Files
Sun1602/SolarQuest/QuestConditionInfo_Concrete.cpp
T
2022-10-26 12:25:11 +08:00

62 lines
1.8 KiB
C++

#include "StdAfx.h"
#include ".\questconditioninfo_concrete.h"
//¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬
RC::eQUEST_RESULT QUEST_CONDITION_REPEAT_INFO::IsSatisfy( QUESTCOUNT CurRepeatNum )
{
RC::eQUEST_RESULT rt;
if( 0 == m_MaxRepeatNum || CurRepeatNum < m_MaxRepeatNum )
rt = RC::RC_QUEST_SUCCESS;
else
rt = RC::RC_QUEST_OVER_REPEAT;
return rt;
}
//¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬
RC::eQUEST_RESULT QUEST_CONDITION_CHARLV_INFO::IsSatisfy( WORD CurCharLV )
{
RC::eQUEST_RESULT rt;
if( m_MinCharLV <= CurCharLV && CurCharLV <= m_MaxCharLV )
rt = RC::RC_QUEST_SUCCESS;
else
rt = RC::RC_QUEST_MISMATCH_CHARACTER_LV;
return rt;
}
//¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬
RC::eQUEST_RESULT QUEST_CONDITION_CHAO_INFO::IsSatisfy( BYTE byChaoState )
{
if( m_ChaoState >= byChaoState )
return RC::RC_QUEST_SUCCESS;
return RC::RC_QUEST_NOT_CHAO;
}
//¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬
RC::eQUEST_RESULT QUEST_CONDITION_CHARCLASS_INFO::IsSatisfy( BYTE byCharClass )
{
RC::eQUEST_RESULT rt;
if( m_CharClassBit & byCharClass )
rt = RC::RC_QUEST_SUCCESS;
else
rt = RC::RC_QUEST_MISMATCH_CHARACTER_CLASS;
return rt;
}
//¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬
RC::eQUEST_RESULT QUEST_CONDITION_MONEY_INFO::IsSatisfy( DWORD64 CurMoney )
{
RC::eQUEST_RESULT rt;
if( CurMoney < m_NeedMoney )
rt = RC::RC_QUEST_LESS_MONEY;
else
rt = RC::RC_QUEST_SUCCESS;
return rt;
}
//¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬
//¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