Files
Sun1602/Client/GameClient/Interface/uiBattleScoreDouble/uiBattleScoreDouble.cpp
T
2022-10-26 12:25:11 +08:00

674 lines
22 KiB
C++

#include "SunClientPrecompiledHeader.h"
#ifdef _NA_007114_20140313_CHAOSZONE_GOLDRUSH
#else
#include "uibattlescoredouble.h"
#include "uibattlescoreman\uibattlescoreman.h"
#include "GlobalFunc.h"
#include "AppearanceResourceCode.h"
#include "uiToolTipMan/uiToolTipMan.h"
extern const int c_iListHeight;
extern const int c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_MAX];
//------------------------------------------------------------------------------
WzID uiBattleScoreDouble::m_wzId[BTSCORE_MAX] =
{
StrToWzID("B999"), //BTSCORE_BTN_EXIT=0,
StrToWzID("BT60"), //BTSCORE_BTN_ID01,
StrToWzID("BT63"), //BTSCORE_BTN_CLASS01,
StrToWzID("BT00"), //BTSCORE_BTN_RANK01,
StrToWzID("BT01"), //BTSCORE_BTN_LV01,
StrToWzID("BT02"), //BTSCORE_BTN_MAXDAMAGE01,
StrToWzID("BT03"), //BTSCORE_BTN_GIVEDAMAGE01,
StrToWzID("BT04"), //BTSCORE_BTN_GETDAMAGE01,
StrToWzID("BT07"), //BTSCORE_BTN_KILL01,
StrToWzID("BT05"), //BTSCORE_BTN_HEAL01,
StrToWzID("BT08"), //BTSCORE_BTN_DIE01,
StrToWzID("ST05"), //BTSCORE_TXT_WIN01,
StrToWzID("BT06"), //BTSCORE_BTN_DIE02,
StrToWzID("BT09"), //BTSCORE_BTN_HEAL02,
StrToWzID("BT10"), //BTSCORE_BTN_KILL02,
StrToWzID("BT11"), //BTSCORE_BTN_GETDAMAGE02,
StrToWzID("BT12"), //BTSCORE_BTN_GIVEDAMAGE02,
StrToWzID("BT13"), //BTSCORE_BTN_MAXDAMAGE02,
StrToWzID("BT14"), //BTSCORE_BTN_LV02,
StrToWzID("BT15"), //BTSCORE_BTN_RANK02,
StrToWzID("BT16"), //BTSCORE_BTN_CLASS02,
StrToWzID("BT17"), //BTSCORE_BTN_ID02,
StrToWzID("ST03"), //BTSCORE_TXT_WIN02,
StrToWzID("PI00"), //BTSCORE_PIC_01,
StrToWzID("PI02"), //BTSCORE_PIC_02,
StrToWzID("ST05"), //BTSCORE_WINTXT_01,
StrToWzID("ST03"), //BTSCORE_WINTXT_02,
StrToWzID("L001"), //BTSCORE_LIST01,
StrToWzID("LS01"), //BTSCORE_LIST02,
};
uiBattleScoreDouble::uiBattleScoreDouble(InterfaceManager *pUIMan)
:uiBase(pUIMan),
m_bInitDlg(FALSE),
m_bIsInited(false)
{
#ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
handle_texture_ = INVALID_HANDLE_VALUE;
#endif//_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
}
//------------------------------------------------------------------------------
/**
*/
uiBattleScoreDouble::~uiBattleScoreDouble(void)
{
Release();
}
//------------------------------------------------------------------------------
/**
*/
VOID uiBattleScoreDouble::Init( CDrawBase * pDrawBase )
{
uiBase::Init(pDrawBase);
InitControls();
m_pBattleScoreMan = NULL;
InitInfo();
for(int i=0; i<BTSCORE_LST_MAX; ++i)
{
m_pListCtrls[i] = static_cast<CCtrlListWZ *>(this->getControl(BTSCORE_LIST01+i));
SUN_ASSERT(m_pListCtrls[i]);
if(m_pListCtrls[i])
m_pListCtrls[i]->ShowWindowWZ(WZ_SHOW);
}
#ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
handle_texture_ = g_pSunRenderer->x_pManagerTexture->LoadTexture("Data\\Interface\\Common_bg01.tga" ,TLS_ORIGINAL_SIZE | TLS_NO_MULTITHREAD);
