28 lines
620 B
C++
28 lines
620 B
C++
#ifndef _GUILDSERVERSESSION_H_
|
|
#define _GUILDSERVERSESSION_H_
|
|
|
|
#pragma once
|
|
#if !defined(_NA002635_GZ_DZ_PROTOCOL_UINIFICATION)
|
|
#include "ServerSession.h"
|
|
|
|
class GuildServerSession : public ServerSession
|
|
{
|
|
public:
|
|
GuildServerSession();
|
|
~GuildServerSession();
|
|
|
|
VOID Init();
|
|
VOID Release();
|
|
VOID Update();
|
|
|
|
eSERVER_TYPE GetServerType() { return GUILD_SERVER; }
|
|
|
|
virtual VOID OnRedirect();
|
|
|
|
protected:
|
|
virtual VOID OnConnect( BOOL bSuccess, DWORD dwNetworkIndex );
|
|
virtual VOID OnDisconnect();
|
|
virtual VOID OnRecv( BYTE *pMsg, WORD wSize );
|
|
};
|
|
#endif
|
|
#endif // _GUILDSERVERSESSION_H_
|