45 lines
2.0 KiB
C++
45 lines
2.0 KiB
C++
|
|
ADD_HANDLER_RECV_INFO(CG_CHARINFO, CG_CHARINFO_CHAR_ITEM_CMD, PHASE_UNLIMITED)
|
|
ADD_HANDLER_RECV_INFO(CG_CHARINFO, CG_CHARINFO_SKILL_CMD, PHASE_UNLIMITED)
|
|
ADD_HANDLER_RECV_INFO(CG_CHARINFO, CG_CHARINFO_QUICK_CMD, PHASE_UNLIMITED)
|
|
ADD_HANDLER_RECV_INFO(CG_CHARINFO, CG_CHARINFO_STYLE_CMD, PHASE_UNLIMITED)
|
|
ADD_HANDLER_RECV_INFO(CG_MISSION, CG_MISSION_STREAM_CMD, PHASE_UNLIMITED)
|
|
ADD_HANDLER_RECV_INFO(CG_QUEST, CG_QUEST_STREAM_CMD, PHASE_UNLIMITED)
|
|
ADD_HANDLER_RECV_INFO(CG_AREACONQUEST, CG_AREACONQUEST_STREAM_CMD, PHASE_UNLIMITED)
|
|
|
|
|
|
ADD_HANDLER_RECV_INFO(CG_SYNC, CG_SYNC_PLAYER_ENTER_ACK, PHASE_UNLIMITED)
|
|
|
|
ADD_HANDLER_RECV_INFO(CG_SYNC, CG_SYNC_KBMOVE_BRD, PHASE_UNLIMITED)
|
|
ADD_HANDLER_RECV_INFO(CG_MAP, CG_MAP_TELEPORT_BRD, PHASE_UNLIMITED)
|
|
|
|
//¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦¬¦´
|
|
// MONSTER_RENDER_INFO
|
|
ADD_HANDLER_RECV_INFO(CG_SYNC, CG_SYNC_MONSTER_ENTER_BRD, PHASE_UNLIMITED)
|
|
ADD_HANDLER_RECV_INFO(CG_SYNC, CG_SYNC_MONSTER_DIR_ENTER_BRD, PHASE_UNLIMITED)
|
|
ADD_HANDLER_RECV_INFO(CG_SYNC, CG_SYNC_ALLMONSTERS_CMD, PHASE_UNLIMITED)
|
|
ADD_HANDLER_RECV_INFO(CG_SYNC, CG_SYNC_MAPNPC_ENTER_BRD, PHASE_UNLIMITED)
|
|
|
|
|
|
ADD_HANDLER_RECV_INFO(CG_SYNC, CG_SYNC_MONSTER_LEAVE_BRD, PHASE_UNLIMITED)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ADD_HANDLER_RECV_INFO(CG_CRYPTOGRAPHY, CG_CRYPTOGRAPHY_KEY, PHASE_UNLIMITED)
|
|
ADD_HANDLER_RECV_INFO(CG_CRYPTOGRAPHY, CG_CRYPTOGRAPHY_CMD, PHASE_UNLIMITED)
|
|
ADD_HANDLER_RECV_INFO(CG_CONNECTION, CG_CONNECTION_ENTERSERVER_ACK, PHASE_UNLIMITED)
|
|
ADD_HANDLER_RECV_INFO(CG_CONNECTION, CG_CONNECTION_ENTERSERVER_NAK, PHASE_UNLIMITED)
|
|
ADD_HANDLER_RECV_INFO(CG_CONNECTION, CG_PREPARE_WORLD_CONNECT_ACK, PHASE_UNLIMITED)
|
|
ADD_HANDLER_RECV_INFO(CG_CONNECTION, CG_PREPARE_WORLD_CONNECT_NAK, PHASE_UNLIMITED)
|
|
ADD_HANDLER_RECV_INFO(CG_CONNECTION, CG_CONNECTION_ENTERVILLAGEREQ_ACK, PHASE_UNLIMITED)
|
|
|
|
|
|
|
|
//ADD_HANDLER_RECV_INFO(CG_MISSION, CG_MISSION_TUTORIAL_WINDOW_CMD, PHASE_UNLIMITED)
|
|
//ADD_HANDLER_RECV_INFO(CG_MISSION, CG_MISSION_TUTORIAL_WINDOW_RET_ACCEPT_ACK, PHASE_UNLIMITED)
|
|
|
|
ADD_HANDLER_RECV_INFO(CG_ZONE, CG_ZONE_PORTAL_FIELD_MOVE_ACK, PHASE_UNLIMITED)
|