CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
68 lines
1.9 KiB
Plaintext
68 lines
1.9 KiB
Plaintext
[VER1.0]
|
|
|
|
[1.Map_object]
|
|
|
|
<domination>
|
|
air1 map_battle02\map_battle02_airship01.WZU //¹è¸ð¾çÀ»Çѱⱸ
|
|
bpnt common_object\battle_potal_01.wzu
|
|
|
|
<skeleton>
|
|
Vsk1 common_object\common_skeletonpose01.WZU
|
|
Vsk2 common_object\common_skeletonpose02.WZU
|
|
Vsk3 common_object\common_skeletonpose03.WZU
|
|
Vsk4 common_object\common_skeletonpose04.WZU
|
|
VSk1 common_object\common_skeleton01.WZU
|
|
VSk2 common_object\common_skeleton02.WZU
|
|
VSk3 common_object\common_skeleton03.WZU
|
|
VSk4 common_object\common_skeleton04.WZU
|
|
VSk5 common_object\common_skeleton05.WZU
|
|
VSk6 common_object\common_skeleton06.WZU
|
|
|
|
[2.Effect]
|
|
LT01 common_effect\lightway.wzu
|
|
LT02 common_effect\light.wzu
|
|
mlfL common_effect\Effect_lampfire_L.wzu
|
|
mlfM common_effect\Effect_lampfire_M.wzu
|
|
mlfS common_effect\Effect_lampfire_S.wzu
|
|
|
|
[3.Lookpoint]
|
|
LKDM common_object\common_lookdummy.wzu
|
|
LKMO common_object\common_lookdummy_1.wzu
|
|
|
|
[4.Potal]
|
|
pT01 common_effect\Effect_portal1.WZU
|
|
wpnt common_object\waypoint01.wzu
|
|
|
|
[5.HF_object]
|
|
|
|
<post>
|
|
P000 common_object\post_beast_pole01.wzu
|
|
P010 common_object\post_beast_plane01.wzu
|
|
P011 common_object\post_beast_plane02.wzu
|
|
P012 common_object\post_beast_plane03.wzu
|
|
P013 common_object\post_beast_plane04.wzu
|
|
|
|
[6.Mission_object]
|
|
|
|
<main_trigger>
|
|
m3bg map01\map01_z03_bossgate01.WZU
|
|
lve1 map01\map01_z01_trigger_Lever.wzu
|
|
m2hw map02\map02_z03_hidden_wall.WZU
|
|
m2bc map02\map02_z01_blockcage.WZU
|
|
m2sw map01\map01_z02_stonewallt.WZU
|
|
pirt map01\map01_z01_pillar02_rotate01.WZU
|
|
|
|
<add_trigger>
|
|
tk01 map01\map01_trigger_et-column.wzu
|
|
tk02 map01\map01_trigger_magiczone.WZU
|
|
tk03 map01\map01_trigger_et-tree.WZU
|
|
tk04 map01\map01_trigger_poison-fog.WZU
|
|
tk07 map01\map01_trigger_attack-tree.WZU
|
|
tk08 map01\map01_trigger_door.WZU
|
|
tk09 map01\map01_trigger_metal-spine01.WZU
|
|
tk11 map02\map01_z03_blockcageR.WZU
|
|
tk12 map02\map01_z03_blockcageM.WZU
|
|
tk13 map02\map01_z03_blockcageL.WZU
|
|
tk14 map02\map02_trigger_lamp03.WZU
|
|
tk16 map01\map01_trigger_et-column_effect.wzu
|