Files
Sun1602/GameClients/CN1602/Data/Map/Object/map06_z05.txt
T
git 9cb257e7ae Add GameClients drops and keep current 1602 source work.
CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
2026-08-30 23:24:31 +03:00

350 lines
11 KiB
Plaintext

[VER1.0]
[1.Map_object]
<domination>
air1 map_battle02\map_battle02_airship01.WZU //¹è¸ð¾çÀ»Çѱⱸ
bpnt common_object\battle_potal_01.wzu
<store>
{building}
st01 map06\map06_z05_armorstore.WZU
st02 map06\map06_z05_clothstore.WZU
st03 map06\map06_z05_fishstore.WZU
st04 map06\map06_z05_guildhall.WZU
st05 map06\map06_z05_hotel.WZU
st06 map06\map06_z05_hotel_Cafe.WZU
st07 map06\map06_z05_smithy.WZU
st08 map06\map06_z05_warehouse.WZU
{smithy}
sm01 common_store\common_dra_armor_02.WZU
sm02 common_store\common_ber_armor_02.WZU
sm03 common_object\hammer_01.WZU
sm06 common_object\weapon_01.WZU
sm07 common_object\wrench_01.WZU
sa13 common_object\anvil01a.WZU
st56 common_object\smithy01.WZU
<structure>
{house}
ho01 map06\map06_z05_square_a.WZU
ho02 map06\map06_z05_square_b.WZU
ho03 map06\map06_z05_square_s01.WZU
ho04 map06\map06_z05_square_s02.WZU
ho05 map06\map06_z05_square_s03.WZU
ho06 map06\map06_z05_square_s04.WZU
ho07 map06\map06_z05_square_s05.WZU
ho08 map06\map06_z05_square_s06.WZU
ho09 map06\map06_z05_square_s07.WZU
ho10 map06\map06_z05_square_s08.WZU
ho11 map06\map06_z05_bronze_house.WZU
{military}
mi13 map06\map06_z05_bronze_crane.WZU
mi01 map06\map06_z05_military_building_a.WZU
mi02 map06\map06_z05_military_buildB1.WZU
mi03 map06\map06_z05_military_buildB2.WZU
mi08 map06\map06_z05_military_building_01.WZU
mi09 map06\map06_z05_military_building_02.WZU
mi10 map06\map06_z05_military_building_03.WZU
mi11 map06\map06_z05_military_building_04.WZU
mi12 map06\map06_z05_military_building_05.WZU
mi14 map06\map06_z05_military_gear.WZU
mi04 map06\map06_z05_military_objectD_01.WZU
mi05 map06\map06_z05_military_objectD_02.WZU
mi06 map06\map06_z05_military_objectD_03.WZU
mi07 map06\map06_z05_military_objectD_04.WZU
str5 map06\map06_z05_fan01.WZU
str6 map06\map06_z05_fan02.WZU
{gate}
ga03 map06\map06_z05_bronze02.WZU
ga04 map06\map06_z05_bronze_03.WZU
ga05 map06\map06_z05_bronze04.WZU
ga07 map06\map06_z05_bronze_01-1.WZU
{building_etc}
str2 map06\map06_z05_pagoda_01.WZU
str3 map06\map06_z05_pagoda_02.WZU
str4 map06\map06_z05_pagoda_03.WZU
str7 map06\map06_z05_metalfence.WZU
{pipe}
pp01 map06\map06_z05_object_pipe01.WZU
pp02 map06\map06_z05_object_pipe02.WZU
pp03 map06\map06_z05_object_pipe03.WZU
pp04 map06\map06_z05_object_pipe04.WZU
pp05 map06\map06_z05_object_pipe05.WZU
pp06 map06\map06_z05_object_pipe06.WZU
pp07 map06\map06_z05_object_pipe07.WZU
pp08 map06\map06_z05_object_pipe08.WZU
pp09 map06\map06_z05_object_pipe09.WZU
pp10 map06\map06_z05_object_pipe10.WZU
{gear}
ger1 map06\map06_z05_military_gear_a.WZU
ger2 map06\map06_z05_military_gear_b.WZU
ger3 map06\map06_z05_military_gear_c.WZU
ger4 map06\map06_z05_military_gear_d.WZU
ger5 map06\map06_z05_military_gear_e.WZU
