CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
270 lines
9.8 KiB
Plaintext
270 lines
9.8 KiB
Plaintext
[VER1.0]
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[1.Map_object]
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<map_battle02_05>
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rs11 map05\map05_castle_01.WZU //원추형성
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rs12 map05\map05_castle_02.WZU //원추형성
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rs13 map05\map05_castle_03.WZU //사각형성
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rs14 map05\map05_castle_brick_01.WZU //큰벽돌
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rs15 map05\map05_castle_brick_02.WZU //작은벽돌
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VSj6 map02\map02_z04_torch.wzu
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{castle_broken}
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cb01 map05\map05_z01_castle_bk01.wzu
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cb02 map05\map05_z01_castle_bk02.wzu
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cb03 map05\map05_z01_castle_bk03.wzu
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cb04 map05\map05_z01_castle_bk04.wzu
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cb05 map05\map05_z01_castle_bk05.wzu
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cb06 map05\map05_z01_castle_bk06.wzu
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cb07 map05\map05_z01_castle_bk07.wzu
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cb08 map05\map05_z01_castle_bk08.wzu
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br01 map02\map02_z01_brick1_01.wzu
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br02 map02\map02_z01_brick1_02.wzu
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br03 map02\map02_z01_brick2_01.wzu
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br04 map02\map02_z01_brick2_02.wzu
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br05 map02\map02_z01_brick3_01.wzu
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br06 map02\map02_z01_brick3_02.wzu
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rs01 map05\map05_z04_religious_stonebroken01.wzu
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rs02 map05\map05_z04_religious_stonebroken02.wzu
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rs03 map05\map05_z04_religious_stonebroken03.wzu
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rs04 map05\map05_z04_religious_stonebroken04.wzu
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rs05 map05\map05_z04_religious_stonebroken05.wzu
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rs06 map05\map05_z04_religious_stonebroken06.wzu
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{land_opti_object}
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lo01 map05\common_map05_z01_column01.WZU
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lo02 map05\common_map05_z01_column01_a.WZU
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lo03 map05\common_map05_z01_column01_b.WZU
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lo04 map05\common_map05_z01_deck_a.WZU
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lo05 map05\common_map05_z01_deck_b.WZU
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lo06 map05\common_map05_z01_pillar01.WZU
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lo07 map05\common_map05_z01_pillar01_a.WZU
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lo08 map05\common_map05_z01_pillar02.WZU
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lo09 map05\map05_z01_archi.WZU
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lo10 map05\map05_z01_castle01.WZU
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lo11 map05\map05_z01_castle02.WZU
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lo12 map05\map05_z01_castle03.WZU
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lo13 map05\map05_z01_house_a.WZU
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lo14 map05\map05_z01_house_b.WZU
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lo15 map05\map05_z01_house_c.WZU
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lo16 map05\map05_z01_house_d.WZU
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lo17 map05\map05_z01_house_e.WZU
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lo18 map05\map05_z01_house_f.WZU
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lo19 map05\map05_z01_structuer01_a.WZU
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lo20 map05\map05_z01_structuer01_b.WZU
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lo21 map05\map05_z01_structuer02.WZU
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lo22 map05\map05_z01_structuer_broken01_a.WZU
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lo23 map05\map05_z01_structuer_broken01_b.WZU
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lo24 map05\map05_z01_structuer_broken01_c.WZU
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lo25 map05\map05_z01_structuer_broken01_d.WZU
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lo26 map05\map05_z01_structuer_broken01_e.WZU
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lo27 map05\map05_z01_structuer_broken01_f.WZU
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lo28 map05\map05_z01_structuer_broken02.WZU
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lo30 map05\common_map05_z01_pillar01_b.WZU
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lo31 map05\common_map05_z01_pillar01_c.WZU
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lo32 map05\common_map05_z01_pillar01_d.WZU
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<tomb>
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tb01 map05\map05_z04_tombstone_01.wzu
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tb02 map05\map05_z04_tombstone_02.wzu
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tb03 map05\map05_z04_tombstone_03.wzu
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tb04 map05\map05_z04_tombstone_04.wzu
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tb05 map05\map05_z04_tombstone_05.wzu
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tb06 map05\map05_z04_tombstone_06.wzu
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tb07 map05\map05_z04_tombstone_07.wzu
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tb08 map05\map05_z04_tombstone_08.wzu
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tb09 map05\map05_z04_tombstone_09.wzu
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tb10 map05\map05_z04_tombstone_10.wzu
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tw01 map05\map05_z04_tombwall01.wzu
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tw02 map05\map05_z04_tombwall02.wzu
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tw03 map05\map05_z04_tombwall03.wzu
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tbc1 map05\map05_z03_coffin.WZU
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tbc2 map05\map05_z03_coffin_crush.WZU
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<barricadas>
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bb01 map_battle01\map_battle01_barricadas01.WZU
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bb02 map_battle01\map_battle01_barricadas02.WZU
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bb03 map_battle01\map_battle01_fence.WZU
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tr06 common_object\tree_fence_01.WZU
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<rocks>
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ps01 Map01\passage_stone001.wzu
