiBuffEvent\uiBuffEvent.cpp">
</File>
<File
RelativePath=".\Interface\uiBuffEvent\uiBuffEvent.h">
</File>
</Filter>
<Filter
Name="uiEventFriendWindow"
Filter="">
<File
RelativePath=".\uiEventFriendWindow.cpp">
</File>
<File
RelativePath=".\uiEventFriendWindow.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiWebDialogMan"
Filter="">
<File
RelativePath=".\Interface\uiWebDialogMan\uiWebDialogMan.h">
</File>
<File
RelativePath=".\Interface\uiWebDialogMan\uiWebDialogMan_def.h">
</File>
<File
RelativePath=".\Interface\uiWebDialogMan\uiWebDialogMan_load.cpp">
</File>
<File
RelativePath=".\Interface\uiWebDialogMan\uiWebDialogMan_main.cpp">
</File>
<Filter
Name="uiWebDialog"
Filter="">
<File
RelativePath=".\Interface\uiWebDialog\uiWebDialog.h">
</File>
<File
RelativePath=".\Interface\uiWebDialog\uiWebDialog_def.h">
</File>
<File
RelativePath=".\Interface\uiWebDialog\uiWebDialog_main.cpp">
</File>
</Filter>
</Filter>
<Filter
Name="uiItemDivMan"
Filter="">
<File
RelativePath=".\Interface\uiItemDivMan\uiItemDivMan.h">
</File>
<File
RelativePath=".\Interface\uiItemDivMan\uiItemDivMan_def.h">
</File>
<File
RelativePath=".\Interface\uiItemDivMan\uiItemDivMan_load.cpp">
</File>
<File
RelativePath=".\Interface\uiItemDivMan\uiItemDivMan_main.cpp">
</File>
<File
RelativePath=".\Interface\uiItemDivMan\uiItemDivMan_packetproc.cpp">
</File>
<Filter
Name="uiItemDiv"
Filter="">
<File
RelativePath=".\Interface\uiItemDiv\uiItemDiv.h">
</File>
<File
RelativePath=".\Interface\uiItemDiv\uiItemDiv_def.h">
</File>
<File
RelativePath=".\Interface\uiItemDiv\uiItemDiv_main.cpp">
</File>
</Filter>
<Filter
Name="uiItemShopDiv"
Filter="">
<File
RelativePath=".\Interface\uiItemShopDiv\uiItemShopDiv.cpp">
</File>
<File
RelativePath=".\Interface\uiItemShopDiv\uiItemShopDiv.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiWayPointMan"
Filter="">
<File
RelativePath=".\Interface\uiWayPointMan\uiWayPointMan.h">
</File>
<File
RelativePath=".\Interface\uiWayPointMan\uiWayPointMan_load.cpp">
</File>
<File
RelativePath=".\Interface\uiWayPointMan\uiWayPointMan_main.cpp">
</File>
<Filter
Name="uiWayPointWindow"
Filter="">
<File
RelativePath=".\Interface\uiWayPointWindow\uiWayPointWindow.cpp">
</File>
<File
RelativePath=".\Interface\uiWayPointWindow\uiWayPointWindow.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiOptionMenuMan"
Filter="">
<File
RelativePath=".\Interface\uiOptionMenuMan\uiOptionMenuMan.cpp">
</File>
<File
RelativePath=".\Interface\uiOptionMenuMan\uiOptionMenuMan.h">
</File>
<Filter
Name="Option"
Filter="">
<File
RelativePath=".\OptionDialog.cpp">
</File>
<File
RelativePath=".\OptionDialog.h">
</File>
<File
RelativePath=".\OptionGameDialog.cpp">
</File>
<File
RelativePath=".\OptionGameDialog.h">
</File>
<File
RelativePath=".\OptionKeyHelpDialog.cpp">
</File>
<File
RelativePath=".\OptionKeyHelpDialog.h">
</File>
<File
RelativePath=".\OptionMenuDialog.cpp">
</File>
<File
RelativePath=".\OptionMenuDialog.h">
</File>
<File
RelativePath=".\OptionSoundDialog.cpp">
</File>
<File
RelativePath=".\OptionSoundDialog.h">
</File>
<File
RelativePath=".\Interface\uiHotKeyDialog\uiHotKeyDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiHotKeyDialog\uiHotKeyDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiQuickContainerMan"
Filter="">
<File
RelativePath=".\Interface\uiQuickContainerMan\uiQuickContainerMan.cpp">
</File>
<File
RelativePath=".\Interface\uiQuickContainerMan\uiQuickContainerMan.h">
</File>
</Filter>
<Filter
Name="uiChatMan"
Filter="">
<File
RelativePath=".\Interface\uiChatMan\uiChatMan.cpp">
</File>
<File
RelativePath=".\Interface\uiChatMan\uiChatMan.h">
</File>
<File
RelativePath=".\Interface\uiChatMan\uiChatMan_def.h">
</File>
<Filter
Name="Chat"
Filter="">
<File
RelativePath=".\ChatDialog.h">
</File>
<File
RelativePath=".\ChatDialog_def.h">
</File>
<File
RelativePath=".\ChatDialog_dialogproc.cpp">
</File>
<File
RelativePath=".\ChatDialog_func.cpp">
</File>
<File
RelativePath=".\ChatDialog_main.cpp">
</File>
<File
RelativePath=".\ChatDialog_net.cpp">
</File>
<File
RelativePath=".\ChatDialog_packetproc.cpp">
</File>
<Filter
Name="SystemChat"
Filter="">
<File
RelativePath=".\SystemChatDialog.cpp">
</File>
<File
RelativePath=".\SystemChatDialog.h">
</File>
</Filter>
<Filter
Name="ChatMenu"
Filter="">
<File
RelativePath=".\ChatMenu.cpp">
</File>
<File
RelativePath=".\ChatMenu.h">
</File>
</Filter>
<Filter
Name="ChatMsg"
Filter="">
<File
RelativePath=".\ChatMsg.cpp">
</File>
<File
RelativePath=".\ChatMsg.h">
</File>
</Filter>
<Filter
Name="ChatProperty"
Filter="">
<File
RelativePath=".\ChatPropertyDialog.cpp">
</File>
<File
RelativePath=".\ChatPropertyDialog.h">
</File>
</Filter>
<Filter
Name="ChatPersonalOption"
Filter="">
<File
RelativePath=".\ChatPersonalOption.cpp">
</File>
<File
RelativePath=".\ChatPersonalOption.h">
</File>
</Filter>
</Filter>
</Filter>
<Filter
Name="uiInventoryMan"
Filter="">
<File
RelativePath=".\Interface\uiInventoryMan\uiInventoryDef.h">
</File>
<File
RelativePath=".\Interface\uiInventoryMan\uiInventoryMan.cpp">
</File>
<File
RelativePath=".\Interface\uiInventoryMan\uiInventoryMan.h">
</File>
<Filter
Name="Inventory"
Filter="">
<File
RelativePath=".\EventInventoryDialog.cpp">
</File>
<File
RelativePath=".\EventInventoryDialog.h">
</File>
<File
RelativePath=".\ExtendInventoryDialog.cpp">
</File>
<File
RelativePath=".\ExtendInventoryDialog.h">
</File>
<File
RelativePath=".\InventoryDialog.cpp">
</File>
<File
RelativePath=".\InventoryDialog.h">
</File>
<File
RelativePath=".\InventoryFilterDialog.cpp">
</File>
<File
RelativePath=".\InventoryFilterDialog.h">
</File>
<File
RelativePath=".\LotteryInventoryDialog.cpp">
</File>
<File
RelativePath=".\LotteryInventoryDialog.h">
</File>
<File
RelativePath=".\RiderInventoryDialog.cpp">
</File>
<File
RelativePath=".\RiderInventoryDialog.h">
</File>
<File
RelativePath=".\uiHelmetShow.cpp">
</File>
<File
RelativePath=".\uiHelmetShow.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiAssistMan"
Filter="">
<File
RelativePath=".\Interface\uiAssistMan\uiAssistMan.cpp">
</File>
<File
RelativePath=".\Interface\uiAssistMan\uiAssistMan.h">
</File>
<Filter
Name="AssistDialogs"
Filter="">
<Filter
Name="Ask"
Filter="">
<File
RelativePath=".\AskAirShipPortal.cpp">
</File>
<File
RelativePath=".\AskAirShipPortal.h">
</File>
<File
RelativePath=".\AskBuyLottoTicket.cpp">
</File>
<File
RelativePath=".\AskBuyLottoTicket.h">
</File>
<File
RelativePath=".\AskCharCustomize.cpp">
</File>
<File
RelativePath=".\AskCharCustomize.h">
</File>
<File
RelativePath=".\AskDialog.cpp">
</File>
<File
RelativePath=".\AskDialog.h">
</File>
<File
RelativePath=".\AskEtherDevieDialog.cpp">
</File>
<File
RelativePath=".\AskEtherDevieDialog.h">
</File>
<File
RelativePath=".\AskExtraStoneUse.cpp">
</File>
<File
RelativePath=".\AskExtraStoneUse.h">
</File>
<File
RelativePath=".\AskItemCustomize.cpp">
</File>
<File
RelativePath=".\AskItemCustomize.h">
</File>
<File
RelativePath=".\AskNormalEnchantDialog.cpp">
</File>
<File
RelativePath=".\AskNormalEnchantDialog.h">
</File>
<File
RelativePath=".\AskNPCPortal.cpp">
</File>
<File
RelativePath=".\AskNPCPortal.h">
</File>
<File
RelativePath=".\AskPkPopupDialog.cpp">
</File>
<File
RelativePath=".\AskPkPopupDialog.h">
</File>
<File
RelativePath=".\AskReplyGuildDialog.cpp">
</File>
<File
RelativePath=".\AskReplyGuildDialog.h">
</File>
<File
RelativePath=".\AskReplyTradeDialog.cpp">
</File>
<File
RelativePath=".\AskReplyTradeDialog.h">
</File>
<File
RelativePath=".\AskReturnPartyDialog.cpp">
</File>
<File
RelativePath=".\AskReturnPartyDialog.h">
</File>
<File
RelativePath=".\AskRiderWaxGloss.cpp">
</File>
<File
RelativePath=".\AskRiderWaxGloss.h">
</File>
<File
RelativePath=".\AskSocketFillDialog.cpp">
</File>
<File
RelativePath=".\AskSocketFillDialog.h">
</File>
<File
RelativePath=".\AskSSQObserverDialog.cpp">
</File>
<File
RelativePath=".\AskSSQObserverDialog.h">
</File>
<File
RelativePath=".\Interface\uiAskCharAddSlotDialog\uiAskCharAddSlotDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiAskCharAddSlotDialog\uiAskCharAddSlotDialog.h">
</File>
<File
RelativePath=".\Interface\uiAskSocketIdentifyDialog\uiAskSocketIdentifyDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiAskSocketIdentifyDialog\uiAskSocketIdentifyDialog.h">
</File>
<File
RelativePath=".\Interface\uiAskSocketRecreateDialog\uiAskSocketRecreateDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiAskSocketRecreateDialog\uiAskSocketRecreateDialog.h">
</File>
</Filter>
<Filter
Name="InputNum"
Filter="">
<File
RelativePath=".\InputNumBankDialog.cpp">
</File>
<File
RelativePath=".\InputNumBankDialog.h">
</File>
<File
RelativePath=".\InputNumDialog.cpp">
</File>
<File
RelativePath=".\InputNumDialog.h">
</File>
<File
RelativePath=".\InputNumTradeDialog.cpp">
</File>
<File
RelativePath=".\InputNumTradeDialog.h">
</File>
<File
RelativePath=".\Interface\uiCurrencyItemInputNumber\uiCurrencyItemInputNumber.cpp">
</File>
<File
RelativePath=".\Interface\uiCurrencyItemInputNumber\uiCurrencyItemInputNumber.h">
</File>
</Filter>
</Filter>
</Filter>
<Filter
Name="uiMenuMan"
Filter="">
<File
RelativePath=".\Interface\uiMenuMan\uiMenuMan.cpp">
</File>
<File
RelativePath=".\Interface\uiMenuMan\uiMenuMan.h">
</File>
<File
RelativePath=".\Interface\uiMenuMan\uiTutorialSkip.cpp">
</File>
<File
RelativePath=".\Interface\uiMenuMan\uiTutorialSkip.h">
</File>
<Filter
Name="MainMenu"
Filter="">
<File
RelativePath=".\MainDialog.cpp">
</File>
<File
RelativePath=".\MainDialog.h">
</File>
<File
RelativePath=".\MainDialog2.cpp">
</File>
<File
RelativePath=".\MainDialog2.h">
</File>
<File
RelativePath=".\MainMenuOptionDlg.cpp">
</File>
<File
RelativePath=".\MainMenuOptionDlg.h">
</File>
</Filter>
<Filter
Name="SUNCredit"
Filter="">
<File
RelativePath=".\Interface\SUNCredit\CreditDialog.cpp">
</File>
<File
RelativePath=".\Interface\SUNCredit\CreditDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiHeroGaugeMan"
Filter="">
<File
RelativePath=".\Interface\uiHeroGaugeMan\uiHeroGaugeMan.cpp">
</File>
<File
RelativePath=".\Interface\uiHeroGaugeMan\uiHeroGaugeMan.h">
</File>
<Filter
Name="HeroGauge"
Filter="">
<File
RelativePath=".\HeroGaugeDialog.cpp">
</File>
<File
RelativePath=".\HeroGaugeDialog.h">
</File>
<File
RelativePath=".\HeroGaugeDialog2.cpp">
</File>
<File
RelativePath=".\HeroGaugeDialog2.h">
</File>
<File
RelativePath=".\HeroGaugeDialog2Control.cpp">
</File>
<File
RelativePath=".\HeroGaugeDialog2Control.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiBankMan"
Filter="">
<File
RelativePath=".\Interface\uiBankMan\uiBankDef.h">
</File>
<File
RelativePath=".\Interface\uiBankMan\uiBankMan.cpp">
</File>
<File
RelativePath=".\Interface\uiBankMan\uiBankMan.h">
</File>
<Filter
Name="Bank(Old)"
Filter="">
<File
RelativePath=".\BankDialog.cpp">
</File>
<File
RelativePath=".\BankDialog.h">
</File>
</Filter>
<Filter
Name="uiBankDialog"
Filter="">
<File
RelativePath=".\Interface\uiBankMan\uiBankDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiBankMan\uiBankDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiCreateCharacterMan"
Filter="">
<File
RelativePath=".\Interface\uiCreateCharacterMan\uiCreateCharacterMan.cpp">
</File>
<File
RelativePath=".\Interface\uiCreateCharacterMan\uiCreateCharacterMan.h">
</File>
<Filter
Name="CharCreate"
Filter="">
<File
RelativePath=".\CreateCharBottomDialog.cpp">
</File>
<File
RelativePath=".\CreateCharBottomDialog.h">
</File>
<File
RelativePath=".\Interface\uiCreateCharacterMan\CreateCharClassDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiCreateCharacterMan\CreateCharClassDialog.h">
</File>
<File
RelativePath=".\CreateCharCustomDialog.cpp">
</File>
<File
RelativePath=".\CreateCharCustomDialog.h">
</File>
<File
RelativePath=".\CreateCharLeftDialog.cpp">
</File>
<File
RelativePath=".\CreateCharLeftDialog.h">
</File>
<File
RelativePath=".\Interface\uiCreateCharacterMan\CreateCharRaceDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiCreateCharacterMan\CreateCharRaceDialog.h">
</File>
<File
RelativePath=".\CreateCharRotateButton.cpp">
</File>
<File
RelativePath=".\CreateCharRotateButton.h">
</File>
<File
RelativePath=".\CreateCharSelect.cpp">
</File>
<File
RelativePath=".\CreateCharSelect.h">
</File>
</Filter>
<Filter
Name="uiCreateClassInfo"
Filter="">
<File
RelativePath=".\Interface\uiCreateClassInfo\uiCreateClassInfo.cpp">
</File>
<File
RelativePath=".\Interface\uiCreateClassInfo\uiCreateClassInfo.h">
</File>
</Filter>
<Filter
Name="uiSelectClass"
Filter="">
<File
RelativePath=".\Interface\uiSelectClass\uiSelectClass.cpp">
</File>
<File
RelativePath=".\Interface\uiSelectClass\uiSelectClass.h">
</File>
</Filter>
<Filter
Name="uiSelectClass2"
Filter="">
<File
RelativePath=".\Interface\uiSelectClass2\uiSelectClass2.cpp">
</File>
<File
RelativePath=".\Interface\uiSelectClass2\uiSelectClass2.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiTargetMan"
Filter="">
<File
RelativePath=".\Interface\uiTargetMan\uiTargetMan.cpp">
</File>
<File
RelativePath=".\Interface\uiTargetMan\uiTargetMan.h">
</File>
<Filter
Name="Target"
Filter="">
<File
RelativePath=".\TargetDialog.cpp">
</File>
<File
RelativePath=".\TargetDialog.h">
</File>
</Filter>
<Filter
Name="uiTargetZoneMarkDialog"
Filter="">
<File
RelativePath=".\Interface\uiTargetZoneMarkDialog\uiTargetZoneMarkDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiTargetZoneMarkDialog\uiTargetZoneMarkDialog.h">
