Files
Sun1602/Client/GameClient/Interface/uiAskSocketRecreateDialog/uiAskSocketRecreateDialog.h
T
2022-10-26 12:25:11 +08:00

39 lines
1003 B
C++

#pragma once
#include "askdialog.h"
class AskSocketRecreateDialog:
public AskDialog
{
public:
enum eENCHANT_PACKET_STATUS
{
NONE = 0,
RECREATE_SOCKET = 1,
};
AskSocketRecreateDialog(InterfaceManager* ui_manager_ptr);
virtual ~AskSocketRecreateDialog(void);
virtual void Process(DWORD tick_count);
void Initialize();
void set_is_socket_recreate(bool val){ is_socket_recreate_ = val; }
bool is_socket_recreate(){ return is_socket_recreate_; }
protected:
virtual void OnUpdateSolarDialog();
virtual void MessageProc(SI_MESSAGE* message);
virtual void OnShowWindow(BOOL show_value);
void SetTexts();
void DoIt();
void Cancel();
public:
void SetInfo(CODETYPE item_code, POSTYPE recreate_item_positeion_, POSTYPE target_position_);
CODETYPE item_code(){ return item_code_; }
private:
CODETYPE item_code_;
POSTYPE target_position_;
POSTYPE recreate_item_positeion_;
DWORD packet_status_;
bool is_socket_recreate_;
};