Files
Sun1602/Client/GameClient/FreePVPScene.h
T
2022-10-26 12:25:11 +08:00

30 lines
813 B
C++

#pragma once
#ifdef _NA_006088_20120910_CHAOS_ZONE_FREE_PVP
#include "scenebase.h"
#include "battlescene.h"
class FreePVPScene : public BattleScene
{
public:
FreePVPScene(void); // 생성자
virtual ~FreePVPScene(void); // 소멸자
virtual BOOL Init(); // 초기화, 로딩
virtual BOOL Process(DWORD tick); // 메인 계산
virtual void Release(); // 종료
// 네트워크 패킷 처리
virtual void ParsePacket(MSG_BASE* message);
virtual void OnRecvCG_SYNC(MSG_BASE* message);
virtual void OnRecvCG_STATUS(MSG_BASE* message);
virtual void ProcessKeyInput_Hero(DWORD tick); /// 히어로 관련 인풋 처리
virtual RELATIONKIND::TYPE GetRelationKindOfCharacter(Character* object, BOOL force_enemy);
};
extern FreePVPScene g_FreePVPScene;
#endif //_NA_006088_20120910_CHAOS_ZONE_FREE_PVP