ger6 map06\map06_z05_military_gear_f.WZU
{military_obj}
mob1 map06\map06_z05_military_object_a.WZU
mob2 map06\map06_z05_military_object_b.WZU
mob3 map06\map06_z05_military_object_c.WZU
mob4 map06\map06_z05_military_object_d.WZU
mob5 map06\map06_z05_military_object_e.WZU
mob6 map06\map06_z05_military_object_f.WZU
mob7 map06\map06_z05_military_object_g.WZU
mob8 map06\map06_z05_military_object_h.WZU
mob9 map06\map06_z05_military_object_i.WZU
mo10 map06\map06_z05_military_object_c_a.WZU
mo11 map06\map06_z05_military_object_d_a.WZU
moh1 map06\map06_z05_military_manhole_02.WZU
moh2 map06\map06_z05_military_manhole_01.WZU
moh3 map06\map06_z05_military_manhole_02_h.WZU
moh4 map06\map06_z05_military_manhole_01_h.WZU
{cannon}
cn01 common_object\map_battle01_cannon01.WZU
cn02 common_object\map_battle01_cannon_break.WZU
cn03 common_object\map_battle01_cannon_ether.WZU
cn04 common_object\map_battle01_cannon_magic.WZU
cn05 common_object\Map06_z05_ballista01.WZU
cn06 common_object\Map06_z05_catapult01.WZU
cn07 common_object\Map06_z05_catapult_break.WZU
cn08 common_object\Map_Battle_catapult_ether.WZU
cn09 common_object\Map06_z05_catapult_magic.WZU
<object_acc>
twb1 map_tringel\tringel_furniture_wbarrel01.WZU
twb2 map_tringel\tringel_furniture_wbarrel02.WZU
twt1 map_tringel\tringel_furniture_wtable01.WZU
twt2 map_tringel\tringel_furniture_wtable02.WZU
m1w3 Map01\Map01_z04_woodtower03.WZU
tpli map_50top\map_50top_lion.WZU
tpe6 map_50top\map_50top_pillar.WZU
sh01 common_object\sandheap.WZU
lm01 Map_Etherain\etherain_Plamp01.WZU
etpb Map_Etherain\Etherain_Pbench.WZU
woo1 Map_Etherain\Etherain_wood_01.WZU
gp01 common_object\common_grilled_pig01.WZU
crk1 map06\map06_z05_line01.wzu
crk2 map06\map06_z05_line02.wzu
crk3 map06\map06_z05_line03.wzu
crk4 map06\map06_z05_line04.wzu
{store_acc}
bor1 common_object\board_01.WZU
sa01 common_object\tank_01.WZU
sa02 common_object\tank_02.WZU
sa03 common_object\chair_01.WZU
sa04 common_object\table_01.WZU
sa05 common_object\chair_02.WZU
sa06 common_object\chair_03.WZU
sa07 common_object\table_02.WZU
sa08 common_object\bigtank_01.WZU
sa09 common_object\bigtank_02.WZU
sa10 common_object\baggage_01.WZU
sa11 common_object\baggage_02.WZU
sa12 Map_Etherain\etherain_box_01.WZU
sa14 Map_Etherain\etherain_basket.WZU
sa15 Map_Etherain\etherain_boxs_01.WZU
sa16 Map_Etherain\etherain_boxs_02.WZU
sa17 Map_Etherain\etherain_boxs_03.WZU
sa18 Map_Etherain\etherain_febric_h.WZU
sa19 Map_Etherain\etherain_fishbox_01.WZU
sa20 Map_Etherain\etherain_fishbox_02.WZU
sa21 Map_Etherain\etherain_fishbox_03.WZU
sa22 Map_Etherain\etherain_fishbox_04.WZU
sa23 Map_Etherain\etherain_fishbox_05.WZU
sa24 Map_Etherain\etherain_fishbox_06.WZU
sa25 Map_Etherain\etherain_fruitbox_01.WZU
sa26 Map_Etherain\etherain_fruitbox_02.WZU
sa27 Map_Etherain\etherain_fruitbox_03.WZU
sa28 Map_Etherain\etherain_fruitbox_04.WZU
sa29 Map_Etherain\etherain_fruitbox_05.WZU
sa30 Map_Etherain\etherain_fruitbox_06.WZU
