Files
Sun1602/GameClients/CN1602/Data/Map/Object/map_battle02_05.txt
T
git 9cb257e7ae Add GameClients drops and keep current 1602 source work.
CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
2026-08-30 23:24:31 +03:00

270 lines
9.8 KiB
Plaintext

[VER1.0]
[1.Map_object]
<map_battle02_05>
rs11 map05\map05_castle_01.WZU //원추형성
rs12 map05\map05_castle_02.WZU //원추형성
rs13 map05\map05_castle_03.WZU //사각형성
rs14 map05\map05_castle_brick_01.WZU //큰벽돌
rs15 map05\map05_castle_brick_02.WZU //작은벽돌
VSj6 map02\map02_z04_torch.wzu
{castle_broken}
cb01 map05\map05_z01_castle_bk01.wzu
cb02 map05\map05_z01_castle_bk02.wzu
cb03 map05\map05_z01_castle_bk03.wzu
cb04 map05\map05_z01_castle_bk04.wzu
cb05 map05\map05_z01_castle_bk05.wzu
cb06 map05\map05_z01_castle_bk06.wzu
cb07 map05\map05_z01_castle_bk07.wzu
cb08 map05\map05_z01_castle_bk08.wzu
br01 map02\map02_z01_brick1_01.wzu
br02 map02\map02_z01_brick1_02.wzu
br03 map02\map02_z01_brick2_01.wzu
br04 map02\map02_z01_brick2_02.wzu
br05 map02\map02_z01_brick3_01.wzu
br06 map02\map02_z01_brick3_02.wzu
rs01 map05\map05_z04_religious_stonebroken01.wzu
rs02 map05\map05_z04_religious_stonebroken02.wzu
rs03 map05\map05_z04_religious_stonebroken03.wzu
rs04 map05\map05_z04_religious_stonebroken04.wzu
rs05 map05\map05_z04_religious_stonebroken05.wzu
rs06 map05\map05_z04_religious_stonebroken06.wzu
{land_opti_object}
lo01 map05\common_map05_z01_column01.WZU
lo02 map05\common_map05_z01_column01_a.WZU
lo03 map05\common_map05_z01_column01_b.WZU
lo04 map05\common_map05_z01_deck_a.WZU
lo05 map05\common_map05_z01_deck_b.WZU
lo06 map05\common_map05_z01_pillar01.WZU
lo07 map05\common_map05_z01_pillar01_a.WZU
lo08 map05\common_map05_z01_pillar02.WZU
lo09 map05\map05_z01_archi.WZU
lo10 map05\map05_z01_castle01.WZU
lo11 map05\map05_z01_castle02.WZU
lo12 map05\map05_z01_castle03.WZU
lo13 map05\map05_z01_house_a.WZU
lo14 map05\map05_z01_house_b.WZU
lo15 map05\map05_z01_house_c.WZU
lo16 map05\map05_z01_house_d.WZU
lo17 map05\map05_z01_house_e.WZU
lo18 map05\map05_z01_house_f.WZU
lo19 map05\map05_z01_structuer01_a.WZU
lo20 map05\map05_z01_structuer01_b.WZU
lo21 map05\map05_z01_structuer02.WZU
lo22 map05\map05_z01_structuer_broken01_a.WZU
lo23 map05\map05_z01_structuer_broken01_b.WZU
lo24 map05\map05_z01_structuer_broken01_c.WZU
lo25 map05\map05_z01_structuer_broken01_d.WZU
lo26 map05\map05_z01_structuer_broken01_e.WZU
lo27 map05\map05_z01_structuer_broken01_f.WZU
lo28 map05\map05_z01_structuer_broken02.WZU
lo30 map05\common_map05_z01_pillar01_b.WZU
lo31 map05\common_map05_z01_pillar01_c.WZU
lo32 map05\common_map05_z01_pillar01_d.WZU
<tomb>
tb01 map05\map05_z04_tombstone_01.wzu
tb02 map05\map05_z04_tombstone_02.wzu
tb03 map05\map05_z04_tombstone_03.wzu
tb04 map05\map05_z04_tombstone_04.wzu
tb05 map05\map05_z04_tombstone_05.wzu
tb06 map05\map05_z04_tombstone_06.wzu
tb07 map05\map05_z04_tombstone_07.wzu
tb08 map05\map05_z04_tombstone_08.wzu
tb09 map05\map05_z04_tombstone_09.wzu
tb10 map05\map05_z04_tombstone_10.wzu
tw01 map05\map05_z04_tombwall01.wzu
tw02 map05\map05_z04_tombwall02.wzu
tw03 map05\map05_z04_tombwall03.wzu
tbc1 map05\map05_z03_coffin.WZU
tbc2 map05\map05_z03_coffin_crush.WZU
<barricadas>
bb01 map_battle01\map_battle01_barricadas01.WZU
bb02 map_battle01\map_battle01_barricadas02.WZU
bb03 map_battle01\map_battle01_fence.WZU
tr06 common_object\tree_fence_01.WZU
<rocks>
