42 lines
333 B
C++
42 lines
333 B
C++
#include "stdafx.h"
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#include "Ability.h"
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#include "ThrustStatus.h"
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VOID ThrustStatus::Start()
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{
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Character* const owner = GetOwner();
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if (owner == NULL)
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{
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return;
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}
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// 공격 딜레이를 초기화한다.
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owner->SetActionDelay( 0 );
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}
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VOID ThrustStatus::Execute()
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{
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AbilityStatus::Execute();
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}
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