Files
Sun1602/Client/GameClient/Interface/uiMissionRelayMan/uiMissionObjectMan.cpp
T
2022-10-26 12:25:11 +08:00

40 lines
889 B
C++

#include "SunClientPrecompiledHeader.h"
#ifdef _DH_DISPLAY_FOR_MISSION_OBJECT
#include "uiMissionObjectMan/uiMissionObjectMan.h"
#include "InterfaceManager.h"
#include "uiMissionObject.h"
const char dialog_name_mission_object[] = ("Data\\Interface\\50_4_mission_info.iwz");
const DWORD compare_id_mission_object = StrToWzID("0504");
uiMissionObjectMan::uiMissionObjectMan(InterfaceManager* ui_manager) : uiBaseMan(ui_manager)
{
}
uiMissionObjectMan::~uiMissionObjectMan(void)
{
this->Release();
}
void uiMissionObjectMan::Init(CDrawBase* pDrawBase)
{
uiBaseMan::Init(pDrawBase);
LoadUI(UI_MISSION_OBJECT);
}
void uiMissionObjectMan::Release()
{
}
void uiMissionObjectMan::LoadUI(UINT ui_id)
{
ui_mission_object_ = CreateUIDialog<uiMissionObject>(IM_MISSION_OBJECT_MANAGER::MISSION_OBJECT, dialog_name_mission_object, this, TRUE);
}
#endif//_DH_DISPLAY_FOR_MISSION_OBJECT