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ps02 Map01\passage_stone002.wzu
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ps03 Map01\passage_stone003.wzu
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ps04 Map01\passage_stone004.wzu
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rk21 map01\rock02_01.wzu
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rk22 map01\rock02_02.wzu
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rk23 map01\rock02_03.wzu
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STN1 map05\map05_z04_stone001.WZU
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STN2 map05\map05_z04_stone002.WZU
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STN3 map05\map05_z04_stone003.WZU
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STN4 map05\map05_z04_stone004.WZU
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<flag>
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tpf1 map_50top\map_50top_flag01.WZU
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tpf2 map_50top\map_50top_flag02.WZU
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tpf3 map_50top\map_50top_flag03.WZU
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tpf4 map_50top\map_50top_flag04.WZU
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tpf5 map_50top\map_50top_flag05.WZU
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tpf6 map_50top\map_50top_flag06.WZU
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tpf7 map_50top\map_50top_flag07.WZU
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tpf8 map_50top\map_50top_flag08.WZU
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bc01 map_battle01\map_battle01_castl_flag01.WZU
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bc02 map_battle01\map_battle01_castl_flag02.WZU
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bc03 map_battle01\map_battle01_castl_flag03.WZU
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bc04 map_battle01\map_battle01_castl_flag04.WZU
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fl01 map_battle01\map_batte01_z02_flag.WZU
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<object_acc>
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acO1 map04\map04_z04_acc_01.WZU
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acO2 map04\map04_z04_acc_02.WZU
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acO3 map04\map04_z04_acc_03.WZU
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acO4 map04\map04_z04_acc_04.WZU
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sa08 common_object\bigtank_01.WZU
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sa09 common_object\bigtank_02.WZU
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sa10 common_object\baggage_01.WZU
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sa11 common_object\baggage_02.WZU
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sa12 Map_Etherain\etherain_box_01.WZU
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sa14 Map_Etherain\etherain_basket.WZU
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sa15 Map_Etherain\etherain_boxs_01.WZU
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sa16 Map_Etherain\etherain_boxs_02.WZU
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sa17 Map_Etherain\etherain_boxs_03.WZU
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bk01 map02\map02_z01_balk1_01.wzu
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bk02 map02\map02_z01_balk1_02.wzu
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bk03 map02\map02_z01_balk1_03.wzu
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bk04 map02\map02_z01_balk2_01.wzu
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bk05 map02\map02_z01_balk2_02.wzu
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bk06 map02\map02_z01_balk2_03.wzu
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sp01 map05\map05_z04_spore_a.WZU
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sp02 map05\map05_z04_spore_b.WZU
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cw01 map02\map02_z01_cobweb_01.WZU
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cw02 map02\map02_z01_cobweb_02.WZU
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cw03 map02\map02_z01_cobweb_03.WZU
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sca1 map05\map05_z01_scaffold.WZU
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m5O1 map05\map05_z01_sandheap.WZU
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<map_battle02>
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OB01 map_battle02\map_battle02_Observation01.WZU //지붕달린초소
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OB02 map_battle02\map_battle02_Observation02.WZU //나무골조1
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OB03 map_battle02\map_battle02_Observation03.WZU //나무골조2
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OB04 map_battle02\map_battle02_Observation04.WZU //나무골조3
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OB05 map_battle02\map_battle02_Observation05.WZU //나무바닥1
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OB06 map_battle02\map_battle02_Observation06.WZU //나무바닥2
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OB07 map_battle02\map_battle02_Observation07.WZU //나무바닥3
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OB08 map_battle02\map_battle02_Observation08.WZU //나무바닥4
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OB09 map_battle02\map_battle02_Observation09.WZU //기둥아주긴것
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OB10 map_battle02\map_battle02_Observation10.WZU //기둥중간것
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OB11 map_battle02\map_battle02_Observation11.WZU //기둥작은것
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OB12 map_battle02\map_battle02_Observation12.WZU //기둥작은것
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BC01 map_battle02\map_battle02_Cdoor.WZU //성문다리
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BS01 map_battle02\map_battle02-5_SideTopography01.WZU //외각지형
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SS01 map_battle02\map_battle02-5_SideStone01.WZU //외각바위1
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SS02 map_battle02\map_battle02-5_SideStone02.WZU //외각바위2
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SS03 map_battle02\map_battle02-5_SideStone03.WZU //외각바위3
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SS04 map_battle02\map_battle02-5_SideStone04.WZU //외각바위4
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SS05 map_battle02\map_battle02-5_SideStone05.WZU //외각바위5
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SS06 map_battle02\map_battle02-5_SideStone06.WZU //외각바위6
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Bb01 map_battle02\map_battle02_bridge01.WZU //다리상판
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Bb02 map_battle02\map_battle02-5_bridge02.WZU //나무1
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Bb03 map_battle02\map_battle02-5_bridge03.WZU //나무2
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Bb04 map_battle02\map_battle02-5_bridge04.WZU //나무3
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Bb05 map_battle02\map_battle02-5_bridge05.WZU //H형골조
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Bs01 map_battle02\map_battel02-5_seal_crystal.WZU //각인룸크리스탈
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Bs02 map_battle02\map_battle02-5_seal_backob.WZU //각인룸바탕오브제
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Bs03 map_battle02\map_battle02-5_seal_column.WZU //각인룸기둥
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Bs04 map_battle02\map_battle02-5_seal_key.WZU //각인룸열쇠
