Files
Sun1602/Client/GameClient/CharSelectFontDialog.cpp
T
2022-10-26 12:25:11 +08:00

101 lines
2.1 KiB
C++

//------------------------------------------------------------------------------
// CharSelectFontDialog.cpp
// (C) 2005 Webzen Sunstudio
//------------------------------------------------------------------------------
#include "SunClientPrecompiledHeader.h"
#include "charselectfontdialog.h"
#include "InterfaceManager.h"
#include "GameFramework.h"
#include "Loadscene.h"
#include "CharacterScene.h"
#include "Application.h"
//------------------------------------------------------------------------------
/**
*/
CharSelectFontDialog::CharSelectFontDialog(void)
{
}
//------------------------------------------------------------------------------
/**
*/
CharSelectFontDialog::~CharSelectFontDialog(void)
{
}
//------------------------------------------------------------------------------
/**
*/
VOID CharSelectFontDialog::Init( CDrawBase * pDrawBase )
{
RECT rcDlgSize;
this->GetDialogWZ()->GetDlgSize(&rcDlgSize);
RECT rcInterface;
POINT pt = g_pApplication->Get2DModeMapping();
rcInterface.left = rcInterface.top = 0;
rcInterface.right = pt.x;
rcInterface.bottom = pt.y;
int x = (rcInterface.right / 2) - (rcDlgSize.right / 2);
int y = (rcInterface.bottom / 2) - (rcDlgSize.bottom / 2);
MoveWindowWZ( (float)x, (float)y );
}
//------------------------------------------------------------------------------
/**
*/
VOID CharSelectFontDialog::Release()
{
}
//------------------------------------------------------------------------------
/**
*/
VOID CharSelectFontDialog::MessageProc( SI_MESSAGE * pMessage )
{
switch ( pMessage->eResultMsg )
{
case 0:
default:
{
SolarDialog::MessageProc( pMessage );
}
break;
}
}
//----------------------------------------------------------------------------
/**
*/
VOID
CharSelectFontDialog::OnShowWindow(BOOL val)
{
if (val)
{
}
}
//------------------------------------------------------------------------------
/**
*/
VOID CharSelectFontDialog::NetworkProc( MSG_BASE * pMsg )
{
}
//------------------------------------------------------------------------------
/**
*/
VOID CharSelectFontDialog::Update()
{
//MoveWindowWZ(0,0);
}