</File>
</Filter>
<Filter
Name="uiTargetAggro"
Filter="">
<File
RelativePath=".\Interface\uiTargetAggro\uiTargetAggro.cpp">
</File>
<File
RelativePath=".\Interface\uiTargetAggro\uiTargetAggro.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiSummonTargetMan"
Filter="">
<File
RelativePath=".\Interface\uiSummonTargetMan\uiSummonTargetMan.cpp">
</File>
<File
RelativePath=".\Interface\uiSummonTargetMan\uiSummonTargetMan.h">
</File>
<Filter
Name="SummonTargetDialog"
Filter="">
<File
RelativePath=".\SummonTargetDialog.cpp">
</File>
<File
RelativePath=".\SummonTargetDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiRewardMan"
Filter="">
<File
RelativePath=".\Interface\uiRewardMan\uiRewardMan.cpp">
</File>
<File
RelativePath=".\Interface\uiRewardMan\uiRewardMan.h">
</File>
<Filter
Name="Reward"
Filter="">
<File
RelativePath=".\RewardDialog.cpp">
</File>
<File
RelativePath=".\RewardDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiCompositeMan"
Filter="">
<File
RelativePath=".\Interface\uiCompositeMan\uiCompositeMan.cpp">
</File>
<File
RelativePath=".\Interface\uiCompositeMan\uiCompositeMan.h">
</File>
<Filter
Name="Item Composite"
Filter="">
<Filter
Name="Select menu"
Filter="">
<File
RelativePath=".\SelectCompositeMenu.cpp">
</File>
<File
RelativePath=".\SelectCompositeMenu.h">
</File>
</Filter>
<Filter
Name="ETC_Composite"
Filter="">
<File
RelativePath=".\ItemEtcCompositeDlg.cpp">
</File>
<File
RelativePath=".\ItemEtcCompositeDlg.h">
</File>
</Filter>
</Filter>
</Filter>
<Filter
Name="uiSummonSkillMan"
Filter="">
<File
RelativePath=".\Interface\uiSummonSkillMan\uiSummonSkillMan.cpp">
</File>
<File
RelativePath=".\Interface\uiSummonSkillMan\uiSummonSkillMan.h">
</File>
<Filter
Name="SummonSKill"
Filter="">
<File
RelativePath=".\SummonSkillContainer.cpp">
</File>
<File
RelativePath=".\SummonSkillContainer.h">
</File>
<File
RelativePath=".\SummonSkillSlotContainer.cpp">
</File>
<File
RelativePath=".\SummonSkillSlotContainer.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiBattleLobbyMan"
Filter="">
<File
RelativePath=".\Interface\uiBattleLobbyMan\uiBattleLobbyMan.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleLobbyMan\uiBattleLobbyMan.h">
</File>
<Filter
Name="Battle_Lobby"
Filter="">
<File
RelativePath=".\BattleLobby.cpp">
</File>
<File
RelativePath=".\BattleLobby.h">
</File>
<File
RelativePath=".\UserSlot.cpp">
</File>
<File
RelativePath=".\UserSlot.h">
</File>
<File
RelativePath=".\UserSlotSet.cpp">
</File>
<File
RelativePath=".\UserSlotSet.h">
</File>
</Filter>
<Filter
Name="uiChangeRoomName"
Filter="">
<File
RelativePath=".\Interface\uiChangeRoomName\uiChangeRoomName.cpp">
</File>
<File
RelativePath=".\Interface\uiChangeRoomName\uiChangeRoomName.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiSkillQueueMan"
Filter="">
<File
RelativePath=".\Interface\uiSkillQueueMan\uiSkillQueueMan.cpp">
</File>
<File
RelativePath=".\Interface\uiSkillQueueMan\uiSkillQueueMan.h">
</File>
<Filter
Name="SkillQueue"
Filter="">
<File
RelativePath=".\SkillQueueDialog.cpp">
</File>
<File
RelativePath=".\SkillQueueDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiNPCPortalMan"
Filter="">
<File
RelativePath=".\Interface\uiNPCPortalMan\uiNPCPortalMan.cpp">
</File>
<File
RelativePath=".\Interface\uiNPCPortalMan\uiNPCPortalMan.h">
</File>
<Filter
Name="NpcPortal"
Filter="">
<File
RelativePath=".\NPCPortalDialog.cpp">
</File>
<File
RelativePath=".\NPCPortalDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiTiredSystemMan"
Filter="">
<File
RelativePath=".\Interface\uiTiredSystemMan\uiTiredSystemMan.cpp">
</File>
<File
RelativePath=".\Interface\uiTiredSystemMan\uiTiredSystemMan.h">
</File>
<Filter
Name="TiredSystem"
Filter="">
<File
RelativePath=".\TiredSystemDialog.cpp">
</File>
<File
RelativePath=".\TiredSystemDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiAreaConquestMan"
Filter="">
<File
RelativePath=".\Interface\uiAreaConquestMan\uiAreaConquestMan.cpp">
</File>
<File
RelativePath=".\Interface\uiAreaConquestMan\uiAreaConquestMan.h">
</File>
<Filter
Name="uiAreaConquestDialog"
Filter="">
<File
RelativePath=".\Interface\uiAreaConquestDialog\AreaConquestDefine.h">
</File>
<File
RelativePath=".\Interface\uiAreaConquestDialog\AreaConquestInfo.cpp">
</File>
<File
RelativePath=".\Interface\uiAreaConquestDialog\AreaConquestInfo.h">
</File>
<File
RelativePath=".\Interface\uiAreaConquestDialog\uiAreaConquestDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiAreaConquestDialog\uiAreaConquestDialog.h">
</File>
</Filter>
<Filter
Name="uiAreaConquestCompliment"
Filter="">
<File
RelativePath=".\Interface\uiAreaConquestCompliment\uiAreaConquestCompliment.cpp">
</File>
<File
RelativePath=".\Interface\uiAreaConquestCompliment\uiAreaConquestCompliment.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiEnduranceMan"
Filter="">
<File
RelativePath=".\Interface\uiEnduranceMan\uiEnduranceMan.cpp">
</File>
<File
RelativePath=".\Interface\uiEnduranceMan\uiEnduranceMan.h">
</File>
<Filter
Name="Endurance"
Filter="">
<File
RelativePath=".\EnduranceDialog.cpp">
</File>
<File
RelativePath=".\EnduranceDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiRadarMan"
Filter="">
<File
RelativePath=".\Interface\uiRadarMan\uiContinentDefine.h">
</File>
<File
RelativePath=".\Interface\uiRadarMan\uiContinentNavigation.cpp">
</File>
<File
RelativePath=".\Interface\uiRadarMan\uiContinentNavigation.h">
</File>
<File
RelativePath=".\Interface\uiRadarMan\uiRadarClickAnimation.h">
</File>
<File
RelativePath=".\Interface\uiRadarMan\uiRadarMan.cpp">
</File>
<File
RelativePath=".\Interface\uiRadarMan\uiRadarMan.h">
</File>
<File
RelativePath=".\Interface\uiRadarMan\uiRadarMapData.h">
</File>
<File
RelativePath=".\Interface\uiRadarMan\uiRadarPointCollecter.cpp">
</File>
<File
RelativePath=".\Interface\uiRadarMan\uiRadarPointCollecter.h">
</File>
<Filter
Name="Radar"
Filter="">
<File
RelativePath=".\BaseRadarDialog.cpp">
</File>
<File
RelativePath=".\BaseRadarDialog.h">
</File>
<File
RelativePath=".\RadarDialog.cpp">
</File>
<File
RelativePath=".\RadarDialog.h">
</File>
<File
RelativePath=".\RadarFullDialog.cpp">
</File>
<File
RelativePath=".\RadarFullDialog.h">
</File>
<File
RelativePath=".\RadarFullMissionInfo.cpp">
</File>
<File
RelativePath=".\RadarFullMissionInfo.h">
</File>
<File
RelativePath=".\RadarPlusDialog.cpp">
</File>
<File
RelativePath=".\RadarPlusDialog.h">
</File>
</Filter>
<Filter
Name="ContinentMap"
Filter="">
<File
RelativePath=".\ContinentMapDlg.cpp">
</File>
<File
RelativePath=".\ContinentMapDlg.h">
</File>
<File
RelativePath=".\Interface\uiContinentMapEP2\ContinentMapEp2Dialog.cpp">
</File>
<File
RelativePath=".\Interface\uiContinentMapEP2\ContinentMapEp2Dialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiShopMan"
Filter="">
<File
RelativePath=".\Interface\uiShopMan\uiShopMan.cpp">
</File>
<File
RelativePath=".\Interface\uiShopMan\uiShopMan.h">
</File>
<Filter
Name="Shop"
Filter="">
<File
RelativePath=".\ShopDialog.cpp">
</File>
<File
RelativePath=".\ShopDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiCharacterSelectMan"
Filter="">
<File
RelativePath=".\Interface\uiCharacterSelectMan\uiCharacterSelectMan.cpp">
</File>
<File
RelativePath=".\Interface\uiCharacterSelectMan\uiCharacterSelectMan.h">
</File>
<Filter
Name="CharSelect"
Filter="">
<File
RelativePath=".\CharSelectDialog.cpp">
</File>
<File
RelativePath=".\CharSelectDialog.h">
</File>
<File
RelativePath=".\CharSelectFontDialog.cpp">
</File>
<File
RelativePath=".\CharSelectFontDialog.h">
</File>
</Filter>
<Filter
Name="uiCharacterRenameDialog"
Filter="">
<File
RelativePath=".\Interface\uiCharacterRenameDialog\uiCharacterRenameDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiCharacterRenameDialog\uiCharacterRenameDialog.h">
</File>
</Filter>
<Filter
Name="uiCharacterRenameInputDialog"
Filter="">
<File
RelativePath=".\Interface\uiCharacterRenameInputDialog\uiCharacterRenameInputDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiCharacterRenameInputDialog\uiCharacterRenameInputDialog.h">
</File>
</Filter>
<Filter
Name="uiCharacterSelectList"
Filter="">
<File
RelativePath=".\Interface\uiCharacterSelectList\uiCharacterSelectList.cpp">
</File>
<File
RelativePath=".\Interface\uiCharacterSelectList\uiCharacterSelectList.h">
</File>
<File
RelativePath=".\Interface\uiCharacterSelectList\uiCharacterSelectList2.cpp">
</File>
<File
RelativePath=".\Interface\uiCharacterSelectList\uiCharacterSelectList2.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiToolTipMan"
Filter="">
<File
RelativePath=".\Interface\uiToolTipMan\uiToolTipMan.cpp">
</File>
<File
RelativePath=".\Interface\uiToolTipMan\uiToolTipMan.h">
</File>
</Filter>
<Filter
Name="uiPcbangPlayTimeMan"
Filter="">
<File
RelativePath=".\Interface\uiPcbangPalyTimeMan\uiPcbangPlayTimeMan.cpp">
</File>
<File
RelativePath=".\Interface\uiPcbangPalyTimeMan\uiPcbangPlayTimeMan.h">
</File>
<Filter
Name="PcbangPlayTime"
Filter="">
<File
RelativePath=".\PcbangPlayTimeDialog.cpp">
</File>
<File
RelativePath=".\PcbangPlayTimeDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiMissionRankMan"
Filter="">
<File
RelativePath=".\Interface\uiMissionRankMan\uiMissionRankMan.h">
</File>
<File
RelativePath=".\Interface\uiMissionRankMan\uiMissionRankMan_load.cpp">
</File>
<File
RelativePath=".\Interface\uiMissionRankMan\uiMissionRankMan_main.cpp">
</File>
<Filter
Name="uiMissionRankTimer"
Filter="">
<File
RelativePath=".\Interface\uiMissionRankTimer\uiMissionRankTimer.h">
</File>
<File
RelativePath=".\Interface\uiMissionRankTimer\uiMissionRankTimer_main.cpp">
</File>
</Filter>
<Filter
Name="uiMissionRankEnding"
Filter="">
<File
RelativePath=".\Interface\uiMissionRankEnding\uiMissionRankEnding.h">
</File>
<File
RelativePath=".\Interface\uiMissionRankEnding\uiMissionRankEnding_main.cpp">
</File>
</Filter>
<Filter
Name="uiMissionRankList"
Filter="">
<File
RelativePath=".\Interface\uiMissionRankList\uiMissionRankList.h">
</File>
<File
RelativePath=".\Interface\uiMissionRankList\uiMissionRankList_main.cpp">
</File>
</Filter>
<Filter
Name="uiMissionRankGamble"
Filter="">
<File
RelativePath=".\Interface\uiMissionRankGamble\uiMissionRankGamble.h">
</File>
<File
RelativePath=".\Interface\uiMissionRankGamble\uiMissionRankGamble_main.cpp">
</File>
</Filter>
<Filter
Name="uiRankMenu"
Filter="">
<File
RelativePath=".\Interface\uiRankMenu\uiRankMenu.cpp">
</File>
<File
RelativePath=".\Interface\uiRankMenu\uiRankMenu.h">
</File>
</Filter>
<Filter
Name="uiMissionRankList2"
Filter="">
<File
RelativePath=".\Interface\uiMissionRankList2\uiMissionRankList2.h">
</File>
<File
RelativePath=".\Interface\uiMissionRankList2\uiMissionRankList2_main.cpp">
</File>
</Filter>
</Filter>
<Filter
Name="uiCashItemShopMan"
Filter="">
<File
RelativePath=".\Interface\uiCashItemShopMan\uiCashItemShopDef.h">
</File>
<File
RelativePath=".\Interface\uiCashItemShopMan\uiCashItemShopMan.h">
</File>
<File
RelativePath=".\Interface\uiCashItemShopMan\uiCashItemShopMan_load.cpp">
</File>
<File
RelativePath=".\Interface\uiCashItemShopMan\uiCashItemShopMan_main.cpp">
</File>
<Filter
Name="uiCashItemShopBuy"
Filter="">
<File
RelativePath=".\Interface\uiCashItemShopBuy\uiCashItemShopBuy.h">
</File>
</Filter>
<Filter
Name="uiCashItemShopBuyCheck"
Filter="">
<File
RelativePath=".\Interface\uiCashItemShopBuyCheck\uiCashItemShopBuyCheck.h">
</File>
<File
RelativePath=".\Interface\uiCashItemShopBuyCheck\uiCashItemShopBuyCheck_main.cpp">
</File>
</Filter>
<Filter
Name="uiCashItemShopBuyComplete"
Filter="">
<File
RelativePath=".\Interface\uiCashItemShopBuyComplete\uiCashItemShopBuyComplete.h">
</File>
<File
RelativePath=".\Interface\uiCashItemShopBuyComplete\uiCashItemShopBuyComplete_main.cpp">
</File>
</Filter>
<Filter
Name="uiCashItemShopCart"
Filter="">
<File
RelativePath=".\Interface\uiCashItemShopCart\uiCashItemShopCart.h">
</File>
<File
RelativePath=".\Interface\uiCashItemShopCart\uiCashItemShopCart_main.cpp">
</File>
</Filter>
<Filter
Name="uiCashItemShopDlg"
Filter="">
<File
RelativePath=".\Interface\uiCashItemShopDlg\uiCashItemShopDlg.h">
</File>
<File
RelativePath=".\Interface\uiCashItemShopDlg\uiCashItemShopDlg_main.cpp">
</File>
</Filter>
<Filter
Name="uiCashItemShopNpcPopup"
Filter="">
<File
RelativePath=".\Interface\uiCashItemShopNpcPopup\uiCashItemShopNpcPopup.h">
</File>
<File
RelativePath=".\Interface\uiCashItemShopNpcPopup\uiCashItemShopNpcPopup_main.cpp">
</File>
</Filter>
<Filter
Name="uiCashItemShopPresentComplete"
Filter="">
<File
RelativePath=".\Interface\uiCashItemShopPresentComplete\uiCashItemShopPresentComplete.h">
</File>
<File
RelativePath=".\Interface\uiCashItemShopPresentComplete\uiCashItemShopPresentComplete_main.cpp">
</File>
</Filter>
<Filter
Name="UiCashItemShopPresentCheck"
Filter="">
<File
RelativePath=".\Interface\uiCashItemShopPresentCheck\uiCashItemShopPresentCheck.h">
</File>
<File
RelativePath=".\Interface\uiCashItemShopPresentCheck\uiCashItemShopPresentCheck_main.cpp">
</File>
</Filter>
<Filter
Name="uiCashItemShopPresentDlg"
Filter="">
<File
RelativePath=".\Interface\uiCashItemShopPresentDlg\uiCashItemShopPresentDlg.h">
</File>
<File
RelativePath=".\Interface\uiCashItemShopPresentDlg\uiCashItemShopPresentDlg_main.cpp">
</File>
</Filter>
<Filter
