Files
Sun1602/GameClients/KR/Data/Map/Object/Map04_z02.txt
T
git 9cb257e7ae Add GameClients drops and keep current 1602 source work.
CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
2026-08-30 23:24:31 +03:00

143 lines
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[VER1.0]
[1.Map_object]
<object_opt>
m4r1 map04\map04_02_rock01.WZU
m4r2 map04\map04_02_rock02.WZU
m4r3 map04\map04_02_rock03.WZU
m4r4 map04\map04_02_rock04.WZU
m4r5 map04\map04_02_rock05.WZU
m4g1 map04\map04_02_gate01.WZU
m4g2 map04\map04_02_gate02.WZU
m4d1 map04\map04_02_deco01.WZU
m4d2 map04\map04_02_deco02.WZU
m4d3 map04\map04_02_deco03.WZU
m4d4 map04\map04_02_deco04.WZU
m4d5 map04\map04_02_deco05.WZU
m4d6 map04\map04_02_deco06.WZU
m4d7 map04\map04_02_deco07.WZU
m4d8 map04\map04_02_deco08.WZU
m4d9 map04\map04_02_deco09.WZU
m4dc map04\map04_02_deco10.WZU
m4dd map04\map04_02_deco11.WZU
m4de map04\map04_02_deco12.WZU
m4b1 map04\map04_02_bridge01.WZU
m4b2 map04\map04_02_bridge02.WZU
m4b3 map04\map04_02_bridge03.WZU
m4b4 map04\map04_02_bridge04.WZU
m4b5 map04\map04_02_bridge05.WZU
m4b6 map04\map04_02_bridge06.WZU
<domination>
air1 map_battle02\map_battle02_airship01.WZU //¹è¸ð¾çÀ»Çѱⱸ
bpnt common_object\battle_potal_01.wzu
[2.Effect]
m4wa map04\effect_weather_ash.WZU
<Volcano>
Nlv1 map04\effect_actionlava01_S.WZU
Nlv2 map04\effect_actionlava01_M.WZU
Nlv3 map04\effect_actionlava01_L.WZU
<Smoke>
Smk1 map04\effect_smokeA01.WZU
Smk2 map04\effect_smokeB01.WZU
Smk3 map04\effect_smokeB02.WZU
Smk4 map04\effect_smokeB03.WZU
Smk5 map04\effect_smokeC01.WZU
Smk6 map04\effect_smokeC02.WZU
[3.Lookpoint]
LKDM common_object\common_lookdummy.wzu
LKMO common_object\common_lookdummy_1.wzu
[4.Potal]
pT01 common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu
pT05 common_effect\effect_Potal_Main.WZU
pT06 common_effect\effect_Potal_Sub.WZU
[5.HF_object]
[6.Mission_object]
<main_trigger>
m4sd map04\map04_z02_stonedoor.WZU
m4rb map04\Map04_z02_rotatebridge01.WZU
m4ta map04\map04_z02_TRlava.WZU
m4s1 map04\map04_z02_soarbridge01.WZU
m4s2 map04\map04_z02_soarbridge02.WZU
m4s3 map04\map04_z02_soarbridge03.WZU
m4md map04\map04_z02_door1.WZU
m4sk map04\map04_shakebrige01.WZU
m4lg map04\map04_z02_lava_gate.WZU
m4ts map04\map04_z02_torch_switch.WZU
<add_tirigger_070129>
lo02 map02\map02_z01_blockcage_A.WZU
mT01 map04\map04_z02_DrakeofFlame01.WZU
mT02 map04\map04_z02_Trigger_CrystalBall.WZU
mT03 map04\map04_z02_Trigger_CrystalBall_effect.WZU
mT04 map04\map04_z02_horn_switch01.WZU
mT05 map04\map04_trigger_statue2.WZU
mT06 map04\map04_trigger_Flame_breath.WZU
mT07 map04\Map04_z02_trigger_elementalStatue.WZU
mT08 map04\Map04_02_Trigger_StoneWall.WZU
mT09 map04\map04_03_trigger_Pintrap01.WZU
mT10 map04\map04_shakebrige01.WZU
mT11 map02\map02_trigger_pole01_Beam_blue.WZU
mT12 map02\map02_trigger_pole01_Beam_red.WZU
mT13 map04\map04_trigger_FallingStone.WZU
Nger NPC_Object\Gertrude.WZU
<add_trigger_070222_M>
tpe1 map_50top\map_50top_dragonhead.WZU
Tg14 Map02\map02_trigger_pole01_fire.WZU
Tg15 Map02\map02_trigger_pole01_Beam.WZU
Tg16 map02\map02_trigger_pole01_chain1.WZU
mlfS common_effect\Effect_lampfire_S.wzu
Tg12 Map02\map02_trigger_dragontomb01_effect.WZU
tk02 map01\map01_trigger_magiczone.WZU
mlfM common_effect\Effect_lampfire_M.wzu
m4cl map04\map04_z01_claw_break.WZU
di03 common_effect\BG_ice_down3.WZU
Nsta NPC_Object\Mission_Staff.WZU
ptcr map03\map03_z04_potalgen_crystal.wzu
tpfb map_50top\map_50top_firebowl.WZU
tpe8 map_50top\map_50top_dragonhead01.WZU
hcs3 map04\map04_z04_handcuff_set_03.WZU
cf0y common_effect\effect_campfire_yellow.WZU
Tg02 map02\map02_trigger_Block.WZU
TE23 map02\map02_trigger_Light_green.WZU
TE24 map02\map02_trigger_Light_red.WZU
M402 map04\map04_z01_switch01.WZU
CB02 map02\map02_z01_cobweb_02.wzu
<add_trigger_070827_S2>
Lsgy NPC_Object\L_snow_gatekeeper.WZU