30 lines
643 B
C++
30 lines
643 B
C++
/**
|
|
|
|
@author
|
|
-박준태
|
|
|
|
@since
|
|
|
|
@remarks
|
|
-2005.06.08 소스 정리-지완
|
|
-2005.06.16 로직 작업 시작-지완
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
class StateSkill;
|
|
|
|
class SkillStateThunderClap : public StateSkill
|
|
{
|
|
public:
|
|
SkillStateThunderClap(int iLevel);
|
|
~SkillStateThunderClap();
|
|
|
|
virtual BOOL CanTransite(Object* pOwner, DWORD CurTime, StateBase* pToTransiteState);
|
|
virtual STATECHANGE::TYPE OnStart(Object* pOwner, DWORD CurTime);
|
|
virtual STATEPROCESS::TYPE OnProcess(Object* pOwner, DWORD CurTime,DWORD dwTick);
|
|
virtual STATECHANGE::TYPE OnEnd(Object* pOwner, DWORD CurTime);
|
|
|
|
int m_iHitProcessed;
|
|
int m_iHitCount;
|
|
}; |