texture_information_ = g_pSunRenderer->x_pManagerTexture->GetTextureInfo(handle_texture_);
assert(texture_information_);
#endif//_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
}
//------------------------------------------------------------------------------
/**
*/
void uiBattleScoreDouble::InitInfo()
{
if(m_bIsInited)
{
TCHAR result_string[INTERFACE_STRING_LENGTH];
TCHAR temp_string[INTERFACE_STRING_LENGTH];
// 최초는 승수 모두 0
if (m_pTxtCtrls[eWIN01])
{ // 2115: Winning: %d
g_InterfaceManager.GetInterfaceString(2115, temp_string, INTERFACE_STRING_LENGTH);
Snprintf(result_string, INTERFACE_STRING_LENGTH, temp_string, GetManager()->GetWinPoint(eHomeTeam));
m_pTxtCtrls[eWIN01]->SetTextWZ(result_string);
}
if (m_pTxtCtrls[eWIN02])
{ // 2115: Winning: %d
g_InterfaceManager.GetInterfaceString(2115, temp_string, INTERFACE_STRING_LENGTH);
Snprintf(result_string, INTERFACE_STRING_LENGTH, temp_string, GetManager()->GetWinPoint(eAwayTeam));
m_pTxtCtrls[eWIN02]->SetTextWZ(result_string);
}
}
}
//------------------------------------------------------------------------------
/**
*/
void uiBattleScoreDouble::RefreshInfo()
{
if(!g_pHero)
{
return;
}
if(m_bIsInited)
{
TCHAR result_string[INTERFACE_STRING_LENGTH];
TCHAR temp_string[INTERFACE_STRING_LENGTH];
if(m_pTxtCtrls[eWIN01])
{ // 2115: Winning: %d
g_InterfaceManager.GetInterfaceString(2115, temp_string, INTERFACE_STRING_LENGTH);
Snprintf(result_string, INTERFACE_STRING_LENGTH, temp_string,
GetManager()->GetWinPoint(eHomeTeam));
m_pTxtCtrls[eWIN01]->SetTextWZ(result_string);
}
if (m_pTxtCtrls[eWIN02])
{ // 2115: Winning: %d
g_InterfaceManager.GetInterfaceString(2115, temp_string, INTERFACE_STRING_LENGTH);
Snprintf(result_string, INTERFACE_STRING_LENGTH, temp_string,
GetManager()->GetWinPoint(eAwayTeam));
m_pTxtCtrls[eWIN02]->SetTextWZ(result_string);
}
}
}
//------------------------------------------------------------------------------
/**
*/
void uiBattleScoreDouble::InitControls()
{
for(int i=0; i<BTSCORE_LST_MAX; ++i)
{
m_pListCtrls[i] = static_cast<CCtrlListWZ *>(this->getControl(BTSCORE_LIST01+i));
SUN_ASSERT(m_pListCtrls[i]);
if(m_pListCtrls[i])
{
m_pListCtrls[i]->ShowWindowWZ(WZ_HIDE);
}
}
for(i=0; i<uiBattleScoreMan::BTSCROE_LIST_MAX; ++i)
{
#ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
if (i == uiBattleScoreMan::BTSCROE_LIST_CLASS)
{
// ui변경으로 사라짐
m_pListTitleBtn01[i] = NULL;
continue;
}
#endif //_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
m_pListTitleBtn01[i] = static_cast<CCtrlButtonWZ *>(this->getControl(BTSCORE_BTN_ID01+i));
SUN_ASSERT(m_pListTitleBtn01[i]);
}
for(i=0; i<uiBattleScoreMan::BTSCROE_LIST_MAX; ++i)
{
#ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
if (i == uiBattleScoreMan::BTSCROE_LIST_KILL)
{
// ui변경으로 사라짐
m_pListTitleBtn02[i] = NULL;
continue;
}
#endif //_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
m_pListTitleBtn02[i] = static_cast<CCtrlButtonWZ *>(this->getControl(BTSCORE_BTN_DIE02+i));
