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Sun1602/GameLogic/include/log4cxx/pattern/classnamepatternconverter.h
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2022-10-26 12:25:11 +08:00

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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _LOG4CXX_PATTERN_CLASSNAME_PATTERN_CONVERTER_H
#define _LOG4CXX_PATTERN_CLASSNAME_PATTERN_CONVERTER_H
#include <log4cxx/pattern/namepatternconverter.h>
namespace log4cxx {
namespace pattern {
/**
* Formats the class name of the site of the logging request.
*
* @author Ceki G&uuml;lc&uuml;
* @since 1.3
*/
class LOG4CXX_EXPORT ClassNamePatternConverter : public NamePatternConverter {
/**
* Private constructor.
* @param options options, may be null.
* @param logger logger for diagnostic messages, may be null.
*/
ClassNamePatternConverter(
const std::vector<LogString>& options);
public:
DECLARE_LOG4CXX_PATTERN(ClassNamePatternConverter)
BEGIN_LOG4CXX_CAST_MAP()
LOG4CXX_CAST_ENTRY(ClassNamePatternConverter)
LOG4CXX_CAST_ENTRY_CHAIN(NamePatternConverter)
END_LOG4CXX_CAST_MAP()
/**
* Gets an instance of ClassNamePatternConverter.
* @param options options, may be null.
* @param logger logger for diagnostic messages, may be null.
* @return instance of pattern converter.
*/
static PatternConverterPtr newInstance(
const std::vector<LogString>& options);
/**
* Format a logging event.
* @param event event to format.
* @param toAppendTo string buffer to which class name will be appended.
*/
void format(const log4cxx::spi::LoggingEventPtr&event,
LogString& toAppendTo,
log4cxx::helpers::Pool& p) const;
};
}
}
#endif