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CH01 map_battle02\map_battle02-5_ChainM.WZU //체인몸체
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CC01 map_battle02\map_battle02-5_ChainC.WZU //체인
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CC02 map_battle02\map_battle02-5_ChainC01.WZU //체인1
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Bwa1 map_battle02\map_battle02_Big_wall.WZU //큰벽
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Bwa2 map_battle02\map_battle02_Big_wall01.WZU //큰벽01
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Bwa3 map_battle02\map_battle02_Big_wall02.WZU //큰벽02
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NW05 map02\map02_z01_mwall_01.WZU //기둥식화로
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<water>
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whf1 map02\Map02_z01_waterWheel_water01.WZU
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m2wf map02\map02_z02_waterflow01.WZU
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<Light>
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LTf1 common_object\common_object_fire_effectS.WZU
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LTf2 common_object\common_object_fire_effectM.WZU
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LTf3 common_object\common_object_fire_effectL.WZU
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LTf4 common_object\common_object_Light_effectS.WZU
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LTf5 common_object\common_object_Light_effectM.WZU
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LTf6 common_object\common_object_Light_effectL.WZU
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LT01 common_effect\lightway.wzu
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LT02 common_effect\light.wzu
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<torch>
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VSj3 Map05\map05_z02_torch_small01.wzu
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VSj4 Map05\map05_z02_torch_small02.wzu
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VSj5 Map05\map05_z02_torch_small03.WZU
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Lig1 map05\map05_z05_torchlight.WZU
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Cha1 map05\map05_z05_chandelier.WZU
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cft1 common_object\common_object_torch_small02.wzu
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<flag>
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bf01 map_battle01\map_battle01_flag01.WZU
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bf02 map_battle01\map_battle01_flag02.WZU
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bf03 map_battle01\map_battle01_flag03.WZU
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bf04 map06\map06_z02_flag.WZU
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cfl1 common_object\common_object_flag_02kcy.WZU
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bfl3 map_battle01\map_battle01_castl_flag03.WZU
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cmf1 common_object\common_object_map06_flag01.WZU
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cmf2 common_object\common_object_map06_flag02.WZU
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cmf3 common_object\common_object_map06_flag03.WZU
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cmf4 common_object\common_object_map06_flag04.WZU
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cmf5 common_object\common_object_map06_flag05.WZU
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<background>
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bkg2 map06\map06_z03_backgrund.WZU
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[2.Effect]
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ne08 common_effect\effect_smoke_small.wzu
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cp01 common_effect\map_battle_campfire.WZU
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mlfL common_effect\Effect_lampfire_L.wzu
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mlfM common_effect\Effect_lampfire_M.wzu
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mlfS common_effect\Effect_lampfire_S.wzu
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mlbm common_effect\Effect_lampfireB_M.wzu
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mlgm common_effect\Effect_lampfireG_M.wzu
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mlgs common_effect\Effect_lampfireG_S.WZU
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mltm common_effect\Effect_light.wzu
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mlum common_effect\Effect_light01.wzu
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mlwm common_effect\Effect_light03.wzu
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ne01 common_effect\effect_etherain_fountain001.wzu
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ne06 common_effect\effect_etherain_smoke01.WZU
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ne07 common_effect\effect_etherain_smoke02.WZU
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n002 common_effect\effect_map03_snow.wzu
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etw1 common_effect\effect_tringel_water01.WZU
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etw2 common_effect\effect_tringel_water02.WZU
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etw3 common_effect\passage_waterfall001.WZU
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etw4 common_effect\passage_waterfall002.WZU
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me04 common_effect\BG_Water_Course_thin.WZU
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me06 common_effect\BG_Water_Wave.WZU
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[3.Lookpoint]
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LKDM common_object\common_lookdummy.wzu
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LKMO common_object\common_lookdummy_1.wzu
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[4.Potal]
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pT01 common_effect\Effect_portal1.WZU
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wpnt common_object\waypoint01.wzu
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[5.HF_object]
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[6.Mission_object]
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<trigger_object>
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mb01 map_battle01\map_battle02_trigger_castlebridge01.WZU //외각성문열림
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btt2 map_battle01\map_battle01_breakablewall_trigger.WZU
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tcr1 map_battle02\map_battle02_trigger_castldoor.WZU //부서지는성문
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tcM1 map_battle02\map_battle02_trigger_crystalMain.WZU //메인크리스탈
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tcS1 map_battle02\map_battle02_trigger_crystalSide.WZU //외각크리스탈
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MCy1 map_battle02\map_battel02-5_trigger_sealCrystal.WZU //각인룸트리거
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m2ws map02\map02_z01_wallSwitch01.WZU
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m3fs Map03\map03_z2_fountainswitch.WZU
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lve1 map01\map01_z01_trigger_Lever.wzu
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blf1 Map03\map03_F03_block_effect.wzu
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<Event>
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