sa31 Map_Etherain\etherain_grainbag01.WZU
sa32 Map_Etherain\etherain_grainbag02.WZU
sa33 Map_Etherain\etherain_grainbag03.WZU
sa34 Map_Etherain\etherain_grainbag04.WZU
sa35 Map_Etherain\etherain_grainbag05.WZU
sa36 Map_Etherain\etherain_grainbag06.WZU
sa37 Map_Etherain\etherain_grainbag07.WZU
sa38 Map_Etherain\etherain_grainbag08.WZU
sa39 Map_Etherain\etherain_greenbasket.WZU
sa40 Map_Etherain\etherain_greenbasket01.WZU
sa41 Map_Etherain\etherain_greenbasket02.WZU
sa42 Map_Etherain\etherain_greenbasket03.WZU
sa43 Map_Etherain\etherain_greenbox_01.WZU
sa44 Map_Etherain\etherain_greenbox_02.WZU
sa45 Map_Etherain\etherain_greenbox_03.WZU
sa46 Map_Etherain\etherain_greenbox_04.WZU
sa47 Map_Etherain\etherain_greenbox_05.WZU
sa48 Map_Etherain\etherain_greenbox_06.WZU
sa49 Map_Etherain\etherain_kitchenboard.WZU
sa50 Map_Etherain\etherain_kitchenboard.WZU
sa51 Map_Etherain\etherain_pineapple.WZU
sa52 Map_Etherain\etherain_pumpkin01.WZU
sa53 Map_Etherain\etherain_pumpkin02.WZU
sa54 Map_Etherain\etherain_woodtable_01.WZU
sa55 Map_Etherain\etherain_woodtable_02.WZU
st57 Map_Etherain\etherain_firewood01.WZU
st58 Map_Etherain\etherain_firewood02.WZU
st59 common_store\stand_01.WZU
st60 common_store\chest.WZU
st61 common_store\spear_stand.WZU
{Props}
hip1 Map_Etherain\Etherain_hillprops_a.WZU
hip2 Map_Etherain\Etherain_hillprops_b.WZU
hip3 Map_Etherain\Etherain_hillprops_c.WZU
hip4 Map_Etherain\Etherain_hillprops_d.WZU
hip5 Map_Etherain\Etherain_hillprops_e.WZU
hip6 Map_Etherain\Etherain_hillprops_f.WZU
hip7 Map_Etherain\Etherain_hillprops_g.WZU
{construction}
CW01 map02\map02_z01_construction_wood_01.wzu
CW02 map02\map02_z01_construction_wood_02.wzu
CW03 map02\map02_z01_construction_wood_03.wzu
CW04 map02\map02_z01_construction_wood_04.wzu
{Tent}
bt01 map_battle01\map_battle01_tent01.WZU
bt02 map_battle01\map_battle01_tent02.WZU
cm01 map_Aukra\Map_Aukra_camp_01_1.WZU
cm02 map_Aukra\Map_Aukra_camp_01_Center_Light.WZU
cm03 map_Aukra\Map_Aukra_camp_01_Right_Light.WZU
{barricadas}
bb01 map_battle01\map_battle01_barricadas01.WZU
bb02 map_battle01\map_battle01_barricadas02.WZU
bb03 map_battle01\map_battle01_fence.WZU
tr06 common_object\tree_fence_01.WZU
{rocks}
ps01 Map01\passage_stone001.wzu
ps02 Map01\passage_stone002.wzu
ps03 Map01\passage_stone003.wzu
ps04 Map01\passage_stone004.wzu
rk21 map01\rock02_01.wzu
rk22 map01\rock02_02.wzu
rk23 map01\rock02_03.wzu
{balk}
BL01 map02\map02_z01_balk1_01.wzu
BL02 map02\map02_z01_balk1_02.wzu
BL03 map02\map02_z01_balk1_03.wzu
BL04 map02\map02_z01_balk2_01.wzu
BL05 map02\map02_z01_balk2_02.wzu
BL06 map02\map02_z01_balk2_03.wzu
{blocks}
z2b1 map02\map02_z02_blocks01.WZU
z2b2 map02\map02_z02_blocks02.WZU
z2b3 map02\map02_z02_blocks03.WZU
z2b4 map02\map02_z02_blocks04.WZU
brk1 Map_Etherain\Etherain_brick_01.WZU
{stone}
WS09 map02\map02_z01_waterway_stone_09.wzu
WS10 map02\map02_z01_waterway_stone_10.wzu
WS11 map02\map02_z01_waterway_stone_11.wzu
WS13 map02\map02_z01_waterway_stone_13.wzu
