Files
Sun1602/GameClients/CN1602/Data/Map/Object/Map01_z03_boss.txt
T
git 9cb257e7ae Add GameClients drops and keep current 1602 source work.
CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
2026-08-30 23:24:31 +03:00

45 lines
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[VER1.0]
[1.Map_object]
[2.Effect]
<Light>
LT01 map02\lightway.wzu
LT02 map02\light.wzu
LT03 common_effect\login_lightway.wzu
erl1 map01\Effect_rising_light.WZU
[3.Lookpoint]
LKDM common_object\common_lookdummy.wzu
LKMO common_object\common_lookdummy_1.wzu
[4.Potal]
pT01 common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu
[5.HF_object]
[6.Mission_object]
m1bt map01\Map01_trigger_prisonBar.wzu
<add_trigger>
NLAM npc_object\Laman.WZU
EPE1 map03\map03_z04_emer_potal_effect.WZU
pt04 map03\map03_z04_potalgen.wzu
ptcr map03\map03_z04_potalgen_crystal.wzu
CB01 map02\map02_z01_cobweb_01.wzu
CB02 map02\map02_z01_cobweb_02.wzu
Vsk1 common_object\common_skeletonpose01.WZU
Vsk2 common_object\common_skeletonpose02.WZU
Vsk3 common_object\common_skeletonpose03.WZU
Vsk4 common_object\common_skeletonpose04.WZU
VSk1 common_object\common_skeleton01.WZU
VSk2 common_object\common_skeleton02.WZU
VSk3 common_object\common_skeleton03.WZU
VSk4 common_object\common_skeleton04.WZU
VSk5 common_object\common_skeleton05.WZU
VSk6 common_object\common_skeleton06.WZU
M3BE map03\map03_F03_block_effect.WZU