369 lines
7.8 KiB
C++
369 lines
7.8 KiB
C++
#ifndef N_RINGBUFFER_H
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#define N_RINGBUFFER_H
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//------------------------------------------------------------------------------
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/**
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@brief A ring buffer class.
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@author
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- RadonLabs GmbH
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@since
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- 2005.6.30
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@remarks
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- Áö¿Ï Ãß°¡
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*/
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#include <memory.h>
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#include "../ProgramCommon/Define.h"
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//------------------------------------------------------------------------------
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template<class TYPE> class nRingBuffer
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{
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public:
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/// constructor 1
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nRingBuffer(int capacity);
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/// default constructor
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nRingBuffer();
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/// destructor
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~nRingBuffer();
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/// assignment operator
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nRingBuffer<TYPE>& operator=(const nRingBuffer<TYPE>& src);
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/// initialize, only use when default constructor has been used
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void Initialize(int capacity);
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/// returns true if ringbuffer is valid
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bool IsValid() const;
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/// return true if ringbuffer is empty
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bool IsEmpty() const;
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/// return true if ringbuffer is full
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bool IsFull() const;
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/// add unitialized element to buffer
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TYPE* Add();
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/// deletes the oldest element
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void DeleteTail();
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/// return pointer to head element
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TYPE* GetHead() const;
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/// return pointer to tail element
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TYPE* GetTail() const;
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/// return pointer to next element
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TYPE* GetNext(TYPE* e) const;
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/// return pointer to previous element
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TYPE* GetPrev(TYPE* e) const;
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/// return pointer to start of ringbuffer array
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TYPE* GetStart() const;
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/// return pointer to end of ringbuffer array
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TYPE *GetEnd() const;
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private:
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/// copy content
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void Copy(const nRingBuffer<TYPE>& src);
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/// delete all content
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void Delete();
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TYPE *start; // start of ring buffer array
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TYPE *end; // last element of ring buffer array
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TYPE *tail; // oldest valid element
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TYPE *head; // youngest element+1
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};
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//------------------------------------------------------------------------------
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/**
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*/
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template<class TYPE>
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nRingBuffer<TYPE>::nRingBuffer<TYPE>(int capacity)
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{
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//_num++; // there is always 1 empty element in buffer
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this->start = new TYPE[capacity+1];
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this->end = this->start + capacity;
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this->tail = this->start;
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this->head = this->start;
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}
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//------------------------------------------------------------------------------
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/**
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NOTE: you must call Initialize() when using the default constructor!
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*/
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template<class TYPE>
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nRingBuffer<TYPE>::nRingBuffer<TYPE>() :
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start(0),
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end(0),
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tail(0),
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head(0)
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{
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// empty
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}
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//---------------------------------------------------------------
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/**
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*/
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template<class TYPE>
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nRingBuffer<TYPE>::~nRingBuffer<TYPE>()
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{
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this->Delete();
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}
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//---------------------------------------------------------------
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/**
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*/
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template<class TYPE>
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void
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nRingBuffer<TYPE>::Delete()
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{
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if (this->start)
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{
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delete[] this->start;
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}
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start = 0;
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end = 0;
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tail = 0;
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head = 0;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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template<class TYPE>
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void
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nRingBuffer<TYPE>::Copy(const nRingBuffer<TYPE>& src)
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{
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if(0 != this->start)
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{
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int capacity = src.end - src.start;
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this->start = new TYPE[capacity+1];
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this->end = this->start + capacity;
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this->tail = this->start;
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this->head = this->start;
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memcpy(src.start, this->start, capacity+1);
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}
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}
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//------------------------------------------------------------------------------
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/**
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Initialize with n elements, may only be called when
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default constructor has been used.
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*/
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template<class TYPE>
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void
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nRingBuffer<TYPE>::Initialize(int capacity)
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{
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ASSERT(!this->start);
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//_num++; // there is always 1 empty element in buffer
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this->start = new TYPE[capacity+1];
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this->end = this->start + capacity;
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this->tail = this->start;
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this->head = this->start;
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}
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//------------------------------------------------------------------------------
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/**
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*/
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template<class TYPE>
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nRingBuffer<TYPE>&
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nRingBuffer<TYPE>::operator=(const nRingBuffer<TYPE>& src)
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{
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this->Delete();
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this->Copy(src);
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return *this;
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}
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//------------------------------------------------------------------------------
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/**
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Return true if ring buffer is valid.