Name="uiCashItemShopPackageDlg"
Filter="">
<File
RelativePath=".\Interface\uiCashItemShopPackageDlg\uiCashItemShopPackageDlg.h">
</File>
<File
RelativePath=".\Interface\uiCashItemShopPackageDlg\uiCashItemShopPackageDlg_main.cpp">
</File>
</Filter>
<Filter
Name="uiCashItemShopPackageCheck"
Filter="">
<File
RelativePath=".\Interface\uiCashItemShopPackageCheck\uicashItemShopPackageCheck.h">
</File>
<File
RelativePath=".\Interface\uiCashItemShopPackageCheck\uicashItemShopPackageCheck_main.cpp">
</File>
</Filter>
<Filter
Name="uiCashItemShopPackageComplete"
Filter="">
<File
RelativePath=".\Interface\uiCashItemShopPackageComplete\uiCashItemShopPackageComplete.h">
</File>
<File
RelativePath=".\Interface\uiCashItemShopPackageComplete\uiCashItemShopPackageComplete_main.cpp">
</File>
</Filter>
<Filter
Name="uiCashItemShopMileageDlg"
Filter="">
<File
RelativePath=".\Interface\uiCashItemShopMileageDlg\uiCashItemShopMileageDlg.cpp">
</File>
<File
RelativePath=".\Interface\uiCashItemShopMileageDlg\uiCashItemShopMileageDlg.h">
</File>
</Filter>
<Filter
Name="uiCashItemShopMileageBuy"
Filter="">
<File
RelativePath=".\Interface\uiCashitemShopMileageBuy\uiCashitemShopMileageBuy.h">
</File>
</Filter>
<Filter
Name="uiCashitemShopMileageCheck"
Filter="">
<File
RelativePath=".\Interface\uiCashitemShopMileageCheck\uiCashitemShopMileageCheck.cpp">
</File>
<File
RelativePath=".\Interface\uiCashitemShopMileageCheck\uiCashitemShopMileageCheck.h">
</File>
</Filter>
<Filter
Name="uiCashitemShopMileageComplete"
Filter="">
<File
RelativePath=".\Interface\uiCashitemShopMileageComplete\uiCashitemShopMileageComplete.cpp">
</File>
<File
RelativePath=".\Interface\uiCashitemShopMileageComplete\uiCashitemShopMileageComplete.h">
</File>
</Filter>
<Filter
Name="uiCashItemShopExtensionBuy"
Filter="">
<File
RelativePath=".\Interface\uiCashItemShopBuy\uiCashItemShopBuy_main.cpp">
</File>
<File
RelativePath=".\Interface\uiCashItemShopExtensionBuy\uiCashItemShopExtensionBuy.cpp">
</File>
<File
RelativePath=".\Interface\uiCashItemShopExtensionBuy\uiCashItemShopExtensionBuy.h">
</File>
<File
RelativePath=".\Interface\uiCashitemShopMileageBuy\uiCashitemShopMileageBuy.cpp">
</File>
</Filter>
<Filter
Name="uiCashItemShopExtensionComplete"
Filter="">
<File
RelativePath=".\Interface\uiCashItemShopExtensionComplete\uiCashItemShopExtensionComplete.cpp">
</File>
<File
RelativePath=".\Interface\uiCashItemShopExtensionComplete\uiCashItemShopExtensionComplete.h">
</File>
</Filter>
<Filter
Name="uiCommunityMan"
Filter="">
<File
RelativePath=".\Interface\uiCommunityMan\uiCommunityMan.h">
</File>
<File
RelativePath=".\Interface\uiCommunityMan\uiCommunityMan_load.cpp">
</File>
<File
RelativePath=".\Interface\uiCommunityMan\uiCommunityMan_main.cpp">
</File>
<Filter
Name="uiCommunityDlg"
Filter="">
<File
RelativePath=".\Interface\uiCommunityDlg\uiCommunityDlg.h">
</File>
<File
RelativePath=".\Interface\uiCommunityDlg\uiCommunityDlg_main.cpp">
</File>
</Filter>
<Filter
Name="uiCommunityInfo"
Filter="">
<File
RelativePath=".\Interface\uiCommunityInfo\uiCommunityInfo.h">
</File>
<File
RelativePath=".\Interface\uiCommunityInfo\uiCommunityInfo_main.cpp">
</File>
</Filter>
<Filter
Name="uiCommunityChat"
Filter="">
<File
RelativePath=".\Interface\uiCommunityChat\uiCommunityChat.h">
</File>
<File
RelativePath=".\Interface\uiCommunityChat\uiCommunityChat_main.cpp">
</File>
</Filter>
<Filter
Name="uiCommunityReadMail"
Filter="">
<File
RelativePath=".\Interface\uiCommunityReadMail\uiCommunityReadMail.h">
</File>
<File
RelativePath=".\Interface\uiCommunityReadMail\uiCommunityReadMail_main.cpp">
</File>
</Filter>
<Filter
Name="uiCommunityWriteMail"
Filter="">
<File
RelativePath=".\Interface\uiCommunityWriteMail\uiCommunityWriteMail.h">
</File>
<File
RelativePath=".\Interface\uiCommunityWriteMail\uiCommunityWriteMail_main.cpp">
</File>
</Filter>
</Filter>
<Filter
Name="uiCashItemPurchase"
Filter="">
<File
RelativePath=".\Interface\uiCashPurchaseDlg\uiCashItemPurchaseDlg.cpp">
</File>
<File
RelativePath=".\Interface\uiCashPurchaseDlg\uiCashItemPurchaseDlg.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiSocketRemoveMan"
Filter="">
<File
RelativePath=".\uiSocketRemoveMan.cpp">
</File>
<File
RelativePath=".\uiSocketRemoveMan.h">
</File>
<Filter
Name="uiSocketRemove"
Filter="">
<File
RelativePath=".\Interface\uiSocketRemove\uiSocketRemove.cpp">
</File>
<File
RelativePath=".\Interface\uiSocketRemove\uiSocketRemove.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiPasswordMan"
Filter="">
<File
RelativePath=".\Interface\uiPasswordMan\uiPasswordDef.h">
</File>
<File
RelativePath=".\Interface\uiPasswordMan\uiPassWordMan.h">
</File>
<File
RelativePath=".\Interface\uiPasswordMan\uiPasswordMan_main.cpp">
</File>
<Filter
Name="uiPasswordDlg"
Filter="">
<File
RelativePath=".\Interface\uiPasswordDlg\uiPasswordDlg.h">
</File>
<File
RelativePath=".\Interface\uiPasswordDlg\uiPasswordDlg_main.cpp">
</File>
</Filter>
</Filter>
<Filter
Name="uiMatrixCardMan"
Filter="">
<File
RelativePath=".\Interface\uiMatrixCard\uiMatrixCardMan.cpp">
</File>
<File
RelativePath=".\Interface\uiMatrixCard\uiMatrixCardMan.h">
</File>
<Filter
Name="MatrixCardAuth"
Filter="">
<File
RelativePath=".\MatrixCardAuth.cpp">
</File>
<File
RelativePath=".\MatrixCardAuth.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiMissionRelayMan"
Filter="">
<File
RelativePath=".\Interface\uiMissionRelayMan\uiMissionRelayMan.cpp">
</File>
<File
RelativePath=".\Interface\uiMissionRelayMan\uiMissionRelayMan.h">
</File>
<Filter
Name="MissionRelay"
Filter="">
<File
RelativePath=".\MissionRelay.cpp">
</File>
<File
RelativePath=".\MissionRelay.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiEnchantMan"
Filter="">
<File
RelativePath=".\Interface\uiEnchantMan\uiEnchantMan.cpp">
</File>
<File
RelativePath=".\Interface\uiEnchantMan\uiEnchantMan.h">
</File>
<Filter
Name="EnchantDialog"
Filter="">
<File
RelativePath=".\EnchantDialog2.cpp">
</File>
<File
RelativePath=".\EnchantDialog2.h">
</File>
<File
RelativePath=".\EnchantDialog3.cpp">
</File>
<File
RelativePath=".\EnchantDialog3.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiFateItemSystemMan"
Filter="">
<File
RelativePath=".\Interface\uiFateItemSystemMan\uiFateItemSystemMan.cpp">
</File>
<File
RelativePath=".\Interface\uiFateItemSystemMan\uiFateItemSystemMan.h">
</File>
<Filter
Name="uiFateItemSystem"
Filter="">
<File
RelativePath=".\Interface\uiFateItemSystem\uiFateItemSystem.h">
</File>
<File
RelativePath=".\Interface\uiFateItemSystem\uiFateItemSystem_func.cpp">
</File>
<File
RelativePath=".\Interface\uiFateItemSystem\uiFateItemSystem_main.cpp">
</File>
</Filter>
</Filter>
<Filter
Name="uiFishingMan"
Filter="">
<File
RelativePath=".\Interface\uiFishingMan\uiFishingMan.cpp">
</File>
<File
RelativePath=".\Interface\uiFishingMan\uiFishingMan.h">
</File>
<Filter
Name="uiFishingShop"
Filter="">
<File
RelativePath=".\Interface\uiFishingShop\uiFishingShop.cpp">
</File>
<File
RelativePath=".\Interface\uiFishingShop\uiFishingShop.h">
</File>
</Filter>
<Filter
Name="uiFishingTrade"
Filter="">
<File
RelativePath=".\Interface\uiFishingTrade\uiFishingTrade.cpp">
</File>
<File
RelativePath=".\Interface\uiFishingTrade\uiFishingTrade.h">
</File>
</Filter>
<Filter
Name="uiFishingAction"
Filter="">
<File
RelativePath=".\Interface\uiFishingAction\uiFishingAction.cpp">
</File>
<File
RelativePath=".\Interface\uiFishingAction\uiFishingAction.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiItemStatChangeSysMan"
Filter="">
<File
RelativePath=".\Interface\uiItemStatChangeSysMan\uiItemStatChangeSysMan.cpp">
</File>
<File
RelativePath=".\Interface\uiItemStatChangeSysMan\uiItemStatChangeSysMan.h">
</File>
<Filter
Name="uiItemStatChangeSys"
Filter="">
<File
RelativePath=".\Interface\uiItemStatChangeSys\uiItemStatChangeSys.cpp">
</File>
<File
RelativePath=".\Interface\uiItemStatChangeSys\uiItemStatChangeSys.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiPersonalWayPointMan"
Filter="">
<File
RelativePath=".\Interface\uiPersonalWayPointMan\uiPersonalWayPointMan.h">
</File>
<File
RelativePath=".\Interface\uiPersonalWayPointMan\uiPersonalWayPointMan_load.cpp">
</File>
<File
RelativePath=".\Interface\uiPersonalWayPointMan\uiPersonalWayPointMan_main.cpp">
</File>
<Filter
Name="uiPersonalWayPointWindow"
Filter="">
<File
RelativePath=".\Interface\uiPersonalWayPointWindow\uiPersonalWayPointWindow.cpp">
</File>
<File
RelativePath=".\Interface\uiPersonalWayPointWindow\uiPersonalWayPointWindow.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiSystemMan"
Filter="">
<File
RelativePath=".\Interface\uiSystemMan\uiSystemMan.h">
</File>
<File
RelativePath=".\Interface\uiSystemMan\uiSystemMan_def.h">
</File>
<File
RelativePath=".\Interface\uiSystemMan\uiSystemMan_main.cpp">
</File>
<Filter
Name="uiSystemInputMessageConfirm"
Filter="">
<File
RelativePath=".\Interface\uiSystemInputMessageConfirm\uiSystemInputMessageConfirm.h">
</File>
<File
RelativePath=".\Interface\uiSystemInputMessageConfirm\uiSystemInputMessageConfirm_def.h">
</File>
<File
RelativePath=".\Interface\uiSystemInputMessageConfirm\uiSystemInputMessageConfirm_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiSystemInputMessageConfirm\uiSystemInputMessageConfirm_func.cpp">
</File>
<File
RelativePath=".\Interface\uiSystemInputMessageConfirm\uiSystemInputMessageConfirm_main.cpp">
</File>
</Filter>
<Filter
Name="uiSystemVerify"
Filter="">
<File
RelativePath=".\Interface\uiSystemVerify\uiSystemVerify.h">
</File>
<File
RelativePath=".\Interface\uiSystemVerify\uiSystemVerify_def.h">
</File>
<File
RelativePath=".\Interface\uiSystemVerify\uiSystemVerify_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiSystemVerify\uiSystemVerify_func.cpp">
</File>
<File
RelativePath=".\Interface\uiSystemVerify\uiSystemVerify_main.cpp">
</File>
<File
RelativePath=".\Interface\uiSystemVerify\uiSystemVerify_packetproc.cpp">
</File>
</Filter>
<Filter
Name="uiSystemConfirm"
Filter="">
<File
RelativePath=".\Interface\uiSystemConfirm\uiSystemConfirm.h">
</File>
<File
RelativePath=".\Interface\uiSystemConfirm\uiSystemConfirm_def.h">
</File>
<File
RelativePath=".\Interface\uiSystemConfirm\uiSystemConfirm_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiSystemConfirm\uiSystemConfirm_func.cpp">
</File>
<File
RelativePath=".\Interface\uiSystemConfirm\uiSystemConfirm_main.cpp">
</File>
</Filter>
<Filter
Name="uiSystemIdNumberConfirm"
Filter="">
<File
RelativePath=".\Interface\uiSystemIdNumberConfirm\uiSystemIdNumberConfirm.h">
</File>
<File
RelativePath=".\Interface\uiSystemIdNumberConfirm\uiSystemIdNumberConfirm_def.h">
</File>
<File
RelativePath=".\Interface\uiSystemIdNumberConfirm\uiSystemIdNumberConfirm_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiSystemIdNumberConfirm\uiSystemIdNumberConfirm_func.cpp">
</File>
<File
RelativePath=".\Interface\uiSystemIdNumberConfirm\uiSystemIdNumberConfirm_main.cpp">
</File>
</Filter>
<Filter
Name="System"
Filter="">
<File
RelativePath=".\SystemDialog.cpp">
</File>
<File
RelativePath=".\SystemDialog.h">
</File>
</Filter>
<Filter
Name="uiSystemMessage"
Filter="">
<File
RelativePath=".\Interface\uiSystemMan\uiSystemMessage.cpp">
</File>
<File
RelativePath=".\Interface\uiSystemMan\uiSystemMessage.h">
</File>
</Filter>
<Filter
Name="uiSystemHeimTradingvolume"
Filter="">
<File
RelativePath=".\Interface\uiSystemHeimTradingvolume\uiSystemHeimTradingvolume.cpp">
</File>
<File
RelativePath=".\Interface\uiSystemHeimTradingvolume\uiSystemHeimTradingvolume.h">
</File>
<Filter
Name="HeimTradingvolumeSubject"
Filter="">
<File
RelativePath=".\Interface\uiSystemHeimTradingvolume\HeimTradingvolumeSubject\HeimTradingvolumeGuildWareHouse.cpp">
</File>
<File
RelativePath=".\Interface\uiSystemHeimTradingvolume\HeimTradingvolumeSubject\HeimTradingvolumeGuildWareHouse.h">
</File>
<File
RelativePath=".\Interface\uiSystemHeimTradingvolume\HeimTradingvolumeSubject\HeimTradingvolumeNPCStore.cpp">
</File>
<File
RelativePath=".\Interface\uiSystemHeimTradingvolume\HeimTradingvolumeSubject\HeimTradingvolumeNPCStore.h">
</File>
<File
RelativePath=".\Interface\uiSystemHeimTradingvolume\HeimTradingvolumeSubject\HeimTradingvolumePersonalTrade.cpp">
</File>
<File
RelativePath=".\Interface\uiSystemHeimTradingvolume\HeimTradingvolumeSubject\HeimTradingvolumePersonalTrade.h">
</File>
<File
RelativePath=".\Interface\uiSystemHeimTradingvolume\HeimTradingvolumeSubject\HeimTradingvolumeSubject.cpp">
</File>
<File
RelativePath=".\Interface\uiSystemHeimTradingvolume\HeimTradingvolumeSubject\HeimTradingvolumeSubject.h">
</File>
<File
RelativePath=".\Interface\uiSystemHeimTradingvolume\HeimTradingvolumeSubject\HeimTradingvolumeVendorBuy.cpp">
</File>
<File
RelativePath=".\Interface\uiSystemHeimTradingvolume\HeimTradingvolumeSubject\HeimTradingvolumeVendorBuy.h">
</File>
</Filter>
</Filter>
</Filter>
<Filter
Name="uiCharacterStatusMan"
Filter="">
<File
RelativePath=".\Interface\uiCharacterStatusMan\uiCharacterStatusMan.cpp">
</File>
<File
RelativePath=".\Interface\uiCharacterStatusMan\uiCharacterStatusMan.h">
</File>
<Filter
Name="CharStatus"
Filter="">
<File
RelativePath=".\Char_SkillDialog.cpp">
</File>
<File
RelativePath=".\Char_SkillDialog.h">
</File>
</Filter>
<Filter
Name="uiCharaterAccumulatePointDialog"
Filter="">
<File