SUN_ASSERT(m_pListTitleBtn02[i]);
}
for(i=0; i<uiBattleScoreDouble::eMAX_WINCON; ++i)
{
m_pPicCtrls[i] = static_cast<CCtrlPictureWZ *>(this->getControl(BTSCORE_PIC_01+i));
SUN_ASSERT(m_pPicCtrls[i]);
if(m_pPicCtrls[i])
{
m_pPicCtrls[i]->ShowWindowWZ(WZ_HIDE);
}
m_pTxtCtrls[i] = static_cast<CCtrlStaticWZ *>(this->getControl(BTSCORE_WINTXT_01+i));
SUN_ASSERT(m_pTxtCtrls[i]);
if(m_pTxtCtrls[i])
{
m_pTxtCtrls[i]->ShowWindowWZ(WZ_HIDE);
}
}
m_bIsInited = true;
}
//------------------------------------------------------------------------------
/**
*/
void uiBattleScoreDouble::ShowInfo(BOOL eStat)
{
int i=0;
for(i=0; i<eMAX_WINCON; ++i)
{
m_pPicCtrls[i]->ShowWindowWZ((ENUM_STATEWZ)eStat);
m_pTxtCtrls[i]->ShowWindowWZ((ENUM_STATEWZ)eStat);
}
}
//------------------------------------------------------------------------------
/** 다이얼로그 윈도우띄우기
*/
void uiBattleScoreDouble::OnShowWindow( BOOL val )
{
SolarDialog::OnShowWindow(val);
if (val)
{
keyMsg msg;
ZeroMemory(&msg,sizeof(msg));
msg.dwType = eDoType_Battle_Score;
msg.wParam = IM_BATTLESCORE_MANAGER::DLG_BT_DOUBLE;
msg.DoSomething = GlobalFunc::DoShowWindowEx;
g_KeyQueueManager.PushBack(msg);
//uiBase::MoveCenter();
m_bShow = true;
if(GetManager()->GetMode() != uiBattleScoreMan::eBTS_PVP_TEAM)
{
ShowInfo(WZ_SHOW); // PVP가 아니면(헌팅) 보여준다.
}
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eHomeTeam], eHomeTeam);
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eAwayTeam], eAwayTeam);
}
else
{
m_bShow = false;
g_KeyQueueManager.DeleteMsg(eDoType_Battle_Score);
ShowInfo(WZ_HIDE); // 기본으로 숨기고
}
}
//------------------------------------------------------------------------------
/**
*/
VOID uiBattleScoreDouble::Release()
{
#ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
if (handle_texture_ != INVALID_HANDLE_VALUE)
{
g_pSunRenderer->x_pManagerTexture->DestroyTexture(handle_texture_);
}
#endif//_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
}
//-----------------------------------------------------------------------------
/** 메시지 PROC
*/
VOID uiBattleScoreDouble::MessageProc( SI_MESSAGE * pMessage )
{
bool bSort = uiBattleScoreMan::BTSCROE_LIST_RANK;
switch( pMessage->eResultMsg )
{
case RT_MSG_LBUTTONCLICK:
{
switch( getCtrlIDToPos( pMessage->dwCtrlID ) )
{
case BTSCORE_BTN_EXIT:
{
this->ShowInterface(FALSE);
}
break;
case BTSCORE_BTN_ID01:
case BTSCORE_BTN_ID02:
{
if(GetManager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_ID) // 버튼이 같을때
bSort = !GetManager()->GetOrderBy(); // 반전이 필요
else
bSort = true; // 무조건 true;
GetManager()->SetSortBy(uiBattleScoreMan::BTSCROE_LIST_ID);
GetManager()->SetOrderBy(bSort);
GetManager()->SortbyList();
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eHomeTeam], eHomeTeam);
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eAwayTeam], eAwayTeam);
}
break;
case BTSCORE_BTN_LV01:
case BTSCORE_BTN_LV02:
{
if(GetManager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_LV)
