CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
129 lines
5.2 KiB
Plaintext
129 lines
5.2 KiB
Plaintext
[VER1.0]
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[1.Map_object]
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<xmasTree>
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xmt1 map_tringel\xmastree01.wzu //크리스마스트리
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xms1 common_object\common_object_giftbos01.wzu //선물상자1
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xms2 common_object\common_object_giftbos02.wzu //선물상자2
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xms3 common_object\common_object_giftbos03.wzu //선물상자3
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xms4 common_object\common_object_giftbos04.wzu //선물상자4
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xms5 common_object\common_object_giftbos05.wzu //선물상자5
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xms6 common_object\common_object_giftbos06.wzu //선물상자6
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xms7 common_object\common_object_giftbos07.wzu //선물상자7
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<beach_spa_object>
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sF01 common_object\common_object_Beach_flowers01.WZU //장식용꽃1
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sF02 common_object\common_object_Beach_flowers02.WZU //장식용꽃2
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sF20 common_object\common_object_Beach_flowers03.WZU //장식용꽃3
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sF21 common_object\common_object_Beach_flowers04.WZU //장식용꽃4
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sF22 common_object\common_object_Beach_flowers05.WZU //장식용꽃5
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sF03 common_object\common_object_speaker01.WZU //천장에붙히는큰스피커1
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sF04 common_object\common_object_speaker02.WZU //바닥배치용스피커
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sF05 common_object\common_object_speaker03.WZU //스피커1
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sF06 common_object\common_object_speaker04.WZU //스피커2
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sF07 common_object\common_object_Stage_Billbords.WZU //비치스테이지광고판
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sF08 common_object\common_object_Stage_Lighting01.WZU //무대라이트셋트1
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sF09 common_object\common_object_Stage_Lighting02.WZU //무대라이트셋트2
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sF10 common_object\common_object_Stage_Lighting03.WZU //무대라이트셋트3
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sF11 common_object\common_object_Stage_Lighting04.WZU //무대라이트1
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sF12 common_object\common_object_Stage_Lighting05.WZU //무대라이트2
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sF13 common_object\common_object_Stage_Lighting06.WZU //무대라이트3
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sF14 common_object\common_object_Stage_Lighting07.WZU //무대라이트4
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sF15 common_object\common_object_Stage_Lighting08.WZU //무대라이트5
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sF16 common_object\common_object_Stage_Lighting08_Suports01.WZU //무대라이트기둥
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sF17 common_object\common_object_Stage_Lighting08_Suports02.WZU //무대라이트기둥1
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cbu1 common_object\map_spa_Beach_Umbrella.WZU //비치파라솔
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sF18 common_object\map_spa_Beach_Blocking_Rod.WZU //입구차단봉
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sF19 common_object\map_spa_Beach_Blocking_Rod01.WZU //입구차단봉1
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sF23 common_object\common_object_Beach_Desk.WZU //상점테이블
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sF24 common_object\map_spa_StreetLight.WZU //건물등
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sF25 map_spa\map_spa_samba_shedow01.WZU //비치파라솔그림자1
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sF26 map_spa\map_spa_samba_shedow02.WZU //비치파라솔그림자2
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sF27 map_spa\map_spa_samba_shedow03.WZU //비치파라솔그림자3
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sF28 map_spa\map_spa_samba_shedow04.WZU //비치파라솔그림자4
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sF29 map_spa\map_spa_samba_shedow05.WZU //vip무대그림자1
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sF30 map_spa\map_spa_samba_shedow06.WZU //로비앞그림자
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sF31 map_spa\map_spa_samba_shedow07.WZU //무대라이트1
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<common_object>
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msp5 map_spa\Map_spa_Guidance_desk.WZU //안내데스크
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tcl2 map_tringel\tringel_furniture_clothf02.WZU //사물함2
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bok6 common_object\common_object_Book_F.WZU //책1
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Doc3 common_object\common_object_Document_C.WZU //문서1
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EP10 map201\map201_pot_03.WZU //항아리3
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EP23 map201\map201_bundle_03.WZU //봇짐3
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EP24 map201\map201_bundle_04.WZU //자루1
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EP26 map201\map201_bundle_06.WZU //자루3
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EP64 common_object\map201_natural_ob_02_c.WZU //나무묶음B
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<background>
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bag1 map_spa\map201_spa_winter_background03_h.WZU //배경이미지1
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<sea>
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sa31 Map01\Map01_z04_sand_grit_03_01.WZU
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sa41 Map01\Map01_z04_sand_grit_04_01.WZU
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MBT5 map201\map201_boat02_01_ani.WZU //보트ani01
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MBT6 map201\map201_boat02_02_ani.WZU //보트ani02
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al03 map_Airvessels\map_Airvessels_low01.WZU //비공정순간이동장치
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al04 map_Airvessels\map_Airvessels_low02.WZU //비공정순간이동장치1
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al05 map_spa\map201_spa_boat02_02_Low01.WZU //비공정순간이동장치2
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al06 map_spa\map201_spa_boat02_02_Low02.WZU //비공정순간이동장치3
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al07 map_spa\map201_spa_boat02_02_Low03.WZU //비공정순간이동장치4
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<fish>
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fs01 common_object\animal_fish_01.WZU
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fs02 common_object\animal_fish_02.WZU
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[2.Effect]
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ne08 common_effect\effect_smoke_small.wzu
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cp01 common_effect\map_battle_campfire.WZU
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mlfL common_effect\Effect_lampfire_L.wzu
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mlfM common_effect\Effect_lampfire_M.wzu
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mlfS common_effect\Effect_lampfire_S.wzu
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mlbm common_effect\Effect_lampfireB_M.wzu
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mlgm common_effect\Effect_lampfireG_M.wzu
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mltm common_effect\Effect_light.wzu
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mlum common_effect\Effect_light01.wzu
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mlwm common_effect\Effect_light03.wzu
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efmt common_effect\effect_moth.wzu
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me01 common_effect\BG_flower_leaf.WZU
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me02 common_effect\BG_cave_shine.wzu
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me03 common_effect\BG_Water_Course.WZU
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me04 common_effect\BG_Water_Course_thin.WZU
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me05 common_effect\BG_Water_Course_short.WZU
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me06 common_effect\BG_Water_Wave.WZU
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me07 common_effect\BG_Water_Wave2.WZU
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me08 common_effect\BG_Smoke_Green.WZU
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me09 common_effect\BG_Wind_Sand.WZU
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me10 common_effect\BG_Wind_Snow.WZU
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pwf1 common_effect\passage_waterfall001.WZU
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pwf2 common_effect\passage_waterfall002.WZU
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etw1 common_effect\effect_tringel_water01.WZU
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etw2 common_effect\effect_tringel_water02.WZU
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mrdp common_effect\Effect_waterdrop.WZU
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ne01 common_effect\effect_etherain_fountain001.wzu
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ne06 common_effect\effect_etherain_smoke01.WZU
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ne07 common_effect\effect_etherain_smoke02.WZU
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to01 map02\map02_z04_torch.wzu
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trdw map_tringel\Tringel_damwater01.WZU
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di02 common_effect\BG_ice_down2.WZU
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di03 common_effect\BG_ice_down3.WZU
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MM01 Npc_object\NPC_Santa.wzu
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[3.Lookpoint]
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[4.Potal]
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pT01 common_effect\Effect_portal1.WZU
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wpnt common_object\waypoint01.wzu
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pTG1 map_Airvessels\map_Airvessels_C_ether_Ground.WZU //비공정순간이동장치
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[5.HF_object]
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[6.Mission_object]
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<trigger_object>
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