RelativePath=".\Interface\uiCharaterAccumulatePointDialog\uiCharaterAccumulatePointDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiCharaterAccumulatePointDialog\uiCharaterAccumulatePointDialog.h">
</File>
</Filter>
<Filter
Name="uiCharacterStatus"
Filter="">
<File
RelativePath=".\Interface\uiCharacterStatus\uiCharacterStatusCurrencyInfo.cpp">
</File>
<File
RelativePath=".\Interface\uiCharacterStatus\uiCharacterStatusCurrencyInfo.h">
</File>
<File
RelativePath=".\Interface\uiCharacterStatus\uiCharacterStatusHonorDescription.cpp">
</File>
<File
RelativePath=".\Interface\uiCharacterStatus\uiCharacterStatusHonorDescription.h">
</File>
<File
RelativePath=".\Interface\uiCharacterStatus\uiCharacterStatusHonorInfo.cpp">
</File>
<File
RelativePath=".\Interface\uiCharacterStatus\uiCharacterStatusHonorInfo.h">
</File>
<File
RelativePath=".\Interface\uiCharacterStatus\uiCharacterStatusInfo.cpp">
</File>
<File
RelativePath=".\Interface\uiCharacterStatus\uiCharacterStatusInfo.h">
</File>
<File
RelativePath=".\Interface\uiCharacterStatus\uiCharacterStatusInfo2.cpp">
</File>
<File
RelativePath=".\Interface\uiCharacterStatus\uiCharacterStatusInfo2.h">
</File>
<File
RelativePath=".\Interface\uiCharacterStatus\uiCharacterStatusMain.cpp">
</File>
<File
RelativePath=".\Interface\uiCharacterStatus\uiCharacterStatusMain.h">
</File>
<File
RelativePath=".\Interface\uiCharacterStatus\uiCharacterStatusSockecInfo.cpp">
</File>
<File
RelativePath=".\Interface\uiCharacterStatus\uiCharacterStatusSockecInfo.h">
</File>
<File
RelativePath=".\Interface\uiCharacterStatus\uiCharacterStatusTitleList.cpp">
</File>
<File
RelativePath=".\Interface\uiCharacterStatus\uiCharacterStatusTitleList.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiCastMan"
Filter="">
<File
RelativePath=".\Interface\uiCastMan\uiCastMan.cpp">
</File>
<File
RelativePath=".\Interface\uiCastMan\uiCastMan.h">
</File>
<Filter
Name="Cast"
Filter="">
<File
RelativePath=".\CastDialog.cpp">
</File>
<File
RelativePath=".\CastDialog.h">
</File>
<File
RelativePath=".\CastLeaveFieldDialog.cpp">
</File>
<File
RelativePath=".\CastLeaveFieldDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiPetMan"
Filter="">
<File
RelativePath=".\Interface\uiPetMan\uiPetMan.cpp">
</File>
<File
RelativePath=".\Interface\uiPetMan\uiPetMan.h">
</File>
<Filter
Name="uiPetNameSetting"
Filter="">
<File
RelativePath=".\Interface\uiPetNameSetting\uiPetNameSetting.cpp">
</File>
<File
RelativePath=".\Interface\uiPetNameSetting\uiPetNameSetting.h">
</File>
</Filter>
<Filter
Name="uiPetGauge"
Filter="">
<File
RelativePath=".\Interface\uiPetGauge\uiPetGauge.cpp">
</File>
<File
RelativePath=".\Interface\uiPetGauge\uiPetGauge.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiLottoMan"
Filter="">
<File
RelativePath=".\Interface\uiLottoMan\uiLottoMan.cpp">
</File>
<File
RelativePath=".\Interface\uiLottoMan\uiLottoMan.h">
</File>
<File
RelativePath=".\Interface\uiLottoMan\uiLottoMan_packetproc.cpp">
</File>
<Filter
Name="uiLottoWindow"
Filter="">
<File
RelativePath=".\Interface\uiLottoWindow\uiLottoWindow.cpp">
</File>
<File
RelativePath=".\Interface\uiLottoWindow\uiLottoWindow.h">
</File>
</Filter>
<Filter
Name="uiLottoNumInput"
Filter="">
<File
RelativePath=".\Interface\uiLottoNumInput\uiLottoNumInput.cpp">
</File>
<File
RelativePath=".\Interface\uiLottoNumInput\uiLottoNumInput.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiDominationTowerMan"
Filter="">
<File
RelativePath=".\Interface\uiDominationTowerMan\uiDominationTowerMan.cpp">
</File>
<File
RelativePath=".\Interface\uiDominationTowerMan\uiDominationTowerMan.h">
</File>
<Filter
Name="uiDominationTowerBettingListDlg"
Filter="">
<File
RelativePath=".\Interface\uiDominationTowerBettingListDlg\uiDominationTowerBettingListDlg.cpp">
</File>
<File
RelativePath=".\Interface\uiDominationTowerBettingListDlg\uiDominationTowerBettingListDlg.h">
</File>
</Filter>
<Filter
Name="uiDominationTowerApplyBettingDlg"
Filter="">
<File
RelativePath=".\Interface\uiDominationTowerApplyBettingDlg\uiDominationTowerApplyBettingDlg.cpp">
</File>
<File
RelativePath=".\Interface\uiDominationTowerApplyBettingDlg\uiDominationTowerApplyBettingDlg.h">
</File>
</Filter>
<Filter
Name="uiDominationTowerManagerDlg"
Filter="">
<File
RelativePath=".\Interface\uiDominationTowerManagerDlg\uiDominationTowerManagerDlg.cpp">
</File>
<File
RelativePath=".\Interface\uiDominationTowerManagerDlg\uiDominationTowerManagerDlg.h">
</File>
</Filter>
<Filter
Name="uiDominationTowerMainDlg"
Filter="">
<File
RelativePath=".\Interface\uiDominationTowerMainDlg\uiDominationTowerMainDlg.cpp">
</File>
<File
RelativePath=".\Interface\uiDominationTowerMainDlg\uiDominationTowerMainDlg.h">
</File>
</Filter>
<Filter
Name="uiDominationTowerAreaDlg"
Filter="">
<File
RelativePath=".\Interface\uiDominationTowerAreaDlg\uiDominationTowerAreaDlg.cpp">
</File>
<File
RelativePath=".\Interface\uiDominationTowerAreaDlg\uiDominationTowerAreaDlg.h">
</File>
</Filter>
<Filter
Name="uiDominationTimer"
Filter="">
<File
RelativePath=".\Interface\uiDominationTimer\uiDominationTimer.cpp">
</File>
<File
RelativePath=".\Interface\uiDominationTimer\uiDominationTimer.h">
</File>
</Filter>
<Filter
Name="uiDominationZoneMarkDlg"
Filter="">
<File
RelativePath=".\Interface\uiDominationZoneMarkDlg\uiDominationZoneMarkDlg.cpp">
</File>
<File
RelativePath=".\Interface\uiDominationZoneMarkDlg\uiDominationZoneMarkDlg.h">
</File>
<File
RelativePath=".\Interface\uiDominationZoneMarkDlg\ZoneMarkRewardInfo.cpp">
</File>
<File
RelativePath=".\Interface\uiDominationZoneMarkDlg\ZoneMarkRewardInfo.h">
</File>
</Filter>
<Filter
Name="uiDominationStamp"
Filter="">
<File
RelativePath=".\Interface\uiDominationStamp\uiDominationStamp.cpp">
</File>
<File
RelativePath=".\Interface\uiDominationStamp\uiDominationStamp.h">
</File>
</Filter>
<Filter
Name="uiDominationTowerApplyBettingDlg2"
Filter="">
<File
RelativePath=".\Interface\uiDominationTowerApplyBettingDlg2\uiDominationTowerApplyBettingDlg2.cpp">
</File>
<File
RelativePath=".\Interface\uiDominationTowerApplyBettingDlg2\uiDominationTowerApplyBettingDlg2.h">
</File>
</Filter>
<Filter
Name="uiDominationJoinList1"
Filter="">
<File
RelativePath=".\Interface\uiDominationJoinList1\uiDominationJoinList1.cpp">
</File>
<File
RelativePath=".\Interface\uiDominationJoinList1\uiDominationJoinList1.h">
</File>
</Filter>
<Filter
Name="uiDominationJoinList2"
Filter="">
<File
RelativePath=".\Interface\uiDominationJoinList2\uiDominationJoinList2.cpp">
</File>
<File
RelativePath=".\Interface\uiDominationJoinList2\uiDominationJoinList2.h">
</File>
</Filter>
<Filter
Name="uiDominationBettingList"
Filter="">
<File
RelativePath=".\Interface\uiDominationBettingList\uiDominationBettingList.cpp">
</File>
<File
RelativePath=".\Interface\uiDominationBettingList\uiDominationBettingList.h">
</File>
</Filter>
<Filter
Name="uiDominationResurrection"
Filter="">
<File
RelativePath=".\Interface\uiDominationResurrection\uiDominationResurrection.cpp">
</File>
<File
RelativePath=".\Interface\uiDominationResurrection\uiDominationResurrection.h">
</File>
</Filter>
<Filter
Name="uiDominationAreaOwnerTutorial"
Filter="">
<File
RelativePath=".\Interface\uiDominationAreaOwnerTutorial\uiDominationAreaOwnerTutorial.cpp">
</File>
<File
RelativePath=".\Interface\uiDominationAreaOwnerTutorial\uiDominationAreaOwnerTutorial.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiNoticeMan"
Filter="">
<File
RelativePath=".\Interface\uiNoticeMan\uiNoticeMan.cpp">
</File>
<File
RelativePath=".\Interface\uiNoticeMan\uiNoticeMan.h">
</File>
<Filter
Name="uiNoticeDialog"
Filter="">
<File
RelativePath=".\Interface\uiNoticeDialog\uiNoticeDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiNoticeDialog\uiNoticeDialog.h">
</File>
</Filter>
<Filter
Name="uiGuildNoticeDialog"
Filter="">
<File
RelativePath=".\Interface\uiGuildNoticeDialog\uiGuildNoticeDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiGuildNoticeDialog\uiGuildNoticeDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiBattleScoreMan"
Filter="">
<File
RelativePath=".\Interface\uiBattleScoreMan\uiBattleScoreMan.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleScoreMan\uiBattleScoreMan.h">
</File>
<Filter
Name="uiBattleScoreSingle"
Filter="">
<File
RelativePath=".\Interface\uiBattleScoreSingle\uiBattleScoreSingle.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleScoreSingle\uiBattleScoreSingle.h">
</File>
</Filter>
<Filter
Name="uiBattleScoreDouble"
Filter="">
<File
RelativePath=".\Interface\uiBattleScoreDouble\uiBattleScoreDouble.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleScoreDouble\uiBattleScoreDouble.h">
</File>
</Filter>
<Filter
Name="uiBattleScoreBlood"
Filter="">
<File
RelativePath=".\Interface\uiBattleScoreBlood\uiBattleScoreBlood.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleScoreBlood\uiBattleScoreBlood.h">
</File>
</Filter>
<Filter
Name="uiBattleScoreBattleGround"
Filter="">
<File
RelativePath=".\Interface\uiBattleScoreBattleGround\uiBattleScoreBattleGround.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleScoreBattleGround\uiBattleScoreBattleGround.h">
</File>
</Filter>
<Filter
Name="uiBattleScoreGoldRush"
Filter="">
<File
RelativePath=".\Interface\uiBattleScoreGoldRush\uiBattleScoreGoldRush.cpp">
</File>
<File
RelativePath=".\Interface\uiBattleScoreGoldRush\uiBattleScoreGoldRush.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiCharCustomizeMan"
Filter="">
<File
RelativePath=".\Interface\uiCharCustomizeMan\uiCharCustomizeMan.cpp">
</File>
<File
RelativePath=".\Interface\uiCharCustomizeMan\uiCharCustomizeMan.h">
</File>
<Filter
Name="uiCharCustoimizeDlg"
Filter="">
<File
RelativePath=".\Interface\uiCharCustomizeDlg\uiCharCustomizeDlg.cpp">
</File>
<File
RelativePath=".\Interface\uiCharCustomizeDlg\uiCharCustomizeDlg.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiMissionObjectMan"
Filter="">
<File
RelativePath=".\Interface\uiMissionObjectMan\uiMissionObjectMan.cpp">
</File>
<File
RelativePath=".\Interface\uiMissionObjectMan\uiMissionObjectMan.h">
</File>
<Filter
Name="MissionObject"
Filter="">
<File
RelativePath=".\Interface\uiMissionObject\uiMissionObject.cpp">
</File>
<File
RelativePath=".\Interface\uiMissionObject\uiMissionObject.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiAutobot"
Filter="">
<File
RelativePath=".\Interface\uiAutobot\uiAutobotConditionBattle.cpp">
</File>
<File
RelativePath=".\Interface\uiAutobot\uiAutobotConditionBattle.h">
</File>
<File
RelativePath=".\Interface\uiAutobot\uiAutobotConditionSupport.cpp">
</File>
<File
RelativePath=".\Interface\uiAutobot\uiAutobotConditionSupport.h">
</File>
<File
RelativePath=".\Interface\uiAutobot\uiAutobotDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiAutobot\uiAutobotDialog.h">
</File>
<File
RelativePath=".\Interface\uiAutobot\uiAutobotMan.cpp">
</File>
<File
RelativePath=".\Interface\uiAutobot\uiAutobotMan.h">
</File>
<File
RelativePath=".\Interface\uiAutobot\uiAutobotPlay.cpp">
</File>
<File
RelativePath=".\Interface\uiAutobot\uiAutobotPlay.h">
</File>
<File
RelativePath=".\Interface\uiAutobot\uiAutobotResult.cpp">
</File>
<File
RelativePath=".\Interface\uiAutobot\uiAutobotResult.h">
</File>
</Filter>
<Filter
Name="uiNewSkillMan"
Filter="">
<File
RelativePath=".\Interface\uiSkillMan\uiNewSkillMan.cpp">
</File>
<File
RelativePath=".\Interface\uiSkillMan\uiNewSkillMan.h">
</File>
<Filter
Name="uiSkillTree"
Filter="">
<File
RelativePath=".\Interface\uiSkillTree\uiSkillTree.cpp">
</File>
<File
RelativePath=".\Interface\uiSkillTree\uiSkillTree.h">
</File>
<File
RelativePath=".\Interface\uiSkillTree\uiSkillTree_dialogproc.cpp">
</File>
<File
RelativePath=".\Interface\uiSkillTree\uiSkillTree_second.cpp">
</File>
<File
RelativePath=".\Interface\uiSkillTree\uiSkillTree_second.h">
</File>
<File
RelativePath=".\Interface\uiSkillTree\uiSkillTreeEffect.cpp">
</File>
<File
RelativePath=".\Interface\uiSkillTree\uiSkillTreeEffect.h">
</File>
<File
RelativePath=".\Interface\uiSkillTree\uiSkillTreeEffect2.cpp">
</File>
<File
RelativePath=".\Interface\uiSkillTree\uiSkillTreeEffect2.h">
</File>
</Filter>
<Filter
Name="uiSkillPerk"
Filter="">
<File
RelativePath=".\Interface\uiPerkDialog\uiPerkDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiPerkDialog\uiPerkDialog.h">
</File>
</Filter>
<Filter
Name="uiSkillAction"
Filter="">
<File
RelativePath=".\Interface\uiSkillAction\uiNewSkillAction.cpp">
</File>
<File
RelativePath=".\Interface\uiSkillAction\uiNewSkillAction.h">
</File>
</Filter>
<Filter
Name="uiPerkSlot"
Filter="">
<File
RelativePath=".\Interface\uiPerkSlot\uiPerkSlot.cpp">
</File>
<File
RelativePath=".\Interface\uiPerkSlot\uiPerkSlot.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiChaoSystemMan"
Filter="">
<File
RelativePath=".\Interface\uichaosystemman\uiChaoSystemMan.cpp">
</File>
<File
RelativePath=".\Interface\uichaosystemman\uiChaoSystemMan.h">
</File>
<Filter
Name="ChaoSystem"
Filter="">
<File
RelativePath=".\ChaoSystemDialog.cpp">
</File>
<File
RelativePath=".\ChaoSystemDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiSSQMan"
Filter="">
<File
RelativePath=".\Interface\uiSSQMan\uiSSQManager.cpp">
</File>
<File
RelativePath=".\Interface\uiSSQMan\uiSSQManager.h">
</File>
<Filter
Name="uiSSQSystemTime"
Filter="">
<File
RelativePath=".\Interface\uiSSQMan\uiSSQSystemTime\uiSSQSystemWindow.cpp">
</File>
<File