bSort = !GetManager()->GetOrderBy(); // 반전이 필요
else
bSort = true; // 무조건 true;
GetManager()->SetSortBy(uiBattleScoreMan::BTSCROE_LIST_LV);
GetManager()->SetOrderBy(bSort);
GetManager()->SortbyList();
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eHomeTeam], eHomeTeam);
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eAwayTeam], eAwayTeam);
}
break;
case BTSCORE_BTN_CLASS01:
case BTSCORE_BTN_CLASS02:
{
if(GetManager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_CLASS)
bSort = !GetManager()->GetOrderBy(); // 반전이 필요
else
bSort = true; // 무조건 true;
GetManager()->SetSortBy(uiBattleScoreMan::BTSCROE_LIST_CLASS);
GetManager()->SetOrderBy(bSort);
GetManager()->SortbyList();
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eHomeTeam], eHomeTeam);
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eAwayTeam], eAwayTeam);
}
break;
case BTSCORE_BTN_MAXDAMAGE01:
case BTSCORE_BTN_MAXDAMAGE02:
{
if(GetManager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_MAXDAMAGE)
bSort = !GetManager()->GetOrderBy(); // 반전이 필요
else
bSort = true; // 무조건 true;
GetManager()->SetSortBy(uiBattleScoreMan::BTSCROE_LIST_MAXDAMAGE);
GetManager()->SetOrderBy(bSort);
GetManager()->SortbyList();
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eHomeTeam], eHomeTeam);
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eAwayTeam], eAwayTeam);
}
break;
case BTSCORE_BTN_GIVEDAMAGE01:
case BTSCORE_BTN_GIVEDAMAGE02:
{
if(GetManager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_GIVEDAMAGE)
bSort = !GetManager()->GetOrderBy(); // 반전이 필요
else
bSort = true; // 무조건 true;
GetManager()->SetSortBy(uiBattleScoreMan::BTSCROE_LIST_GIVEDAMAGE);
GetManager()->SetOrderBy(bSort);
GetManager()->SortbyList();
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eHomeTeam], eHomeTeam);
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eAwayTeam], eAwayTeam);
}
break;
case BTSCORE_BTN_GETDAMAGE01:
case BTSCORE_BTN_GETDAMAGE02:
{
if(GetManager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_GETDAMAGE)
bSort = !GetManager()->GetOrderBy(); // 반전이 필요
else
bSort = true; // 무조건 true;
GetManager()->SetSortBy(uiBattleScoreMan::BTSCROE_LIST_GETDAMAGE);
GetManager()->SetOrderBy(bSort);
GetManager()->SortbyList();
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eHomeTeam], eHomeTeam);
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eAwayTeam], eAwayTeam);
}
break;
case BTSCORE_BTN_KILL01:
case BTSCORE_BTN_KILL02:
{
if(GetManager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_KILL)
bSort = !GetManager()->GetOrderBy(); // 반전이 필요
else
bSort = true; // 무조건 true;
GetManager()->SetSortBy(uiBattleScoreMan::BTSCROE_LIST_KILL);
GetManager()->SetOrderBy(bSort);
GetManager()->SortbyList();
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eHomeTeam], eHomeTeam);
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eAwayTeam], eAwayTeam);
}
break;
case BTSCORE_BTN_HEAL01:
case BTSCORE_BTN_HEAL02:
{
