Files
Sun1602/Server/GameServer/Status/IncompetenceStatus.cpp
T
2022-10-26 12:25:11 +08:00

24 lines
411 B
C++

#include "stdafx.h"
#include ".\IncompetenceStatus.h"
#include "AIParamParser.h"
void IncompetenceStatus::Start()
{
if (GetAttacker() == NULL)
{
return;
}
Character* const owner = GetOwner();
if (owner == NULL)
{
return;
}
if (owner->IsEqualObjectKind(PLAYER_OBJECT) == false)
{
owner->ChangeState( STATE_ID_IDLE);
}
AbilityStatus::Start();
}