Files
Sun1602/Server/GameServer/CompetitionFormula.h
T
2022-10-26 12:25:11 +08:00

32 lines
639 B
C

#pragma once
// 몬스터 등급에 따른 킬 포인트
BYTE CalcNPCKillPoint( eNPC_GRADE eGrade );
// 플레이어 레벨차에 따른 킬 포인트
BYTE CalcPlayerKillPoint( int iLevelDiff );
// 경쟁헌팅 승리시 획득 경험치
int CalcCompetitionExp( eCOMPETITION_MODE_TYPE eMode, WORD wProcessTime, BYTE byPartyMemberNum, LEVELTYPE MyLV, LEVELTYPE MyPartyTotLV, LEVELTYPE MyPartyAvgLV, LEVELTYPE EnemyPartyAvgLV, WORD wWinPoint );
// 경쟁헌팅 승리시 획득 하임
int CalcCompetitionMoney( eCOMPETITION_MODE_TYPE eMode, WORD wProcessTime, BYTE byPartyMemberNum, LEVELTYPE MyLV, LEVELTYPE MyPartyAvgLV, LEVELTYPE EnemyPartyAvgLV, WORD wWinPoint );