ps01 Map01\passage_stone001.wzu
ps02 Map01\passage_stone002.wzu
ps03 Map01\passage_stone003.wzu
ps04 Map01\passage_stone004.wzu
rk21 map01\rock02_01.wzu
rk22 map01\rock02_02.wzu
rk23 map01\rock02_03.wzu
STN1 map05\map05_z04_stone001.WZU
STN2 map05\map05_z04_stone002.WZU
STN3 map05\map05_z04_stone003.WZU
STN4 map05\map05_z04_stone004.WZU
<flag>
tpf1 map_50top\map_50top_flag01.WZU
tpf2 map_50top\map_50top_flag02.WZU
tpf3 map_50top\map_50top_flag03.WZU
tpf4 map_50top\map_50top_flag04.WZU
tpf5 map_50top\map_50top_flag05.WZU
tpf6 map_50top\map_50top_flag06.WZU
tpf7 map_50top\map_50top_flag07.WZU
tpf8 map_50top\map_50top_flag08.WZU
bc01 map_battle01\map_battle01_castl_flag01.WZU
bc02 map_battle01\map_battle01_castl_flag02.WZU
bc03 map_battle01\map_battle01_castl_flag03.WZU
bc04 map_battle01\map_battle01_castl_flag04.WZU
fl01 map_battle01\map_batte01_z02_flag.WZU
<object_acc>
acO1 map04\map04_z04_acc_01.WZU
acO2 map04\map04_z04_acc_02.WZU
acO3 map04\map04_z04_acc_03.WZU
acO4 map04\map04_z04_acc_04.WZU
sa08 common_object\bigtank_01.WZU
sa09 common_object\bigtank_02.WZU
sa10 common_object\baggage_01.WZU
sa11 common_object\baggage_02.WZU
sa12 Map_Etherain\etherain_box_01.WZU
sa14 Map_Etherain\etherain_basket.WZU
sa15 Map_Etherain\etherain_boxs_01.WZU
sa16 Map_Etherain\etherain_boxs_02.WZU
sa17 Map_Etherain\etherain_boxs_03.WZU
bk01 map02\map02_z01_balk1_01.wzu
bk02 map02\map02_z01_balk1_02.wzu
bk03 map02\map02_z01_balk1_03.wzu
bk04 map02\map02_z01_balk2_01.wzu
bk05 map02\map02_z01_balk2_02.wzu
bk06 map02\map02_z01_balk2_03.wzu
sp01 map05\map05_z04_spore_a.WZU
sp02 map05\map05_z04_spore_b.WZU
cw01 map02\map02_z01_cobweb_01.WZU
cw02 map02\map02_z01_cobweb_02.WZU
cw03 map02\map02_z01_cobweb_03.WZU
sca1 map05\map05_z01_scaffold.WZU
m5O1 map05\map05_z01_sandheap.WZU
<map_battle02>
OB01 map_battle02\map_battle02_Observation01.WZU //지붕달린초소
OB02 map_battle02\map_battle02_Observation02.WZU //나무골조1
OB03 map_battle02\map_battle02_Observation03.WZU //나무골조2
OB04 map_battle02\map_battle02_Observation04.WZU //나무골조3
OB05 map_battle02\map_battle02_Observation05.WZU //나무바닥1
OB06 map_battle02\map_battle02_Observation06.WZU //나무바닥2
OB07 map_battle02\map_battle02_Observation07.WZU //나무바닥3
OB08 map_battle02\map_battle02_Observation08.WZU //나무바닥4
OB09 map_battle02\map_battle02_Observation09.WZU //기둥아주긴것
OB10 map_battle02\map_battle02_Observation10.WZU //기둥중간것
OB11 map_battle02\map_battle02_Observation11.WZU //기둥작은것
OB12 map_battle02\map_battle02_Observation12.WZU //기둥작은것
BC01 map_battle02\map_battle02_Cdoor.WZU //성문다리
BS01 map_battle02\map_battle02-5_SideTopography01.WZU //외각지형
SS01 map_battle02\map_battle02-5_SideStone01.WZU //외각바위1
SS02 map_battle02\map_battle02-5_SideStone02.WZU //외각바위2
SS03 map_battle02\map_battle02-5_SideStone03.WZU //외각바위3
SS04 map_battle02\map_battle02-5_SideStone04.WZU //외각바위4
SS05 map_battle02\map_battle02-5_SideStone05.WZU //외각바위5
SS06 map_battle02\map_battle02-5_SideStone06.WZU //외각바위6
Bb01 map_battle02\map_battle02_bridge01.WZU //다리상판
Bb02 map_battle02\map_battle02-5_bridge02.WZU //나무1
Bb03 map_battle02\map_battle02-5_bridge03.WZU //나무2
Bb04 map_battle02\map_battle02-5_bridge04.WZU //나무3
Bb05 map_battle02\map_battle02-5_bridge05.WZU //H형골조
Bs01 map_battle02\map_battel02-5_seal_crystal.WZU //각인룸크리스탈
Bs02 map_battle02\map_battle02-5_seal_backob.WZU //각인룸바탕오브제
Bs03 map_battle02\map_battle02-5_seal_column.WZU //각인룸기둥