WS16 map02\map02_z01_waterway_stone_16.wzu
WS17 map02\map02_z01_waterway_stone_17.wzu
<tree>
m4t1 map04\map04_z04_tree01.WZU
m4t2 map04\map04_z04_tree02.WZU
m4t3 map04\map04_z04_tree03.WZU
m4t4 map04\map04_z04_tree04.WZU
m4t5 map04\map04_z04_tree05.WZU
m4t6 map04\map04_z04_tree06.WZU
tr01 common_object\tree_bits_01.WZU
tr02 common_object\tree_bits_02.WZU
tr03 common_object\tree_bits_03.WZU
tr04 common_object\tree_bits_04.WZU
tr05 common_object\tree_bits_05.WZU
trs1 common_object\tree_shadow.WZU
<flag>
tpf1 map_50top\map_50top_flag01.WZU
tpf2 map_50top\map_50top_flag02.WZU
tpf3 map_50top\map_50top_flag03.WZU
tpf4 map_50top\map_50top_flag04.WZU
tpf5 map_50top\map_50top_flag05.WZU
tpf6 map_50top\map_50top_flag06.WZU
tpf7 map_50top\map_50top_flag07.WZU
tpf8 map_50top\map_50top_flag08.WZU
bf01 map_battle01\map_battle01_flag01.WZU
bf02 map_battle01\map_battle01_flag02.WZU
bf03 map_battle01\map_battle01_flag03.WZU
bc01 map_battle01\map_battle01_castl_flag01.WZU
bc02 map_battle01\map_battle01_castl_flag02.WZU
bc03 map_battle01\map_battle01_castl_flag03.WZU
bc04 map_battle01\map_battle01_castl_flag04.WZU
fl01 map_battle01\map_batte01_z02_flag.WZU
<Field_object>
fo01 map_battle01\map_battle01_table.WZU
fo02 map_battle01\map_battle01_map_h.WZU
fo03 map_battle01\map_battle01_lamp.WZU
fo04 map_battle01\map_battle01_crystal.WZU
[2.Effect]
ne08 common_effect\effect_smoke_small.wzu
cp01 common_effect\map_battle_campfire.WZU
mlfL common_effect\Effect_lampfire_L.wzu
mlfM common_effect\Effect_lampfire_M.wzu
mlfS common_effect\Effect_lampfire_S.wzu
mlbm common_effect\Effect_lampfireB_M.wzu
mlgm common_effect\Effect_lampfireG_M.wzu
mltm common_effect\Effect_light.wzu
mlum common_effect\Effect_light01.wzu
mlwm common_effect\Effect_light03.wzu
efmt common_effect\effect_moth.wzu
me01 common_effect\BG_flower_leaf.WZU
me03 common_effect\BG_Water_Course.WZU
me04 common_effect\BG_Water_Course_thin.WZU
me05 common_effect\BG_Water_Course_short.WZU
me08 common_effect\BG_Smoke_Green.WZU
me09 common_effect\BG_Wind_Sand.WZU
etw1 common_effect\effect_tringel_water01.WZU
etw2 common_effect\effect_tringel_water02.WZU
mrdp common_effect\Effect_waterdrop.WZU
ne01 common_effect\effect_etherain_fountain001.wzu
ne06 common_effect\effect_etherain_smoke01.WZU
ne07 common_effect\effect_etherain_smoke02.WZU
to01 map02\map02_z04_torch.wzu
trdw map_tringel\Tringel_damwater01.WZU
AFta common_effect\map_Aukra_Fountain.WZU
m4wa map04\effect_weather_ash.WZU
[3.Lookpoint]
LKDM common_object\common_lookdummy.wzu
LKMO common_object\common_lookdummy_1.wzu
[4.Potal]
pT01 common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu
[5.HF_object]
[6.Mission_object]
<trigger_object>
ga06 map06\map06_z05_bronze_01.WZU
<add>
fc01 common_object\map_conflict_fence01.WZU
fc02 common_object\map_conflict_fence02.WZU
fc03 common_object\map_conflict_fence03.WZU
pT05 common_effect\effect_Potal_Main.WZU
pT06 common_effect\effect_Potal_Sub.WZU