Files
Sun1602/Server/MasterServer/PacketHandler/Handler_MZ.h
T
2022-10-26 12:25:11 +08:00

49 lines
1.3 KiB
C++

#ifndef _HANDLER_MZ_H_
#define _HANDLER_MZ_H_
#pragma once
#include <PacketStruct_MZ.h>
#include "PacketHandler.h"
// <PROTOTYPEs>
class GuildServerSession;
//-------------------------------------------------------------------------------------------------
#define HANDLER_MZ_DECL( fnName ) \
static VOID On##fnName( GuildServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize )
#define HANDLER_MZ_IMPL( fnName ) \
VOID Handler_MZ::On##fnName( GuildServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize )
#define HANDLER_MZ_POSTACTION_DECL( fnName ) \
static BOOL PostAction_##fnName
#define HANDLER_MZ_POSTACTION_IMPL( fnName ) \
BOOL Handler_MZ::PostAction_##fnName
//-------------------------------------------------------------------------------------------------
class Handler_MZ
{
public:
static VOID RegisterHandler_ALL( PACKET_HANDLER_DELEGATOR pInstance );
private:
static sPACKET_HANDLER_INFO* GetHandlerInfo();
private:
//------------------------------------------------------------------------------
// <PACKET HANDLERs>
// Declaration & Implementation
//
HANDLER_MZ_DECL(DM_CONNECTION_GROUND_CMD);
//HANDLER_MZ_DECL(SERVERCOMMON_SERVERSHUTDOWN_ANS);
//{__NA001254_20090109_RTTG_FUNC_ADD
HANDLER_MZ_DECL(MZ_GUILD_NAME_CHANGE_ACK);
HANDLER_MZ_DECL(MZ_GUILD_NAME_CHANGE_NAK);
//}
};
#endif //_HANDLER_MZ_H_