RelativePath=".\Interface\uiSSQMan\uiSSQSystemTime\uiSSQSystemWindow.h">
</File>
</Filter>
<Filter
Name="uiSSQEnterWindow"
Filter="">
<File
RelativePath=".\Interface\uiSSQMan\uiSSQEnterWindow\uiSSQEnterWindow.cpp">
</File>
<File
RelativePath=".\Interface\uiSSQMan\uiSSQEnterWindow\uiSSQEnterWindow.h">
</File>
</Filter>
<Filter
Name="uiSSQRewardWindow"
Filter="">
<File
RelativePath=".\Interface\uiSSQMan\uiSSQRewardWindow\uiSSQRewardWindow.cpp">
</File>
<File
RelativePath=".\Interface\uiSSQMan\uiSSQRewardWindow\uiSSQRewardWindow.h">
</File>
</Filter>
<Filter
Name="uiSSQDiceWinodw"
Filter="">
<File
RelativePath=".\Interface\uiSSQMan\uiSSQDiceWindow\uiSSQDiceWindow.cpp">
</File>
<File
RelativePath=".\Interface\uiSSQMan\uiSSQDiceWindow\uiSSQDiceWindow.h">
</File>
</Filter>
<Filter
Name="uiSocketMan"
Filter="">
<File
RelativePath=".\Interface\uiSocketMan\uiSocketMan.cpp">
</File>
<File
RelativePath=".\Interface\uiSocketMan\uiSocketMan.h">
</File>
<Filter
Name="uiSocketComposite"
Filter="">
<File
RelativePath=".\Interface\uiSocketComposite\uiSocketComposite.cpp">
</File>
<File
RelativePath=".\Interface\uiSocketComposite\uiSocketComposite.h">
</File>
</Filter>
</Filter>
</Filter>
<Filter
Name="uiGMWindowMan"
Filter="">
<File
RelativePath=".\Interface\uiGMWindowMan\uiGMWindowMan.cpp">
</File>
<File
RelativePath=".\Interface\uiGMWindowMan\uiGMWindowMan.h">
</File>
<Filter
Name="uiGMItemWindow"
Filter="">
<File
RelativePath=".\Interface\uiGMItemWindow\uiGMItemWindow.cpp">
</File>
<File
RelativePath=".\Interface\uiGMItemWindow\uiGMItemWindow.h">
</File>
</Filter>
<Filter
Name="uiGMItemOptionWindow"
Filter="">
<File
RelativePath=".\Interface\uiGMItemOptionWindow\uiGMItemOptionWindow.cpp">
</File>
<File
RelativePath=".\Interface\uiGMItemOptionWindow\uiGMItemOptionWindow.h">
</File>
</Filter>
<Filter
Name="uiGMItemResetWindow"
Filter="">
<File
RelativePath=".\Interface\uiGMItemResetWindow\uiGMItemResetWindow.cpp">
</File>
<File
RelativePath=".\Interface\uiGMItemResetWindow\uiGMItemResetWindow.h">
</File>
</Filter>
<Filter
Name="uiGMItemMenuWindow"
Filter="">
<File
RelativePath=".\Interface\uiGMItemMenuWindow\uiGMItemMenuWindow.cpp">
</File>
<File
RelativePath=".\Interface\uiGMItemMenuWindow\uiGMItemMenuWindow.h">
</File>
</Filter>
<Filter
Name="uiGMNpcWindow"
Filter="">
<File
RelativePath=".\Interface\uiGmNpcWindow\uiGMNpcWindow.cpp">
</File>
<File
RelativePath=".\Interface\uiGmNpcWindow\uiGMNpcWindow.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiConvenienceStore"
Filter="">
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_Ask.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_Ask.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_Basket.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_Basket.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_CashType.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_CashType.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_Confirm.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_Confirm.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_Counter.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_Counter.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_Dialog.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_Dialog.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_FriendList.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_FriendList.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_Gift.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_Gift.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_ItemDetail.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_ItemDetail.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_PopupMenu.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_PopupMenu.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_PopupMenuFive.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_PopupMenuFive.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_PopupMenuFour.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_PopupMenuFour.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_PopupMenuThree.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_PopupMenuThree.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_PopupMenuTwo.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_PopupMenuTwo.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_PopupPackage.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_PopupPackage.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_Purchase.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStore_Purchase.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStoreMan.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\uiConvenienceStoreMan.h">
</File>
<Filter
Name="CashShop"
Filter="">
<File
RelativePath=".\Interface\uiConvenienceStore\CashShop.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\CashShop.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\CashShopHeader.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\CashShopHeader.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\ProductInfo.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\ProductInfo.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\ProductItem.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\ProductItem.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\ProductItemList.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\ProductItemList.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\PropertyInfo.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\PropertyInfo.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\PurchaseItem.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\PurchaseItem.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\ShopItemObject.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\ShopItemObject.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\StorageItem.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\StorageItem.h">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\StorageItemList.cpp">
</File>
<File
RelativePath=".\Interface\uiConvenienceStore\StorageItemList.h">
</File>
</Filter>
<Filter
Name="OptionItem"
Filter="">
<File
RelativePath=".\OptionItem.cpp">
</File>
<File
RelativePath=".\OptionItem.h">
</File>
<File
RelativePath=".\uiOptionKeyBinding.cpp">
</File>
<File
RelativePath=".\uiOptionKeyBinding.h">
</File>
<File
RelativePath=".\uiOptionMan.cpp">
</File>
<File
RelativePath=".\uiOptionMan.h">
</File>
<File
RelativePath=".\uiOptionView.cpp">
</File>
<File
RelativePath=".\uiOptionView.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiBattlezone2Man"
Filter="">
<File
RelativePath=".\Interface\uiBattlezone2Man\uiBattlezone2Man.cpp">
</File>
<File
RelativePath=".\Interface\uiBattlezone2Man\uiBattlezone2Man.h">
</File>
<Filter
Name="uiBattlezone2List"
Filter="">
<File
RelativePath=".\Interface\uiBattlezone2List\uiBattlezone2List.cpp">
</File>
<File
RelativePath=".\Interface\uiBattlezone2List\uiBattlezone2List.h">
</File>
</Filter>
<Filter
Name="uiBattlezone2Tree"
Filter="">
<File
RelativePath=".\Interface\uiBattlezone2Tree\uiBattlezone2Tree.cpp">
</File>
<File
RelativePath=".\Interface\uiBattlezone2Tree\uiBattlezone2Tree.h">
</File>
</Filter>
<Filter
Name="uiBattlezone2Lobby"
Filter="">
<File
RelativePath=".\Interface\uiBattlezone2Lobby\uiBattlezone2Lobby.cpp">
</File>
<File
RelativePath=".\Interface\uiBattlezone2Lobby\uiBattlezone2Lobby.h">
</File>
</Filter>
<Filter
Name="uiBattlezone2Reservation"
Filter="">
<File
RelativePath=".\Interface\uiBattlezone2Reservation\uiBattlezone2Reservation.cpp">
</File>
<File
RelativePath=".\Interface\uiBattlezone2Reservation\uiBattlezone2Reservation.h">
</File>
</Filter>
<Filter
Name="uiBattlezone2Icon"
Filter="">
<File
RelativePath=".\Interface\uiBattlezone2Icon\uiBattlezone2Icon.cpp">
</File>
<File
RelativePath=".\Interface\uiBattlezone2Icon\uiBattlezone2Icon.h">
</File>
</Filter>
<Filter
Name="uiBattlezone2Password"
Filter="">
<File
RelativePath=".\Interface\uiBattlezone2Password\uiBattlezone2Password.cpp">
</File>
<File
RelativePath=".\Interface\uiBattlezone2Password\uiBattlezone2Password.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiGuideSystemMan"
Filter="">
<File
RelativePath=".\Interface\uiGuideSystemMan\uiGuideSystemMan.cpp">
</File>
<File
RelativePath=".\Interface\uiGuideSystemMan\uiGuideSystemMan.h">
</File>
<Filter
Name="uiGuideMessageDialog"
Filter="">
<File
RelativePath=".\Interface\uiGuideMessageDialog\uiGuideMessageDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiGuideMessageDialog\uiGuideMessageDialog.h">
</File>
</Filter>
<Filter
Name="uiGuideTutorialDialog"
Filter="">
<File
RelativePath=".\Interface\uiGuideTutorialDialog\uiGuideTutorialDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiGuideTutorialDialog\uiGuideTutorialDialog.h">
</File>
</Filter>
<Filter
Name="uiGuideInfomationDialog"
Filter="">
<File
RelativePath=".\Interface\uiGuideInfomationDialog\uiGuideInfomationDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiGuideInfomationDialog\uiGuideInfomationDialog.h">
</File>
</Filter>
<Filter
Name="uiGuideTutorialOpenDialog"
Filter="">
<File
RelativePath=".\Interface\uiGuideTutorialOpenDialog\uiGuideTutorialOpenDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiGuideTutorialOpenDialog\uiGuideTutorialOpenDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiGuildMan"
Filter="">
<File
RelativePath=".\GuildSystem\GuildSystemData.cpp">
</File>
<File
RelativePath=".\GuildSystem\GuildSystemData.h">
</File>
<File
RelativePath=".\GuildSystem\GuildSystemFunction.cpp">
</File>
<File
RelativePath=".\GuildSystem\GuildSystemFunction.h">
</File>
<File
RelativePath=".\GuildSystem\GuildSystemPacketFunction.cpp">
</File>
<File
RelativePath=".\GuildSystem\GuildSystemPacketFunction.h">
</File>
<File
RelativePath=".\GuildSystem\GuildSystemPacketParser.cpp">
</File>
<File
RelativePath=".\GuildSystem\GuildSystemPacketParser.h">
</File>
<File
RelativePath=".\GuildSystem\uiGuildMan.cpp">
</File>
<File
RelativePath=".\GuildSystem\uiGuildMan.h">
</File>
<Filter
Name="uiGuildWareHouse"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildWareHouse.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Prerelease|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Performance Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Performance Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü ( ´ýÇÁ ³²±è )|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Engine_Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
</File>
<File
RelativePath=".\GuildSystem\uiGuildWareHouse.h">
</File>
</Filter>
<Filter
Name="uiGuildMenu"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildMenu.cpp">
</File>
<File
RelativePath=".\GuildSystem\uiGuildMenu.h">
</File>
</Filter>
<Filter
Name="uiGuildCreate"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildCreate.cpp">
</File>
<File
RelativePath=".\GuildSystem\uiGuildCreate.h">
</File>
</Filter>
<Filter
Name="uiGuildMarkCombination"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildMarkCombination.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Prerelease|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Performance Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Performance Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü ( ´ýÇÁ ³²±è )|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Engine_Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
</File>
<File
RelativePath=".\GuildSystem\uiGuildMarkCombination.h">
</File>
</Filter>
<Filter
Name="uiGuildMarkRegister"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildMarkRegister.cpp">
</File>
<File
RelativePath=".\GuildSystem\uiGuildMarkRegister.h">
</File>
</Filter>
<Filter
Name="uiGuildAuthority"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildAuthority.cpp">
</File>
<File
RelativePath=".\GuildSystem\uiGuildAuthority.h">
</File>
</Filter>
<Filter
Name="uiGuildDominationAreaInfo"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildDominationAreaInfo.cpp">
</File>
<File
RelativePath=".\GuildSystem\uiGuildDominationAreaInfo.h">
</File>
</Filter>
<Filter
Name="uiGuildDutyVest"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildDutyVest.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Prerelease|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Performance Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Performance Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü ( ´ýÇÁ ³²±è )|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Engine_Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
</File>
<File
RelativePath=".\GuildSystem\uiGuildDutyVest.h">
</File>
</Filter>
<Filter
Name="uiGuildIntro"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildIntro.cpp">
</File>
<File
RelativePath=".\GuildSystem\uiGuildIntro.h">
</File>
<File
RelativePath=".\GuildSystem\uiGuildIntroOther.cpp">
</File>
<File
RelativePath=".\GuildSystem\uiGuildIntroOther.h">
</File>
</Filter>
<Filter
Name="uiGuildLog"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildLog.cpp">
</File>
<File
RelativePath=".\GuildSystem\uiGuildLog.h">
</File>
</Filter>
<Filter
Name="uiGuildManagement"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildManagement.cpp">
</File>
<File
RelativePath=".\GuildSystem\uiGuildManagement.h">
</File>