if(GetManager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_HEAL)
bSort = !GetManager()->GetOrderBy(); // 반전이 필요
else
bSort = true; // 무조건 true;
GetManager()->SetSortBy(uiBattleScoreMan::BTSCROE_LIST_HEAL);
GetManager()->SetOrderBy(bSort);
GetManager()->SortbyList();
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eHomeTeam], eHomeTeam);
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eAwayTeam], eAwayTeam);
}
break;
case BTSCORE_BTN_DIE01:
case BTSCORE_BTN_DIE02:
{
if(GetManager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_DIE)
bSort = !GetManager()->GetOrderBy(); // 반전이 필요
else
bSort = true; // 무조건 true;
GetManager()->SetSortBy(uiBattleScoreMan::BTSCROE_LIST_DIE);
GetManager()->SetOrderBy(bSort);
GetManager()->SortbyList();
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eHomeTeam], eHomeTeam);
_RefreshListCtrlData(GetManager()->m_BTSMemberArray[eAwayTeam], eAwayTeam);
}
break;
}
}
break;
}
}
//------------------------------------------------------------------------------
/**
*/
void uiBattleScoreDouble::_clearSelection()
{
if(GetManager())
{
GetManager()->ClearSelection();
if(m_pListCtrls[BTSCORE_LST_LIST01]) // 팀 1
m_pListCtrls[BTSCORE_LST_LIST01]->SetCurSel(-1);
if(m_pListCtrls[BTSCORE_LST_LIST02]) // 팀 2
m_pListCtrls[BTSCORE_LST_LIST02]->SetCurSel(-1);
}
}
//------------------------------------------------------------------------------
/**
*/
uiBattleScoreMan* uiBattleScoreDouble::GetManager()
{
if(m_pBattleScoreMan)
return this->m_pBattleScoreMan;
else
{
this->m_pBattleScoreMan =
static_cast<uiBattleScoreMan *>(this->GetUIMan()->GetUserInterfaceManager(UIMAN_BATTLE_SCORE));
SUN_ASSERT (m_pBattleScoreMan);
return this->m_pBattleScoreMan;
}
}
void uiBattleScoreDouble::OnRenderSolarDialog()
{
#ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
CCtrlListWZ* list_control[2];
list_control[eHomeTeam] = static_cast<CCtrlListWZ*>(this->getControl(BTSCORE_LIST01));
list_control[eAwayTeam] = static_cast<CCtrlListWZ*>(this->getControl(BTSCORE_LIST02));
uiToolTipMan* tooltip_manager = GET_DIALOG_MANAGER(uiToolTipMan, UIMAN_TOOLTIP);
RECT rect;
float x = 0.0f;
float y = 0.0f;
for (int team = eHomeTeam; team < eTeamCNT; ++team)
{
if (list_control[team])
{
rect = list_control[team]->GetSizeRect();
}
else
{
this->GetDialogWZ()->GetClientRect(&rect);
}
x = static_cast<float>(rect.left);
y = static_cast<float>(rect.top);
for (int i = 0; i < GetManager()->m_BTSMemberArray[team].Size(); ++i)
{
eCHAR_TYPE class_type = static_cast<eCHAR_TYPE>(GetManager()->m_BTSMemberArray[team][i].byClassCode);
GenderType::Value gender = static_cast<GenderType::Value>(GetManager()->m_BTSMemberArray[team][i].gender);
eCHAR_TYPE race_type = ResourceCode::GetImageClassType(class_type, gender);
//종족
g_pSunRenderer->RenderTexture(
handle_texture_,
x,
y + (i * c_iListHeight),
14.0f,
14.0f,
730.0f + ((race_type - eCHAR_BERSERKER) * 14),
297.0f,
14.0f,
14.0f,
NULL,
0.0f
);