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*/
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template<class TYPE>
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bool
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nRingBuffer<TYPE>::IsValid() const
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{
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return (0 != this->start);
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}
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//------------------------------------------------------------------------------
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/**
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Checks if ring buffer is empty
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Returns true if head and tail are in the same position otherwise
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false.
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*/
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template<class TYPE>
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bool
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nRingBuffer<TYPE>::IsEmpty() const
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{
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return (this->head == this->tail);
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}
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//------------------------------------------------------------------------------
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/**
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Checks if ring buffer is full
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*/
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template<class TYPE>
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bool
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nRingBuffer<TYPE>::IsFull() const
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{
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TYPE* e = this->head;
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if (e == this->end)
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{
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e = this->start;
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}
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else
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{
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e++;
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}
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return (e == this->tail);
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}
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//------------------------------------------------------------------------------
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/**
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Add new unitialized head element to ringbuffer.
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*/
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template<class TYPE>
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TYPE*
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nRingBuffer<TYPE>::Add()
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{
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ASSERT(this->start);
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ASSERT(!this->IsFull());
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TYPE *e = this->head;
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if (this->head == this->end)
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{
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this->head = this->start;
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}
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else
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{
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this->head++;
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}
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return e;
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}
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//------------------------------------------------------------------------------
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/**
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Delete the oldest element
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*/
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template<class TYPE>
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void
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nRingBuffer<TYPE>::DeleteTail()
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{
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ASSERT(this->start);
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ASSERT(!this->IsEmpty());
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if (this->tail == this->end)
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{
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this->tail = this->start;
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} else
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{
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this->tail++;
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}
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}
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//------------------------------------------------------------------------------
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/**
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Return head element (youngest element).
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*/
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template<class TYPE>
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TYPE*
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nRingBuffer<TYPE>::GetHead() const
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{
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if (this->head == this->tail)
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{
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// empty ringbuffer
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return 0;
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}
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TYPE *e = this->head - 1;
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if (e < this->start)
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{
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e = this->end;
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}
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return e;
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}
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//------------------------------------------------------------------------------
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/**
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Return tail element (oldest element).
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*/
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template<class TYPE>
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TYPE*
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nRingBuffer<TYPE>::GetTail() const
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{
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if (this->head == this->tail)
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{
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// empty ringbuffer
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return 0;
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}
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return this->tail;
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};
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//------------------------------------------------------------------------------
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/**
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Get next element (from tail to head).
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*/
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template<class TYPE>
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TYPE*
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nRingBuffer<TYPE>::GetNext(TYPE* e) const
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{
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ASSERT(e);
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ASSERT(this->start);
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if (e == this->end)
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{
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e = this->start;
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} else
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{
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e++;
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}
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if (e == this->head)
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{
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return 0;
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} else
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{
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return e;
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}
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}
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//------------------------------------------------------------------------------
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/**
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Get previous element (from head to tail).
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*/
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template<class TYPE>
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TYPE*
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nRingBuffer<TYPE>::GetPrev(TYPE* e) const
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{
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ASSERT(e);
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if (e == tail)
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{
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return 0;
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}
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if (e == start)
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{
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return end;
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}
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else
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{
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return e-1;
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}
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}
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//------------------------------------------------------------------------------
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/**
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Return physical start of ringbuffer array.
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Only useful for accessing the ringbuffer array elements directly.
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*/
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template<class TYPE>
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TYPE*
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nRingBuffer<TYPE>::GetStart() const
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{
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return this->start;
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}
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//------------------------------------------------------------------------------
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/**
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Return physical end of ringbuffer array.
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Only useful for accessing the ringbuffer array elements directly.
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*/
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template<class TYPE>
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TYPE*
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nRingBuffer<TYPE>::GetEnd() const
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{
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return this->end;
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}
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//------------------------------------------------------------------------------
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#endif
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