</Filter>
<Filter
Name="uiGuildMember"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildMember.cpp">
</File>
<File
RelativePath=".\GuildSystem\uiGuildMember.h">
</File>
</Filter>
<Filter
Name="uiGuildPoint"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildPoint.cpp">
</File>
<File
RelativePath=".\GuildSystem\uiGuildPoint.h">
</File>
</Filter>
<Filter
Name="uiGuildRelation"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildRelation.cpp">
</File>
<File
RelativePath=".\GuildSystem\uiGuildRelation.h">
</File>
</Filter>
<Filter
Name="uiGuildRelationAsk"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildRelationAsk.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Prerelease|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Performance Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Performance Release|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release - À¯Àú ¹èÆ÷ ¹öÀü ( ´ýÇÁ ³²±è )|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Engine_Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
</File>
<File
RelativePath=".\GuildSystem\uiGuildRelationAsk.h">
</File>
</Filter>
<Filter
Name="uiGuildInfo"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildInfo.cpp">
</File>
<File
RelativePath=".\GuildSystem\uiGuildInfo.h">
</File>
<File
RelativePath=".\GuildSystem\uiGuildInfoOther.cpp">
</File>
<File
RelativePath=".\GuildSystem\uiGuildInfoOther.h">
</File>
</Filter>
<Filter
Name="uiGuildInstitution"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildInstitution.cpp">
</File>
<File
RelativePath=".\GuildSystem\uiGuildInstitution.h">
</File>
</Filter>
<Filter
Name="uiGuildRanking"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildRanking.cpp">
</File>
<File
RelativePath=".\GuildSystem\uiGuildRanking.h">
</File>
</Filter>
<Filter
Name="uiGuildJoinRequestList"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildJoinRequestList.cpp">
</File>
<File
RelativePath=".\GuildSystem\uiGuildJoinRequestList.h">
</File>
</Filter>
<Filter
Name="uiGuildPvE"
Filter="">
<File
RelativePath=".\GuildSystem\uiGuildPvE.cpp">
</File>
<File
RelativePath=".\GuildSystem\uiGuildPvE.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiChaosMan"
Filter="">
<File
RelativePath=".\ChaosSystem\ChaosSystemData.cpp">
</File>
<File
RelativePath=".\ChaosSystem\ChaosSystemData.h">
</File>
<File
RelativePath=".\ChaosSystem\ChaosSystemFunction.cpp">
</File>
<File
RelativePath=".\ChaosSystem\ChaosSystemFunction.h">
</File>
<File
RelativePath=".\Interface\ChaosSystem\ChaosSystemMan.cpp">
</File>
<File
RelativePath=".\Interface\ChaosSystem\ChaosSystemMan.h">
</File>
<File
RelativePath=".\ChaosSystem\ChaosSystemPacketFunction.cpp">
</File>
<File
RelativePath=".\ChaosSystem\ChaosSystemPacketFunction.h">
</File>
<File
RelativePath=".\ChaosSystem\ChaosSystemPacketParser.cpp">
</File>
<File
RelativePath=".\ChaosSystem\ChaosSystemPacketParser.h">
</File>
<Filter
Name="uiChaosZoneRankBattle"
Filter="">
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneRankBattle.cpp">
</File>
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneRankBattle.h">
</File>
</Filter>
<Filter
Name="uiChaosZoneBattle"
Filter="">
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneBattle.cpp">
</File>
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneBattle.h">
</File>
</Filter>
<Filter
Name="uiChaosZoneSSQ"
Filter="">
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneSSQ.cpp">
</File>
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneSSQ.h">
</File>
</Filter>
<Filter
Name="uiChaosZoneArena"
Filter="">
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneArena.cpp">
</File>
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneArena.h">
</File>
</Filter>
<Filter
Name="uiChaosZonePvP"
Filter="">
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZonePvP.cpp">
</File>
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZonePvP.h">
</File>
</Filter>
<Filter
Name="uiChaosZoneHistory"
Filter="">
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneHistory.cpp">
</File>
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneHistory.h">
</File>
</Filter>
<Filter
Name="uiChaosZoneInfo"
Filter="">
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneInfo.cpp">
</File>
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneInfo.h">
</File>
</Filter>
<Filter
Name="uiChaosZoneResurrection"
Filter="">
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneResurrection.cpp">
</File>
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneResurrection.h">
</File>
</Filter>
<Filter
Name="uiChaosZonePassword"
Filter="">
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZonePassword.cpp">
</File>
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZonePassword.h">
</File>
</Filter>
<Filter
Name="uiChaosZoneResult"
Filter="">
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneResult.cpp">
</File>
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneResult.h">
</File>
</Filter>
<Filter
Name="uiChaosZoneTimer"
Filter="">
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneTimer.cpp">
</File>
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneTimer.h">
</File>
</Filter>
<Filter
Name="uiChaosZoneVote"
Filter="">
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneVote.cpp">
</File>
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneVote.h">
</File>
</Filter>
<Filter
Name="uiChaosZoneVoteResult"
Filter="">
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneVoteResult.cpp">
</File>
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneVoteResult.h">
</File>
</Filter>
<Filter
Name="uiChaosZoneGoldRush"
Filter="">
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneGoldRush.cpp">
</File>
<File
RelativePath=".\Interface\ChaosSystem\uiChaosZoneGoldRush.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiTextureViewerMan"
Filter="">
<File
RelativePath=".\Interface\uiTextureViewerMan\uiTextureViewerMan.cpp">
</File>
<File
RelativePath=".\Interface\uiTextureViewerMan\uiTextureViewerMan.h">
</File>
<Filter
Name="uiTextureViewerSearchWindow"
Filter="">
<File
RelativePath=".\Interface\uiTextureViewerSearchWindow\uiTextureViewerSearchWindow.cpp">
</File>
<File
RelativePath=".\Interface\uiTextureViewerSearchWindow\uiTextureViewerSearchWindow.h">
</File>
</Filter>
<Filter
Name="uiTextureViewerTextureWindow"
Filter="">
<File
RelativePath=".\Interface\uiTextureViewerTextureWindow\uiTextureViewerTextureWindow.cpp">
</File>
<File
RelativePath=".\Interface\uiTextureViewerTextureWindow\uiTextureViewerTextureWindow.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiMissionRankMan2"
Filter="">
<File
RelativePath=".\Interface\uiMissionRankMan2\uiMissionRankMan2.h">
</File>
<File
RelativePath=".\Interface\uiMissionRankMan2\uiMissionRankMan2_load.cpp">
</File>
<File
RelativePath=".\Interface\uiMissionRankMan2\uiMissionRankMan2_main.cpp">
</File>
</Filter>
<Filter
Name="uiSmartNpcDialogMan"
Filter="">
<File
RelativePath=".\Interface\uiSmartNpcDialogMan\uiSmartNpcDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiSmartNpcDialogMan\uiSmartNpcDialog.h">
</File>
<File
RelativePath=".\Interface\uiSmartNpcDialogMan\uiSmartNpcDialogMan.cpp">
</File>
<File
RelativePath=".\Interface\uiSmartNpcDialogMan\uiSmartNpcDialogMan.h">
</File>
<File
RelativePath=".\Interface\uiSmartNpcDialogMan\uiSmartNpcDialogMenu.cpp">
</File>
<File
RelativePath=".\Interface\uiSmartNpcDialogMan\uiSmartNpcDialogMenu.h">
</File>
<File
RelativePath=".\Interface\uiSmartNpcDialogMan\uiSmartNpcDialogReply.cpp">
</File>
<File
RelativePath=".\Interface\uiSmartNpcDialogMan\uiSmartNpcDialogReply.h">
</File>
</Filter>
<Filter
Name="uiMonsterBookMan"
Filter="">
<File
RelativePath=".\Interface\uiMonsterBookMan\MonsterBookDropItemParser.cpp">
</File>
<File
RelativePath=".\Interface\uiMonsterBookMan\MonsterBookDropItemParser.h">
</File>
<File
RelativePath=".\Interface\uiMonsterBookMan\MonsterBookDropOrderParser.cpp">
</File>
<File
RelativePath=".\Interface\uiMonsterBookMan\MonsterBookDropOrderParser.h">
</File>
<File
RelativePath=".\Interface\uiMonsterBookMan\uiMonsterBookBase.cpp">
</File>
<File
RelativePath=".\Interface\uiMonsterBookMan\uiMonsterBookBase.h">
</File>
<File
RelativePath=".\Interface\uiMonsterBookMan\uiMonsterBookMan.cpp">
</File>
<File
RelativePath=".\Interface\uiMonsterBookMan\uiMonsterBookMan.h">
</File>
<Filter
Name="uiMonsterBookView"
Filter="">
<File
RelativePath=".\Interface\uiMonsterBookMan\uiMonsterBookView.cpp">
</File>
<File
RelativePath=".\Interface\uiMonsterBookMan\uiMonsterBookView.h">
</File>
</Filter>
<Filter
Name="uiMonsterBookDropList"
Filter="">
<File
RelativePath=".\Interface\uiMonsterBookMan\uiMonsterBookDropList.cpp">
</File>
<File
RelativePath=".\Interface\uiMonsterBookMan\uiMonsterBookDropList.h">
</File>
</Filter>
<Filter
Name="uiMonsterBookExtract"
Filter="">
<File
RelativePath=".\Interface\uiMonsterBookMan\uiMonsterBookExtract.cpp">
</File>
<File
RelativePath=".\Interface\uiMonsterBookMan\uiMonsterBookExtract.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiFPGaugeMan"
Filter="">
<File
RelativePath=".\Interface\uiFPGaugeMan\uiFPGaugeMan.cpp">
</File>
<File
RelativePath=".\Interface\uiFPGaugeMan\uiFPGaugeMan.h">
</File>
<Filter
Name="uiFPGaugeDialog"
Filter="">
<File
RelativePath=".\Interface\uiFPGaugeDialog\uiFPGaugeDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiFPGaugeDialog\uiFPGaugeDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiAttendanceCheckMan"
Filter="">
<File
RelativePath=".\Interface\uiAttendanceCheck\CalendarSlot.cpp">
</File>
<File
RelativePath=".\Interface\uiAttendanceCheck\CalendarSlot.h">
</File>
<File
RelativePath=".\Interface\uiAttendanceCheck\uiAttendanceCheckDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiAttendanceCheck\uiAttendanceCheckDialog.h">
</File>
<File
RelativePath=".\Interface\uiAttendanceCheck\uiAttendanceCheckMan.cpp">
</File>
<File
RelativePath=".\Interface\uiAttendanceCheck\uiAttendanceCheckMan.h">
</File>
</Filter>
<Filter
Name="uiSUNRankingMan"
Filter="">
<File
RelativePath=".\Interface\uiSUNRankingMan\uiSUNRankingMan.cpp">
</File>
<File
RelativePath=".\Interface\uiSUNRankingMan\uiSUNRankingMan.h">
</File>
<Filter
Name="uiSUNRankingDialog"
Filter="">
<File
RelativePath=".\Interface\uiSUNRankingMan\uiSUNRankingDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiSUNRankingMan\uiSUNRankingDialog.h">
</File>
<File
RelativePath=".\Interface\uiSUNRankingMan\uiSUNRankingDialog_Func.cpp">
</File>
<File
RelativePath=".\Interface\uiSUNRankingMan\uiSUNRankingDialog_MessageProc.cpp">
</File>
<Filter
Name="SUNRankingSlot"
Filter="">
<File
RelativePath=".\Interface\uiSUNRankingMan\SUNRankingSlot.cpp">
</File>
<File
RelativePath=".\Interface\uiSUNRankingMan\SUNRankingSlot.h">
</File>
<Filter
Name="SUNRankingControl"
Filter="">
<File
RelativePath=".\Interface\uiSUNRankingMan\SUNRankingControl\SUNRankingBackgroundControl.cpp">
</File>
<File
RelativePath=".\Interface\uiSUNRankingMan\SUNRankingControl\SUNRankingBackgroundControl.h">
</File>
<File
RelativePath=".\Interface\uiSUNRankingMan\SUNRankingControl\SUNRankingCharacterNameControl.cpp">
</File>
<File
RelativePath=".\Interface\uiSUNRankingMan\SUNRankingControl\SUNRankingCharacterNameControl.h">
</File>
<File
RelativePath=".\Interface\uiSUNRankingMan\SUNRankingControl\SUNRankingControl.cpp">
</File>
<File
RelativePath=".\Interface\uiSUNRankingMan\SUNRankingControl\SUNRankingControl.h">
</File>
<File
RelativePath=".\Interface\uiSUNRankingMan\SUNRankingControl\SUNRankingPointControl.cpp">
</File>
<File
RelativePath=".\Interface\uiSUNRankingMan\SUNRankingControl\SUNRankingPointControl.h">
</File>
<File
RelativePath=".\Interface\uiSUNRankingMan\SUNRankingControl\SUNRankingRankControl.cpp">
</File>
<File
RelativePath=".\Interface\uiSUNRankingMan\SUNRankingControl\SUNRankingRankControl.h">
</File>
</Filter>
</Filter>
</Filter>
<Filter
Name="uiSUNRankingStatueInfo"
Filter="">
<File
RelativePath=".\Interface\uiSUNRankingMan\uiSUNRankingStatueInfo.cpp">
</File>
<File
RelativePath=".\Interface\uiSUNRankingMan\uiSUNRankingStatueInfo.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiEquipmentAwakeningMan"
Filter="">
<File
RelativePath=".\Interface\uiEquipmentAwakeningMan\uiEquipmentAwakeningMan.cpp">
</File>
<File
RelativePath=".\Interface\uiEquipmentAwakeningMan\uiEquipmentAwakeningMan.h">
</File>
<Filter
Name="uiEquipmentAwakeningDialog"
Filter="">
<File
RelativePath=".\Interface\uiEquipmentAwakeningMan\uiEquipmentAwakeningDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiEquipmentAwakeningMan\uiEquipmentAwakeningDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiEquipmentEvolutionMan"
Filter="">
<File
RelativePath=".\Interface\uiEquipmentEvolutionMan\uiEquipmentEvolutionMan.cpp">
</File>
<File
RelativePath=".\Interface\uiEquipmentEvolutionMan\uiEquipmentEvolutionMan.h">
</File>
<Filter
Name="uiEquipmentEvolutionDialog"
Filter="">
<File
RelativePath=".\Interface\uiEquipmentEvolutionMan\uiEquipmentEvolutionDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiEquipmentEvolutionMan\uiEquipmentEvolutionDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiNotificationsSystemMan"
Filter="">
<File
RelativePath=".\Interface\uiNotificationsSystemMan\uiNotificationsSystemMan.cpp">
</File>
<File