if (tooltip_manager && IsInRect(x, (y + (i * c_iListHeight)), 14.0f, 14.0f))
{
tooltip_manager->RegisterTooltip(GlobalFunc::GetRaceString(race_type));
tooltip_manager->SetTooltipDialogID( GetDialogKey() );
}
//직업
g_pSunRenderer->RenderTexture(
handle_texture_,
x + 14,
y + (i * c_iListHeight),
14.0f,
14.0f,
730.0f + ((class_type - eCHAR_BERSERKER) * 14),
297.0f + 14.0f,
14.0f,
14.0f,
NULL,
0.0f
);
if (tooltip_manager && IsInRect((x+14), (y + (i * c_iListHeight)), 14.0f, 14.0f))
{
tooltip_manager->RegisterTooltip(GlobalFunc::GetClassString(class_type));
tooltip_manager->SetTooltipDialogID( GetDialogKey() );
}
}
}
#endif//_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
}
//=====================================================================================
// 1.리스트컨트롤 데이터삽입
//=====================================================================================
void uiBattleScoreDouble::_SetListCtrlData(BTSCORE_LSTS eListNum, int nIndex,int nSubIndex,TCHAR* pszText, bool bIsOnline)
{
DWORD nTextStyle = DT_VCENTER | DT_CENTER; // 기본값
#ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
if (nSubIndex == uiBattleScoreMan::BTSCROE_LIST_ID)
{
nTextStyle = DT_VCENTER | DT_LEFT; // 왼쪽 정렬
}
#endif//_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
if(!bIsOnline && nSubIndex == eBTSSORT_NAME)
{ // 오프라인이면 빨강
GlobalFunc::SetItem(m_pListCtrls[eListNum], nIndex, nSubIndex,
pszText,
c_wiListFont,
nTextStyle,
RGBA(255,255,255,0),
RGBA(255,0,0,255),
RGBA(255,0,0,255));
}
else
{ // 정상이면 흰색
GlobalFunc::SetItem(m_pListCtrls[eListNum], nIndex, nSubIndex,
pszText,
c_wiListFont,
nTextStyle,
RGBA(255,255,255,0),
RGBA(255,255,255,255),
RGBA(255,255,255,255));
}
}
//=====================================================================================
// 2.컨트롤 갱신
//=====================================================================================
void uiBattleScoreDouble::_RefreshListCtrlData(nArray<BATTLESCORE_DATA> &ArrayType, E_TEAM eTeamNum)
{
if(!m_bIsInited)
{
return;
}
BATTLESCORE_DATA stData;
TCHAR szTemp[INTERFACE_STRING_LENGTH] = {0,};
//1.카운팅
int cnt = ArrayType.Size();
//0.리스트 목록정보삽입
m_pListCtrls[eTeamNum]->DeleteItemAll();
m_pListCtrls[eTeamNum]->SetBeginDrawIndex(0);
if(cnt <= 0)
{
return;
}
m_pListCtrls[eTeamNum]->SetSellHeight(c_iListHeight);
m_pListCtrls[eTeamNum]->SetUseReport(true);
m_pListCtrls[eTeamNum]->SetReportUseCnt(uiBattleScoreMan::BTSCROE_LIST_MAX);
m_pListCtrls[eTeamNum]->SetHideReportRender(true);
m_pListCtrls[eTeamNum]->SetFontID(c_wiListFont);
GlobalFunc::SetReportButtonInfo( m_pListCtrls[eTeamNum], uiBattleScoreMan::BTSCROE_LIST_RANK,
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_RANK], _T("rank"));
GlobalFunc::SetReportButtonInfo( m_pListCtrls[eTeamNum], uiBattleScoreMan::BTSCROE_LIST_ID,
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_ID], _T("name"));
GlobalFunc::SetReportButtonInfo( m_pListCtrls[eTeamNum], uiBattleScoreMan::BTSCROE_LIST_LV,
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_LV], _T("lv"));