Bs04 map_battle02\map_battle02-5_seal_key.WZU //각인룸열쇠
CH01 map_battle02\map_battle02-5_ChainM.WZU //체인몸체
CC01 map_battle02\map_battle02-5_ChainC.WZU //체인
CC02 map_battle02\map_battle02-5_ChainC01.WZU //체인1
Bwa1 map_battle02\map_battle02_Big_wall.WZU //큰벽
Bwa2 map_battle02\map_battle02_Big_wall01.WZU //큰벽01
Bwa3 map_battle02\map_battle02_Big_wall02.WZU //큰벽02
NW05 map02\map02_z01_mwall_01.WZU //기둥식화로
<water>
whf1 map02\Map02_z01_waterWheel_water01.WZU
m2wf map02\map02_z02_waterflow01.WZU
<Light>
LTf1 common_object\common_object_fire_effectS.WZU
LTf2 common_object\common_object_fire_effectM.WZU
LTf3 common_object\common_object_fire_effectL.WZU
LTf4 common_object\common_object_Light_effectS.WZU
LTf5 common_object\common_object_Light_effectM.WZU
LTf6 common_object\common_object_Light_effectL.WZU
LT01 common_effect\lightway.wzu
LT02 common_effect\light.wzu
<torch>
VSj3 Map05\map05_z02_torch_small01.wzu
VSj4 Map05\map05_z02_torch_small02.wzu
VSj5 Map05\map05_z02_torch_small03.WZU
Lig1 map05\map05_z05_torchlight.WZU
Cha1 map05\map05_z05_chandelier.WZU
cft1 common_object\common_object_torch_small02.wzu
<flag>
bf01 map_battle01\map_battle01_flag01.WZU
bf02 map_battle01\map_battle01_flag02.WZU
bf03 map_battle01\map_battle01_flag03.WZU
bf04 map06\map06_z02_flag.WZU
cfl1 common_object\common_object_flag_02kcy.WZU
bfl3 map_battle01\map_battle01_castl_flag03.WZU
cmf1 common_object\common_object_map06_flag01.WZU
cmf2 common_object\common_object_map06_flag02.WZU
cmf3 common_object\common_object_map06_flag03.WZU
cmf4 common_object\common_object_map06_flag04.WZU
cmf5 common_object\common_object_map06_flag05.WZU
<background>
bkg2 map06\map06_z03_backgrund.WZU
[2.Effect]
ne08 common_effect\effect_smoke_small.wzu
cp01 common_effect\map_battle_campfire.WZU
mlfL common_effect\Effect_lampfire_L.wzu
mlfM common_effect\Effect_lampfire_M.wzu
mlfS common_effect\Effect_lampfire_S.wzu
mlbm common_effect\Effect_lampfireB_M.wzu
mlgm common_effect\Effect_lampfireG_M.wzu
mlgs common_effect\Effect_lampfireG_S.WZU
mltm common_effect\Effect_light.wzu
mlum common_effect\Effect_light01.wzu
mlwm common_effect\Effect_light03.wzu
ne01 common_effect\effect_etherain_fountain001.wzu
ne06 common_effect\effect_etherain_smoke01.WZU
ne07 common_effect\effect_etherain_smoke02.WZU
n002 common_effect\effect_map03_snow.wzu
etw1 common_effect\effect_tringel_water01.WZU
etw2 common_effect\effect_tringel_water02.WZU
etw3 common_effect\passage_waterfall001.WZU
etw4 common_effect\passage_waterfall002.WZU
me04 common_effect\BG_Water_Course_thin.WZU
me06 common_effect\BG_Water_Wave.WZU
[3.Lookpoint]
LKDM common_object\common_lookdummy.wzu
LKMO common_object\common_lookdummy_1.wzu
[4.Potal]
pT01 common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu
[5.HF_object]
[6.Mission_object]
<trigger_object>
mb01 map_battle01\map_battle02_trigger_castlebridge01.WZU //외각성문열림
btt2 map_battle01\map_battle01_breakablewall_trigger.WZU
tcr1 map_battle02\map_battle02_trigger_castldoor.WZU //부서지는성문
tcM1 map_battle02\map_battle02_trigger_crystalMain.WZU //메인크리스탈
tcS1 map_battle02\map_battle02_trigger_crystalSide.WZU //외각크리스탈
MCy1 map_battle02\map_battel02-5_trigger_sealCrystal.WZU //각인룸트리거
m2ws map02\map02_z01_wallSwitch01.WZU
m3fs Map03\map03_z2_fountainswitch.WZU
lve1 map01\map01_z01_trigger_Lever.wzu
blf1 Map03\map03_F03_block_effect.wzu
<Event>