RelativePath=".\Interface\uiNotificationsSystemMan\uiNotificationsSystemMan.h">
</File>
<Filter
Name="uiNotificationsSystemDialog"
Filter="">
<File
RelativePath=".\Interface\uiNotificationsSystemDialog\uiNotificationsSystemDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiNotificationsSystemDialog\uiNotificationsSystemDialog.h">
</File>
</Filter>
<Filter
Name="uiNotificationsSystemListDialog"
Filter="">
<File
RelativePath=".\Interface\uiNotificationsSystemListDialog\uiNotificationsSystemListDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiNotificationsSystemListDialog\uiNotificationsSystemListDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiMiniGameMan"
Filter="">
<File
RelativePath=".\Interface\uiMiniGameMan\uiMiniGameMan.cpp">
</File>
<File
RelativePath=".\Interface\uiMiniGameMan\uiMiniGameMan.h">
</File>
<Filter
Name="uiBingoGameDialog"
Filter="">
<File
RelativePath=".\Interface\uiBingoGameDialog\uiBingoGameDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiBingoGameDialog\uiBingoGameDialog.h">
</File>
</Filter>
</Filter>
<Filter
Name="uiCombatRecordMan"
Filter="">
<File
RelativePath=".\Interface\uiCombatRecordMan\uiCombatRecordMan.cpp">
</File>
<File
RelativePath=".\Interface\uiCombatRecordMan\uiCombatRecordMan.h">
</File>
<Filter
Name="uiCombatRecordDialog"
Filter="">
<File
RelativePath=".\Interface\uiCombatRecordMan\uiCombatRecordDialog\uiCombatRecordDialog.cpp">
</File>
<File
RelativePath=".\Interface\uiCombatRecordMan\uiCombatRecordDialog\uiCombatRecordDialog.h">
</File>
</Filter>
</Filter>
</Filter>
</Filter>
<Filter
Name="MonsterGauge"
Filter="">
<File
RelativePath=".\MonsterGauge.cpp">
</File>
<File
RelativePath=".\MonsterGauge.h">
</File>
</Filter>
<Filter
Name="DummyDlgFormat"
Filter="">
<File
RelativePath=".\DummyDlg.cpp">
</File>
<File
RelativePath=".\DummyDlg.h">
</File>
</Filter>
<Filter
Name="Loading"
Filter="">
<File
RelativePath=".\LoadingDialog.cpp">
</File>
<File
RelativePath=".\LoadingDialog.h">
</File>
</Filter>
<Filter
Name="SolarDialog"
Filter="">
<File
RelativePath=".\SolarDialog.cpp">
</File>
<File
RelativePath=".\SolarDialog.h">
</File>
</Filter>
<Filter
Name="BattleEntry"
Filter="">
<File
RelativePath=".\BattleEntryTable.cpp">
</File>
<File
RelativePath=".\BattleEntryTable.h">
</File>
<File
RelativePath=".\BattleRoomEntry.cpp">
</File>
<File
RelativePath=".\BattleRoomEntry.h">
</File>
</Filter>
<Filter
Name="NewTreeItem"
Filter="">
<File
RelativePath=".\TreeController.cpp">
</File>
<File
RelativePath=".\TreeController.h">
</File>
<File
RelativePath=".\TreeItemData.cpp">
</File>
<File
RelativePath=".\TreeItemData.h">
</File>
</Filter>
</Filter>
<Filter
Name="Object Action State"
Filter="">
<File
RelativePath=".\State\StateBase.cpp">
</File>
<File
RelativePath=".\State\StateBase.h">
</File>
<Filter
Name="State"
Filter="">
<Filter
Name="SkillState"
Filter="">
<File
RelativePath=".\SkillDef.h">
</File>
<File
RelativePath=".\SkillEffectFunc.cpp">
</File>
<File
RelativePath=".\SkillEffectFunc.h">
</File>
<File
RelativePath=".\State\SkillState.cpp">
</File>
<File
RelativePath=".\State\SkillState.h">
</File>
<File
RelativePath=".\state\SkillStateFactory.cpp">
</File>
<File
RelativePath=".\state\SkillStateFactory.h">
</File>
<Filter
Name="Dragon"
Filter="">
<File
RelativePath=".\state\SkillStateAssault.cpp">
</File>
<File
RelativePath=".\state\SkillStateAssault.h">
</File>
<File
RelativePath=".\State\SkillStateBladeFury.cpp">
</File>
<File
RelativePath=".\State\SkillStateBladeFury.h">
</File>
<File
RelativePath=".\State\SkillStateChargeAttack.cpp">
</File>
<File
RelativePath=".\State\SkillStateChargeAttack.h">
</File>
<File
RelativePath=".\State\SkillStateDragonBead.cpp">
</File>
<File
RelativePath=".\State\SkillStateDragonBead.h">
</File>
<File
RelativePath=".\State\SkillStateDragonEye.cpp">
</File>
<File
RelativePath=".\State\SkillStateDragonEye.h">
</File>
<File
RelativePath=".\State\SkillStateExplozenAttack.cpp">
</File>
<File
RelativePath=".\State\SkillStateExplozenAttack.h">
</File>
<File
RelativePath=".\state\SkillStateIllusionDance.cpp">
</File>
<File
RelativePath=".\state\SkillStateIllusionDance.h">
</File>
<File
RelativePath=".\State\SkillStateMachSlash.cpp">
</File>
<File
RelativePath=".\State\SkillStateMachSlash.h">
</File>
<File
RelativePath=".\State\SkillStateSonicBlade.cpp">
</File>
<File
RelativePath=".\State\SkillStateSonicBlade.h">
</File>
<File
RelativePath=".\State\SkillStateSpritSlug.cpp">
</File>
<File
RelativePath=".\State\SkillStateSpritSlug.h">
</File>
<File
RelativePath=".\State\SkillStateViperBlade.cpp">
</File>
<File
RelativePath=".\State\SkillStateViperBlade.h">
</File>
</Filter>
<Filter
Name="Berserker"
Filter="">
<File
RelativePath=".\State\SkillStateBerserkMode.cpp">
</File>
<File
RelativePath=".\State\SkillStateBerserkMode.h">
</File>
<File
RelativePath=".\State\SkillStateDashStun.cpp">
</File>
<File
RelativePath=".\State\SkillStateDashStun.h">
</File>
<File
RelativePath=".\state\SkillStateDoubleAttack.cpp">
</File>
<File
RelativePath=".\state\SkillStateDoubleAttack.h">
</File>
<File
RelativePath=".\State\SkillStateMonsterTackle.cpp">
</File>
<File
RelativePath=".\State\SkillStateMonsterTackle.h">
</File>
<File
RelativePath=".\state\SkillStateTackle.cpp">
</File>
<File
RelativePath=".\state\SkillStateTackle.h">
</File>
<File
RelativePath=".\State\SkillStateWeaponThrowing.cpp">
</File>
<File
RelativePath=".\State\SkillStateWeaponThrowing.h">
</File>
</Filter>
<Filter
Name="Valkyrie"
Filter="">
<File
RelativePath=".\State\SkillStateAirBlow.cpp">
</File>
<File
RelativePath=".\State\SkillStateAirBlow.h">
</File>
<File
RelativePath=".\State\SkillStateBlazeArrow.cpp">
</File>
<File
RelativePath=".\State\SkillStateBlazeArrow.h">
</File>
<File
RelativePath=".\state\SkillStateBloodRain.cpp">
</File>
<File
RelativePath=".\state\SkillStateBloodRain.h">
</File>
<File
RelativePath=".\State\SkillStateChaseShot.cpp">
</File>
<File
RelativePath=".\State\SkillStateChaseShot.h">
</File>
<File
RelativePath=".\State\SkillStateDefenceMotion.cpp">
</File>
<File
RelativePath=".\State\SkillStateDefenceMotion.h">
</File>
<File
RelativePath=".\State\SkillStateDoubleSpinkick.cpp">
</File>
<File
RelativePath=".\State\SkillStateDoubleSpinkick.h">
</File>
<File
RelativePath=".\State\SkillStateFastShot.cpp">
</File>
<File
RelativePath=".\State\SkillStateFastShot.h">
</File>
<File
RelativePath=".\State\SkillStateFrozenArrow.cpp">
</File>
<File
RelativePath=".\State\SkillStateFrozenArrow.h">
</File>
<File
RelativePath=".\state\SkillStateHeavyShot.cpp">
</File>
<File
RelativePath=".\state\SkillStateHeavyShot.h">
</File>
<File
RelativePath=".\State\SkillStateManaDrain.cpp">
</File>
<File
RelativePath=".\State\SkillStateManaDrain.h">
</File>
<File
RelativePath=".\State\SkillStateMoonAssault.cpp">
</File>
<File
RelativePath=".\State\SkillStateMoonAssault.h">
</File>
<File
RelativePath=".\State\SkillStateMultiTarget.cpp">
</File>
<File
RelativePath=".\State\SkillStateMultiTarget.h">
</File>
<File
RelativePath=".\State\SkillStateOverLimit.cpp">
</File>
<File
RelativePath=".\State\SkillStateOverLimit.h">
</File>
<File
RelativePath=".\State\SkillStateShockwave.cpp">
</File>
<File
RelativePath=".\State\SkillStateShockwave.h">
</File>
<File
RelativePath=".\State\SkillStateSniping.cpp">
</File>
<File
RelativePath=".\State\SkillStateSniping.h">
</File>
<File
RelativePath=".\State\SkillStateSpinningWave.cpp">
</File>
<File
RelativePath=".\State\SkillStateSpinningWave.h">
</File>
<File
RelativePath=".\State\SkillStateWildShot.cpp">
</File>
<File
RelativePath=".\State\SkillStateWildShot.h">
</File>
</Filter>
<Filter
Name="Monster"
Filter="">
<File
RelativePath=".\State\SkillStateMonsterSkill.cpp">
</File>
<File
RelativePath=".\State\SkillStateMonsterSkill.h">
</File>
</Filter>
<Filter
Name="ElementalList"
Filter="">
<File
RelativePath=".\State\SkillStateCircleSprits.cpp">
</File>
<File
RelativePath=".\State\SkillStateCircleSprits.h">
</File>
<File
RelativePath=".\State\SkillStateCoveredHeal.cpp">
</File>
<File
RelativePath=".\State\SkillStateCoveredHeal.h">
</File>
<File
RelativePath=".\State\SkillStateElectricField.cpp">
</File>
<File
RelativePath=".\State\SkillStateElectricField.h">
</File>
<File
RelativePath=".\State\SkillStateFireArrow.cpp">
</File>
<File
RelativePath=".\State\SkillStateFireArrow.h">
</File>
<File
RelativePath=".\State\SkillStateFireBall.cpp">
</File>
<File
RelativePath=".\State\SkillStateFireBall.h">
</File>
<File
RelativePath=".\State\SkillStateFireFila.cpp">
</File>
<File
RelativePath=".\State\SkillStateFireFila.h">
</File>
<File
RelativePath=".\State\SkillStateFireSpear.cpp">
</File>
<File
RelativePath=".\State\SkillStateFireSpear.h">
</File>
<File
RelativePath=".\State\SkillStateFrozenShield.cpp">
</File>
<File
RelativePath=".\State\SkillStateFrozenShield.h">
</File>
<File
RelativePath=".\State\SkillStateIceBlast.cpp">
</File>
<File
RelativePath=".\State\SkillStateIceBlast.h">
</File>
<File
RelativePath=".\State\SkillStateIceBolt.cpp">
</File>
<File
RelativePath=".\State\SkillStateIceBolt.h">
</File>
<File
RelativePath=".\State\SkillStateIceDagger.cpp">
</File>
<File
RelativePath=".\State\SkillStateIceDagger.h">
</File>
<File
RelativePath=".\State\SkillStateIcePressingWall.cpp">
</File>
<File
RelativePath=".\State\SkillStateIcePressingWall.h">
</File>
<File
RelativePath=".\State\SkillStateInAbility.cpp">
</File>
<File
RelativePath=".\State\SkillStateInAbility.h">
</File>
<File
RelativePath=".\State\SkillStateLighting.cpp">
</File>
<File
RelativePath=".\State\SkillStateLighting.h">
</File>
<File
RelativePath=".\State\SkillStateLightingWave.cpp">
</File>
<File
RelativePath=".\State\SkillStateLightingWave.h">
</File>
<File
RelativePath=".\State\SkillStateMagicShield.cpp">
</File>
<File
RelativePath=".\State\SkillStateMagicShield.h">
</File>
<File
RelativePath=".\State\SkillStatePoisonRain.cpp">
</File>
<File
RelativePath=".\State\SkillStatePoisonRain.h">
</File>
<File
RelativePath=".\State\SkillStatePoisonThorn.cpp">
</File>
<File
RelativePath=".\State\SkillStatePoisonThorn.h">
</File>
<File
RelativePath=".\State\SkillStatePowerWave.cpp">
</File>
<File
RelativePath=".\State\SkillStatePowerWave.h">
</File>
<File
RelativePath=".\State\SkillStatePurge.cpp">
</File>
<File
RelativePath=".\State\SkillStatePurge.h">
</File>
<File
RelativePath=".\State\SkillStateReverse.cpp">
</File>
<File
RelativePath=".\State\SkillStateReverse.h">
</File>
<File
RelativePath=".\State\SkillStateRevival.cpp">
</File>
<File
RelativePath=".\State\SkillStateRevival.h">
</File>
<File
RelativePath=".\State\SkillStateSaintAid.cpp">
</File>
<File
RelativePath=".\State\SkillStateSaintAid.h">
</File>
<File
RelativePath=".\State\SkillStateSonyVine.cpp">
</File>
<File
RelativePath=".\State\SkillStateSonyVine.h">
</File>
<File
RelativePath=".\State\SkillStateStarFall.cpp">
</File>
<File
RelativePath=".\State\SkillStateStarFall.h">
</File>
<File
RelativePath=".\State\SkillStateTeleport.cpp">
</File>
<File
RelativePath=".\State\SkillStateTeleport.h">
</File>
<File
RelativePath=".\State\SkillStateWindBolt.cpp">
</File>
<File
RelativePath=".\State\SkillStateWindBolt.h">
</File>
<File
RelativePath=".\State\SkillStateWindShield.cpp">
</File>
<File
RelativePath=".\State\SkillStateWindShield.h">
</File>
<File
RelativePath=".\State\SkillStateWisdom.cpp">
</File>
<File
RelativePath=".\State\SkillStateWisdom.h">
</File>
</Filter>
<Filter
Name="Shadow"
Filter="">
<File
RelativePath=".\State\SkillDarkBreak.cpp">
</File>
<File
RelativePath=".\State\SkillDarkBreak.h">
</File>
<File
RelativePath=".\State\SkillStateDarkForce.cpp">
</File>
<File
RelativePath=".\State\SkillStateDarkForce.h">
</File>
<File
RelativePath=".\State\SkillStateDarkSpark.cpp">
</File>
<File
RelativePath=".\State\SkillStateDarkSpark.h">
</File>
<File
RelativePath=".\State\SkillStateDarkStun.cpp">
</File>
<File
RelativePath=".\State\SkillStateDarkStun.h">
</File>
<File
RelativePath=".\state\SkillStateHide.cpp">
</File>
<File
RelativePath=".\state\SkillStateHide.h">
</File>
<File
RelativePath=".\State\SkillStateHpSuction.cpp">
</File>
<File
RelativePath=".\State\SkillStateHpSuction.h">
</File>
<File
RelativePath=".\State\SkillStateMpSuction.cpp">
</File>
<File
RelativePath=".\State\SkillStateMpSuction.h">
</File>
<File
RelativePath=".\State\SkillStatePoisonDagger.cpp">
</File>
<File
RelativePath=".\State\SkillStatePoisonDagger.h">
</File>
<File
RelativePath=".\state\SkillStateRush.cpp">
</File>
<File
RelativePath=".\state\SkillStateRush.h">
</File>
</Filter>
<Filter
Name="Common"
Filter="">
<File
RelativePath=".\State\SkillStateCreateCrystalWarp.cpp">
</File>
<File
RelativePath=".\State\SkillStateCreateCrystalWarp.h">
</File>
<File
RelativePath=".\State\SkillStateCustom.cpp">
</File>
<File
RelativePath=".\State\SkillStateCustom.h">
</File>
<File
RelativePath=".\State\SkillStateDestroyCrystalWarp.cpp">
</File>
<File
RelativePath=".\State\SkillStateDestroyCrystalWarp.h">
</File>
</Filter>
<Filter
Name="Mystic"
Filter="">
<File
RelativePath=".\State\SkillStateMystic.cpp">
</File>
<File
RelativePath=".\State\SkillStateMystic.h">
</File>
<File
RelativePath=".\State\SkillStateMysticDance.cpp">
</File>
<File
RelativePath=".\State\SkillStateMysticDance.h">
</File>
<File
RelativePath=".\State\SkillStateRisingSerpent.cpp">
</File>
<File
RelativePath=".\State\SkillStateRisingSerpent.h">
</File>
