CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
237 lines
8.3 KiB
Plaintext
237 lines
8.3 KiB
Plaintext
[VER1.0]
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[1.Map_object]
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<nature>
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ps01 Map01\passage_stone001.wzu
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ps02 Map01\passage_stone002.wzu
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ps03 Map01\passage_stone003.wzu
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ps04 Map01\passage_stone004.wzu
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rk21 map01\rock02_01.wzu
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rk22 map01\rock02_02.wzu
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rk23 map01\rock02_03.wzu
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sr01 map01\map01_small_rocks01.wzu
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sr02 map01\map01_small_rocks02.wzu
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hmtr Map01\Map01_z04_humantree.WZU
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5T30 map205\map205_tent08.WZU //텐트부속i
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st57 Map_Etherain\etherain_firewood01.WZU //장작더미A
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st58 Map_Etherain\etherain_firewood02.WZU //장작더미B
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MBT5 map201\map201_boat02_01_ani.WZU //보트ani01
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MBT6 map201\map201_boat02_02_ani.WZU //보트ani02
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al03 map_Airvessels\map_Airvessels_low01.WZU //비공정순간이동장치
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al04 map_Airvessels\map_Airvessels_low02.WZU //비공정순간이동장치1
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al05 map_spa\map201_spa_boat02_02_Low01.WZU //비공정순간이동장치2
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al06 map_spa\map201_spa_boat02_02_Low02.WZU //비공정순간이동장치3
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al07 map_spa\map201_spa_boat02_02_Low03.WZU //비공정순간이동장치4
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cobn common_object\common_object_Barricade_new.WZU //바리케이트2
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<village>
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sa03 common_object\chair_01.WZU
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sa04 common_object\table_01.WZU
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sa05 common_object\chair_02.WZU
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sa06 common_object\chair_03.WZU
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sa07 common_object\table_02.WZU
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sa08 common_object\bigtank_01.WZU
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sa09 common_object\bigtank_02.WZU
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sa10 common_object\baggage_01.WZU
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sa11 common_object\baggage_02.WZU
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sa14 Map_Etherain\etherain_basket.WZU
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sa12 Map_Etherain\etherain_box_01.WZU
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sa15 Map_Etherain\etherain_boxs_01.WZU
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sa16 Map_Etherain\etherain_boxs_02.WZU
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sa17 Map_Etherain\etherain_boxs_03.WZU
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sa19 Map_Etherain\etherain_fishbox_01.WZU
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sa20 Map_Etherain\etherain_fishbox_02.WZU
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sa21 Map_Etherain\etherain_fishbox_03.WZU
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sa22 Map_Etherain\etherain_fishbox_04.WZU
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sa23 Map_Etherain\etherain_fishbox_05.WZU
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sa24 Map_Etherain\etherain_fishbox_06.WZU
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sa49 Map_Etherain\etherain_kitchenboard.WZU
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sa50 Map_Etherain\etherain_kitchenboard.WZU
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gp01 common_object\common_grilled_pig01.WZU
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twb1 map_tringel\tringel_furniture_wbarrel01.WZU
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twb2 map_tringel\tringel_furniture_wbarrel02.WZU
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twt1 map_tringel\tringel_furniture_wtable01.WZU
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twt2 map_tringel\tringel_furniture_wtable02.WZU
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st60 common_store\chest.WZU
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st61 common_store\spear_stand.WZU
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bor1 common_object\board_01.WZU
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sh01 common_object\sandheap.WZU
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{tent}
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te01 Map_Etherain\etherain_tent_01.WZU
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te02 Map_Etherain\etherain_tent_02.WZU
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te03 Map_Etherain\etherain_tent_03.WZU
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te04 Map_Etherain\etherain_tent_04.WZU
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te05 Map_Etherain\etherain_tent_05.WZU
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te06 Map_Etherain\etherain_tent_06.WZU
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<Props>
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ca11 common_object\map02_z01_lamp_cart_01.WZU
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ca12 common_object\map02_z01_lamp_leather_01.WZU
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ca13 common_object\map02_z01_lamp_leather_02.WZU
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hip1 Map_Etherain\Etherain_hillprops_a.WZU
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hip2 Map_Etherain\Etherain_hillprops_b.WZU
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hip3 Map_Etherain\Etherain_hillprops_c.WZU
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hip4 Map_Etherain\Etherain_hillprops_d.WZU
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hip5 Map_Etherain\Etherain_hillprops_e.WZU
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hip6 Map_Etherain\Etherain_hillprops_f.WZU