GlobalFunc::SetReportButtonInfo( m_pListCtrls[eTeamNum], uiBattleScoreMan::BTSCROE_LIST_CLASS,
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_CLASS], _T("class"));
GlobalFunc::SetReportButtonInfo( m_pListCtrls[eTeamNum], uiBattleScoreMan::BTSCROE_LIST_MAXDAMAGE,
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_MAXDAMAGE], _T("maxdmg"));
GlobalFunc::SetReportButtonInfo( m_pListCtrls[eTeamNum], uiBattleScoreMan::BTSCROE_LIST_GIVEDAMAGE,
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_GIVEDAMAGE], _T("givedmg"));
GlobalFunc::SetReportButtonInfo( m_pListCtrls[eTeamNum], uiBattleScoreMan::BTSCROE_LIST_GETDAMAGE,
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_GETDAMAGE], _T("getdmg"));
GlobalFunc::SetReportButtonInfo( m_pListCtrls[eTeamNum], uiBattleScoreMan::BTSCROE_LIST_HEAL,
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_HEAL], _T("heal"));
GlobalFunc::SetReportButtonInfo( m_pListCtrls[eTeamNum], uiBattleScoreMan::BTSCROE_LIST_KILL,
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_KILL], _T("kill"));
GlobalFunc::SetReportButtonInfo( m_pListCtrls[eTeamNum], uiBattleScoreMan::BTSCROE_LIST_DIE,
c_iListWidth[uiBattleScoreMan::BTSCROE_LIST_DIE], _T("die"));
//2.데이터삽입
int iAdd = 0;
for(int iLine = 0; iLine < cnt; ++ iLine)
{
int index = m_pListCtrls[eTeamNum]->InsertItemBack();
m_pListCtrls[eTeamNum]->SetItemData(index, &(ArrayType[iLine]));
++iAdd;
for(int iCnt=0; iCnt<eBTSSORT_MAX; ++iCnt)
{
ZeroMemory(szTemp, sizeof(szTemp));
switch(iCnt)
{
case eBTSSORT_RANK: // rank
Snprintf(szTemp,INTERFACE_STRING_LENGTH-1,_T("%d"), (iLine+1));
break;
case eBTSSORT_NAME:
{
TCHAR *pName=(TCHAR *)ArrayType[iLine].name.Get();
Snprintf(szTemp,INTERFACE_STRING_LENGTH-1,_T("%s"),pName);
}
break;
case eBTSSORT_LV:
Snprintf(szTemp,INTERFACE_STRING_LENGTH-1, "%d", ArrayType[iLine].wLevel);
break;
case eBTSSORT_CLASS://클래스
{
Snprintf(szTemp,
INTERFACE_STRING_LENGTH-1,
_T("%s"),
GlobalFunc::GetClassString(static_cast<eCHAR_TYPE>(ArrayType[iLine].byClassCode)));
#ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
continue;//아이콘으로 대체
#endif//_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT
}
break;
case eBTSSORT_MAXDMG:
GlobalFunc::SetPointText(szTemp, ArrayType[iLine].dwMaxDamageToEnemy);
break;
case eBTSSORT_GIVEDMG:
GlobalFunc::SetPointText(szTemp, ArrayType[iLine].dwTotalDamageToEnemy);
break;
case eBTSSORT_GETDMG:
GlobalFunc::SetPointText(szTemp, ArrayType[iLine].dwTotalDamageByEnemy);
break;
case eBTSSORT_HEAL:
GlobalFunc::SetPointText(szTemp, ArrayType[iLine].dwTotalHealToParty);
break;
case eBTSSORT_KILL:
GlobalFunc::SetPointText(szTemp, ArrayType[iLine].wKillCount);
break;
case eBTSSORT_DIE:
GlobalFunc::SetPointText(szTemp, ArrayType[iLine].wDeadCount);
break;
}
_SetListCtrlData((enum BTSCORE_LSTS)(BTSCORE_LST_LIST01+eTeamNum), iLine, iCnt, szTemp,
ArrayType[iLine].bConnected);
}
}
}
#endif // _NA_007114_20140313_CHAOSZONE_GOLDRUSH