<File
RelativePath=".\State\SkillStateRollingPalm.cpp">
</File>
<File
RelativePath=".\State\SkillStateRollingPalm.h">
</File>
<File
RelativePath=".\State\SkillStateSnakeKick.cpp">
</File>
<File
RelativePath=".\State\SkillStateSnakeKick.h">
</File>
</Filter>
<Filter
Name="Helroid"
Filter="">
<File
RelativePath=".\State\SkillStateDrillAttack.cpp">
</File>
<File
RelativePath=".\State\SkillStateDrillAttack.h">
</File>
<File
RelativePath=".\State\SkillStateFlyingCharging.cpp">
</File>
<File
RelativePath=".\State\SkillStateFlyingCharging.h">
</File>
<File
RelativePath=".\State\SkillStateGuardianShield.cpp">
</File>
<File
RelativePath=".\State\SkillStateGuardianShield.h">
</File>
<File
RelativePath=".\State\SkillStateHelroidSpin.cpp">
</File>
<File
RelativePath=".\State\SkillStateHelroidSpin.h">
</File>
<File
RelativePath=".\State\SkillStateSlidingAttack.cpp">
</File>
<File
RelativePath=".\State\SkillStateSlidingAttack.h">
</File>
</Filter>
<Filter
Name="WitchBlade"
Filter="">
<File
RelativePath=".\State\SkillStateBlairPang.cpp">
</File>
<File
RelativePath=".\State\SkillStateBlairPang.h">
</File>
<File
RelativePath=".\State\SkillStateDarkPolingGrave.cpp">
</File>
<File
RelativePath=".\State\SkillStateDarkPolingGrave.h">
</File>
<File
RelativePath=".\State\SkillStateRutainPoint.cpp">
</File>
<File
RelativePath=".\State\SkillStateRutainPoint.h">
</File>
<File
RelativePath=".\State\SkillStateSpiningHearts.cpp">
</File>
<File
RelativePath=".\State\SkillStateSpiningHearts.h">
</File>
<File
RelativePath=".\State\SkillStateSpinTurnThrust.cpp">
</File>
<File
RelativePath=".\State\SkillStateSpinTurnThrust.h">
</File>
</Filter>
</Filter>
<Filter
Name="MapState"
Filter="">
<File
RelativePath=".\State\StateMapIdle.cpp">
</File>
<File
RelativePath=".\State\StateMapIdle.h">
</File>
<File
RelativePath=".\State\StateTrigger.cpp">
</File>
<File
RelativePath=".\State\StateTrigger.h">
</File>
</Filter>
<Filter
Name="ItemState"
Filter="">
<File
RelativePath=".\State\StateItemDrop.cpp">
</File>
<File
RelativePath=".\State\StateItemDrop.h">
</File>
</Filter>
<Filter
Name="NPC"
Filter="">
<File
RelativePath=".\State\StateNPCIdle.cpp">
</File>
<File
RelativePath=".\State\StateNPCIdle.h">
</File>
<File
RelativePath=".\State\StateNPCResponse.cpp">
</File>
<File
RelativePath=".\State\StateNPCResponse.h">
</File>
<File
RelativePath=".\State\StateNPCSpecialAction_Loop.cpp">
</File>
<File
RelativePath=".\State\StateNPCSpecialAction_Loop.h">
</File>
<File
RelativePath=".\State\StateNPCSwing.cpp">
</File>
<File
RelativePath=".\State\StateNPCSwing.h">
</File>
</Filter>
<Filter
Name="BaseState"
Filter="">
<File
RelativePath=".\state\StateAir.cpp">
</File>
<File
RelativePath=".\state\StateAir.h">
</File>
<File
RelativePath=".\State\StateAirFallDown.cpp">
</File>
<File
RelativePath=".\State\StateAirFallDown.h">
</File>
<File
RelativePath=".\State\StateAnimation.cpp">
</File>
<File
RelativePath=".\State\StateAnimation.h">
</File>
<File
RelativePath=".\State\StateAttack.cpp">
</File>
<File
RelativePath=".\State\StateAttack.h">
</File>
<File
RelativePath=".\State\StateAttackJump.cpp">
</File>
<File
RelativePath=".\State\StateAttackJump.h">
</File>
<File
RelativePath=".\State\StateCollect.cpp">
</File>
<File
RelativePath=".\State\StateCollect.h">
</File>
<File
RelativePath=".\State\StateDamage.cpp">
</File>
<File
RelativePath=".\State\StateDamage.h">
</File>
<File
RelativePath=".\State\StateDeath.cpp">
</File>
<File
RelativePath=".\State\StateDeath.h">
</File>
<File
RelativePath=".\state\StateDown.cpp">
</File>
<File
RelativePath=".\state\StateDown.h">
</File>
<File
RelativePath=".\State\StateEarthQuake.cpp">
</File>
<File
RelativePath=".\State\StateEarthQuake.h">
</File>
<File
RelativePath=".\State\StateEmoticon.cpp">
</File>
<File
RelativePath=".\State\StateEmoticon.h">
</File>
<File
RelativePath=".\State\StateEtheriaExtract.cpp">
</File>
<File
RelativePath=".\State\StateEtheriaExtract.h">
</File>
<File
RelativePath=".\state\StateEventJump.cpp">
</File>
<File
RelativePath=".\state\StateEventJump.h">
</File>
<File
RelativePath=".\State\StateFallDown.cpp">
</File>
<File
RelativePath=".\State\StateFallDown.h">
</File>
<File
RelativePath=".\State\StateFireCracker.cpp">
</File>
<File
RelativePath=".\State\StateFireCracker.h">
</File>
<File
RelativePath=".\State\StateFishing.cpp">
</File>
<File
RelativePath=".\State\StateFishing.h">
</File>
<File
RelativePath=".\state\StateGetup.cpp">
</File>
<File
RelativePath=".\state\StateGetup.h">
</File>
<File
RelativePath=".\State\StateHeroAttack.cpp">
</File>
<File
RelativePath=".\State\StateHeroAttack.h">
</File>
<File
RelativePath=".\State\StateHeroMove.cpp">
</File>
<File
RelativePath=".\State\StateHeroMove.h">
</File>
<File
RelativePath=".\State\StateIdle.cpp">
</File>
<File
RelativePath=".\State\StateIdle.h">
</File>
<File
RelativePath=".\State\StateJump.cpp">
</File>
<File
RelativePath=".\State\StateJump.h">
</File>
<File
RelativePath=".\State\StateKeyboardJump.cpp">
</File>
<File
RelativePath=".\State\StateKeyboardJump.h">
</File>
<File
RelativePath=".\State\StateKeyboardJump2.cpp">
</File>
<File
RelativePath=".\State\StateKeyboardJump2.h">
</File>
<File
RelativePath=".\state\StateKeyboardMove.cpp">
</File>
<File
RelativePath=".\state\StateKeyboardMove.h">
</File>
<File
RelativePath=".\State\StateKnockBack2.cpp">
</File>
<File
RelativePath=".\State\StateKnockBack2.h">
</File>
<File
RelativePath=".\State\StateMove.cpp">
</File>
<File
RelativePath=".\State\StateMove.h">
</File>
<File
RelativePath=".\State\StateRevive.cpp">
</File>
<File
RelativePath=".\State\StateRevive.h">
</File>
<File
RelativePath=".\State\StateRiderFurl.cpp">
</File>
<File
RelativePath=".\State\StateRiderFurl.h">
</File>
<File
RelativePath=".\State\StateRiderSpread.cpp">
</File>
<File
RelativePath=".\State\StateRiderSpread.h">
</File>
<File
RelativePath=".\State\StateRiderTurn.cpp">
</File>
<File
RelativePath=".\State\StateRiderTurn.h">
</File>
<File
RelativePath=".\State\StateRunAway.cpp">
</File>
<File
RelativePath=".\State\StateRunAway.h">
</File>
<File
RelativePath=".\State\StateSit.cpp">
</File>
<File
RelativePath=".\State\StateSit.h">
</File>
<File
RelativePath=".\State\StateSpawn.cpp">
</File>
<File
RelativePath=".\State\StateSpawn.h">
</File>
<File
RelativePath=".\State\StateSpecialAction.cpp">
</File>
<File
RelativePath=".\State\StateSpecialAction.h">
</File>
<File
RelativePath=".\State\StateSpecialMove.cpp">
</File>
<File
RelativePath=".\State\StateSpecialMove.h">
</File>
<File
RelativePath=".\State\StateStatueStand.cpp">
</File>
<File
RelativePath=".\State\StateStatueStand.h">
</File>
<File
RelativePath=".\State\StateSummonRider.cpp">
</File>
<File
RelativePath=".\State\StateSummonRider.h">
</File>
<File
RelativePath=".\State\StateTransForm.cpp">
</File>
<File
RelativePath=".\State\StateTransForm.h">
</File>
<File
RelativePath=".\State\StateTriggerAnimationControl.cpp">
</File>
<File
RelativePath=".\State\StateTriggerAnimationControl.h">
</File>
<File
RelativePath=".\State\StateWingsFurl.cpp">
</File>
<File
RelativePath=".\State\StateWingsFurl.h">
</File>
<File
RelativePath=".\State\StateWingsSpread.cpp">
</File>
<File
RelativePath=".\State\StateWingsSpread.h">
</File>
</Filter>
<Filter
Name="Pet"
Filter="">
<File
RelativePath=".\State\StatePetEatAction.cpp">
</File>
<File
RelativePath=".\State\StatePetEatAction.h">
</File>
<File
RelativePath=".\State\StatePetIdle.cpp">
</File>
<File
RelativePath=".\State\StatePetIdle.h">
</File>
</Filter>
</Filter>
</Filter>
<Filter
Name="FrameWork"
Filter="">
<File
RelativePath=".\EventInfo.cpp">
</File>
<File
RelativePath=".\EventInfo.h">
</File>
<File
RelativePath=".\GameFramework.cpp">
</File>
<File
RelativePath=".\GameFramework.h">
</File>
</Filter>
<Filter
Name="Autobot"
Filter="">
<File
RelativePath=".\Autobot\Autobot.cpp">
</File>
<File
RelativePath=".\Autobot\Autobot.h">
</File>
<Filter
Name="Action"
Filter="">
<File
RelativePath=".\Autobot\Action\AutobotActionAttack.cpp">
</File>
<File
RelativePath=".\Autobot\Action\AutobotActionAttack.h">
</File>
<File
RelativePath=".\Autobot\Action\AutobotActionDie.cpp">
</File>
<File
RelativePath=".\Autobot\Action\AutobotActionDie.h">
</File>
<File
RelativePath=".\Autobot\Action\AutobotActionFollow.cpp">
</File>
<File
RelativePath=".\Autobot\Action\AutobotActionFollow.h">
</File>
<File
RelativePath=".\Autobot\Action\AutobotActionMove.cpp">
</File>
<File
RelativePath=".\Autobot\Action\AutobotActionMove.h">
</File>
<File
RelativePath=".\Autobot\Action\AutobotActionReadyField.cpp">
</File>
<File
RelativePath=".\Autobot\Action\AutobotActionReadyField.h">
</File>
<File
RelativePath=".\Autobot\Action\AutobotActionReadyVillage.cpp">
</File>
<File
RelativePath=".\Autobot\Action\AutobotActionReadyVillage.h">
</File>
<File
RelativePath=".\Autobot\Action\AutobotActionRecall.cpp">
</File>
<File
RelativePath=".\Autobot\Action\AutobotActionRecall.h">
</File>
<File
RelativePath=".\Autobot\Action\AutobotActionRelax.cpp">
</File>
<File
RelativePath=".\Autobot\Action\AutobotActionRelax.h">
</File>
<File
RelativePath=".\Autobot\Action\AutobotActionReturnField.cpp">
</File>
<File
RelativePath=".\Autobot\Action\AutobotActionReturnField.h">
</File>
<File
RelativePath=".\Autobot\Action\AutobotActionShop.cpp">
</File>
<File
RelativePath=".\Autobot\Action\AutobotActionShop.h">
</File>
<Filter
Name="Global"
Filter="">
<File
RelativePath=".\Autobot\Action\Global\AutobotActionInterval.cpp">
</File>
<File
RelativePath=".\Autobot\Action\Global\AutobotActionInterval.h">
</File>
<File
RelativePath=".\Autobot\Action\Global\AutobotActionPickup.cpp">
</File>
<File
RelativePath=".\Autobot\Action\Global\AutobotActionPickup.h">
</File>
<File
RelativePath=".\Autobot\Action\Global\AutobotActionPotion.cpp">
</File>
<File
RelativePath=".\Autobot\Action\Global\AutobotActionPotion.h">
</File>
<File
RelativePath=".\Autobot\Action\Global\AutobotActionShouting.cpp">
</File>
<File
RelativePath=".\Autobot\Action\Global\AutobotActionShouting.h">
</File>
<File
RelativePath=".\Autobot\Action\Global\AutobotActionTargeting.cpp">
</File>
<File
RelativePath=".\Autobot\Action\Global\AutobotActionTargeting.h">
</File>
</Filter>
</Filter>
<Filter
Name="Condition"
Filter="">
<File
RelativePath=".\Autobot\Condition\AutobotCondition.cpp">
</File>
<File
RelativePath=".\Autobot\Condition\AutobotCondition.h">
</File>
<File
RelativePath=".\Autobot\Condition\AutobotConditionManager.cpp">
</File>
<File
RelativePath=".\Autobot\Condition\AutobotConditionManager.h">
</File>
</Filter>
<Filter
Name="StateMachine"
Filter="">
<File
RelativePath=".\Autobot\StateMachine\AutobotState.h">
</File>
<File
RelativePath=".\Autobot\StateMachine\AutobotStateMachine.h">
</File>
</Filter>
<Filter
Name="Area"
Filter="">
<File
RelativePath=".\Autobot\Area\AutobotArea.cpp">
</File>
<File
RelativePath=".\Autobot\Area\AutobotArea.h">
</File>
<Filter
Name="Field"
Filter="">
<File
RelativePath=".\Autobot\Area\Field\AutobotAreaField.cpp">
</File>
<File
RelativePath=".\Autobot\Area\Field\AutobotAreaField.h">
</File>
</Filter>
<Filter
Name="Village"
Filter="">
<File
RelativePath=".\Autobot\Area\Village\AutobotAreaVillage.cpp">
</File>
<File
RelativePath=".\Autobot\Area\Village\AutobotAreaVillage.h">
</File>
</Filter>
<Filter
Name="Dungeon"
Filter="">
<File
RelativePath=".\Autobot\Area\Dungeon\AutobotAreaDungeon.cpp">
</File>
<File
RelativePath=".\Autobot\Area\Dungeon\AutobotAreaDungeon.h">
</File>
</Filter>
</Filter>
<Filter
Name="Passpoint"
Filter="">
<File
RelativePath=".\Autobot\PassPoint\AutobotPasspoint.cpp">
</File>
<File
RelativePath=".\Autobot\PassPoint\AutobotPasspoint.h">
</File>
<File
RelativePath=".\Autobot\Passpoint\AutobotPasspointManager.cpp">
</File>
<File
RelativePath=".\Autobot\Passpoint\AutobotPasspointManager.h">
</File>
</Filter>
</Filter>
<Filter
Name="XignCode"
Filter="">
<File
RelativePath=".\XignCode\XignCodeApi.cpp">
</File>
<File
RelativePath=".\XignCode\XignCodeApi.h">
</File>
</Filter>
<Filter
Name="HonorSystem"
Filter="">
<File
RelativePath=".\HonorSystem\HonorSystem.cpp">
</File>
<File
RelativePath=".\HonorSystem\HonorSystem.h">
</File>
<File
RelativePath=".\HonorSystem\HonorSystemData.cpp">
</File>
<File
RelativePath=".\HonorSystem\HonorSystemData.h">
</File>
<File
RelativePath=".\HonorSystem\HonorSystemFunction.cpp">
</File>
<File
RelativePath=".\HonorSystem\HonorSystemFunction.h">
</File>
<File
RelativePath=".\HonorSystem\HonorSystemPacketParser.cpp">
</File>
<File
RelativePath=".\HonorSystem\HonorSystemPacketParser.h">
</File>
</Filter>
<Filter
Name="Tool"
Filter="">
<File
RelativePath=".\DrawTexture.cpp">
</File>
<File
RelativePath=".\DrawTexture.h">
</File>
</Filter>
<Filter
Name="WGPL"
Filter="">
<File
RelativePath=".\WGPL\WGPL.h">
</File>
<File
RelativePath=".\WGPL\WGPLAllocator.cpp">
</File>
<File
RelativePath=".\WGPL\WGPLAllocator.h">
</File>
<File
RelativePath=".\WGPL\WGPLCryptor.h">
</File>
<File
RelativePath=".\WGPL\WGPLSecureContainer.h">
</File>
<File
RelativePath=".\WGPL\WGPLShuffle.h">
</File>
<File
RelativePath=".\WGPL\WGPLValue.h">
</File>
</Filter>
<Filter
Name="GameGuardApi"
Filter="">
<File
RelativePath=".\GameGuard\GameGuardApi.cpp">
</File>
<File
RelativePath=".\GameGuard\GameGuardApi.h">
</File>
</Filter>
<File
RelativePath=".\Code Convention.txt">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>