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hip7 Map_Etherain\Etherain_hillprops_g.WZU
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tr01 common_object\tree_bits_01.WZU
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tr02 common_object\tree_bits_02.WZU
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tr03 common_object\tree_bits_03.WZU
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tr04 common_object\tree_bits_04.WZU
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tr05 common_object\tree_bits_05.WZU
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tr06 common_object\tree_fence_01.WZU
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tr07 Map01\map01_z04_balk2_01.WZU
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tr08 Map01\map01_z04_balk2_02.WZU
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tr09 Map01\map01_z04_balk2_03.WZU
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<lake>
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g001 common_object\Map01_z04_fond_03.WZU
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g002 common_object\Map01_z04_fond_04.WZU
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g003 common_object\Map01_z04_fond_05.WZU
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g004 common_object\Map01_z04_fond_06.WZU
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g005 common_object\Map01_z04_fond_07.WZU
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g006 common_object\Map01_z04_fond_08.WZU
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g007 common_object\Map01_z04_fond_09.WZU
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g008 common_object\Map01_z04_fond_10.WZU
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g009 common_object\Map01_z04_fond_11.WZU
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<animal>
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eg01 common_object\animal_eagle_fly01.WZU
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eg02 common_object\animal_eagle_fly02.WZU
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eg03 common_object\animal_eagle_fly03.WZU
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gul1 common_object\animal_Gull_1.WZU
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gul2 common_object\animal_Gull_2.WZU
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gul3 common_object\animal_Gull_3.WZU
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fs01 common_object\animal_fish_01.WZU
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fs02 common_object\animal_fish_02.WZU
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bly1 common_object\animal_butterfly_01.WZU
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du01 common_object\animal_duck_baby.WZU
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du02 common_object\animal_duck_Swim.WZU
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<sea>
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s001 Map01\map01_z04_sea.WZU
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g010 common_object\Map01_z04_sea_01_01.WZU
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g011 common_object\Map01_z04_sea_01_02.WZU
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g012 common_object\Map01_z04_sea_01_03.WZU
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g013 common_object\Map01_z04_sea_01_04.WZU
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g014 common_object\Map01_z04_sea_01_05.WZU
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g015 common_object\Map01_z04_sea_01_08.WZU
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se21 Map01\Map01_z04_sea_02_01.WZU
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se22 Map01\Map01_z04_sea_02_02.WZU
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se23 Map01\Map01_z04_sea_02_03.WZU
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se24 Map01\Map01_z04_sea_02_04.WZU
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se25 Map01\Map01_z04_sea_02_05.WZU
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se31 Map01\Map01_z04_sea_03_01.WZU
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se32 Map01\Map01_z04_sea_03_02.WZU
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se41 Map01\Map01_z04_sea_04.WZU
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se51 Map01\Map01_z04_sea_05_01.WZU
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se52 Map01\Map01_z04_sea_05_02.WZU
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se53 Map01\Map01_z04_sea_05_03.WZU
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se54 Map01\Map01_z04_sea_05_04.WZU
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sa01 Map01\Map01_z04_sand_grit_01.WZU
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sa02 Map01\Map01_z04_sand_grit_02.WZU
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sa31 Map01\Map01_z04_sand_grit_03_01.WZU
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sa41 Map01\Map01_z04_sand_grit_04_01.WZU
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sa42 Map01\Map01_z04_sand_grit_04_02.WZU
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sa43 Map01\Map01_z04_sand_grit_04_03.WZU
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sa51 Map01\Map01_z04_sand_grit_05_01.WZU
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sa52 Map01\Map01_z04_sand_grit_05_02.WZU
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sa53 Map01\Map01_z04_sand_grit_05_03.WZU
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sk01 map01\map01_z04_seaskewer01.WZU
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sk02 map01\map01_z04_seaskewer02.WZU
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sn01 map01\map01_z04_seanet01.WZU
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sn02 map01\map01_z04_seanet02.WZU
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sf01 map01\map01_z04_seafence01.WZU
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sf02 map01\map01_z04_seafence02.WZU
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ca14 map01\map01_z04_seahumble_axe_01.WZU
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ca15 map01\map01_z04_seahumble_bow_01.WZU
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fs03 common_object\Map01_z04_fishing_01.WZU
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fs04 common_object\Map01_z04_fishing_02.WZU
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fs05 common_object\Map01_z04_fishing_03.WZU
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fs06 common_object\Map01_z04_fishing_04.WZU
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fs07 common_object\Map01_z04_fishing_05.WZU
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fs08 common_object\Map01_z04_fishing_06.WZU
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fs09 common_object\Map01_z04_fishing_07.WZU
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fs10 common_object\Map01_z04_fishing_08.WZU
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<pillar>
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pi02 map01\map01_z01_pillar02.wzu
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pi03 map01\map01_z01_pillar03.wzu
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pi04 map01\map01_z01_pillar04.wzu
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tt01 map01\map01_z04_totem01.WZU
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<house>
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m1in Map01\Map_passage_inn.WZU
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m1ah Map01\Map_passage_alchemyhouse.WZU
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m1c1 Map01\Map01_z04_camp01.WZU
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m1c2 Map01\Map01_z04_camp02.WZU
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m1fg Map01\Map01_z04_flag01.WZU
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m1wt Map01\Map01_z04_woodtower01.WZU
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m1w2 Map01\Map01_z04_woodtower02.WZU
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m1w3 Map01\Map01_z04_woodtower03.WZU
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m1sh Map01\map01_z04_seahumble01.WZU
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m1s2 Map01\map01_z04_seahumble02.WZU
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m1s3 Map01\map01_z04_seahumble03.WZU
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m1s4 Map01\map01_z04_seahumble04.WZU
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m1s5 Map01\map01_z04_seahumble05.WZU
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m1s6 Map01\map01_z04_seahumble06.WZU
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tb16 map_tringel\Tringel_guardpost.WZU
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m1s7 Map01\Map01_z04_camp01_Blue.WZU //블루팀건물1
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m1s8 Map01\Map01_z04_camp02_Blue.WZU //블루팀건물2
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m1s9 Map01\Map01_z04_woodtower02_blue.WZU //블루팀건물3
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[2.Effect]
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trdw map_tringel\Tringel_damwater01.WZU
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n1wl map01\Effect_weather_leaf.WZU
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pwf1 common_effect\passage_waterfall001.WZU
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pwf2 common_effect\passage_waterfall002.WZU
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etw1 common_effect\effect_tringel_water01.WZU
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ne06 common_effect\effect_etherain_smoke01.WZU
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ne07 common_effect\effect_etherain_smoke02.WZU
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ne08 common_effect\effect_smoke_small.wzu
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ca01 common_effect\map_battle_campfire.WZU
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ca02 common_effect\map_battle_campfire-1.WZU
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LT01 common_effect\lightway.wzu
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LT02 common_effect\light.wzu
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mlfL common_effect\Effect_lampfire_L.wzu
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mlfM common_effect\Effect_lampfire_M.wzu
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mlfS common_effect\Effect_lampfire_S.wzu
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[3.Lookpoint]
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LKDM common_object\common_lookdummy.wzu
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LKMO common_object\common_lookdummy_1.wzu
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[4.Potal]
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pT01 common_effect\Effect_portal1.WZU
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wpnt common_object\waypoint01.wzu
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pT05 common_effect\effect_Potal_Main.WZU
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pT06 common_effect\effect_Potal_Sub.WZU
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wpnu common_object\10VS10BATTLE_trigger_Point01.WZU //전장맵점령포인트
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wpru common_object\10VS10BATTLE_trigger_Point02.WZU //전장맵점령포인트
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wpbu common_object\10VS10BATTLE_trigger_Point03.WZU //전장맵점령포인트
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[5.HF_object]
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<post>
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P000 common_object\post_beast_pole01.wzu
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P010 common_object\post_beast_plane01.wzu
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P011 common_object\post_beast_plane02.wzu
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P012 common_object\post_beast_plane03.wzu
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P013 common_object\post_beast_plane04.wzu
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[6.Mission_object]
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trB1 map01\battle10vs10_Blue_flag.WZU //청색진영
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trR1 map01\battle10vs10_RED_flag.WZU //홍색진영
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trF1 map01\battle10vs10_trigger_flag_01.WZU //회색깃발
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trF2 map01\battle10vs10_trigger_flag_02.WZU //빨강깃발
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trF3 map01\battle10vs10_trigger_flag_03.WZU //파랑깃발
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trF4 map01\battle10vs10_trigger_flag_04.WZU //파랑회색깃발
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trF5 map01\battle10vs10_trigger_flag_05.WZU //빨강회색깃발
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blf9 Map03\map03_F03_block_effect.wzu //방어막
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trsb common_effect\20vs20_Trigger_StartLine_Blue.WZU //블루팀보호막
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trsr common_effect\20vs20_Trigger_StartLine_Red.WZU //레드팀보호막 |