Files
Sun1602/Client/GameClient/Interface/uiMissionDescMan/uiMissionDescMan.h
T
2022-10-26 12:25:11 +08:00

65 lines
1.9 KiB
Objective-C

#ifndef __USER_INTERFACE_MANAGER_MISSION_DESC_H__
#define __USER_INTERFACE_MANAGER_MISSION_DESC_H__
//------------------------------------------------------------------------------
/**
@class uiMissionDescMan
interface manager for a party
(C) 2005 ckbang
*/
//#include "uiMissionDescMan_def.h"
//#include "uibaseman.h"
//class uiMissionDescMan :
// public uiBaseMan
//{
//public:
// uiMissionDescMan(InterfaceManager *pUIMan);
// virtual ~uiMissionDescMan();
//
// //--------------------------------------------------------------------------
// // init/release
// //
//public:
// virtual void Init(CDrawBase* pDrawBase);
// virtual void Release();
//
// //--------------------------------------------------------------------------
// // functions
// //
//public:
// void RenderMissionDesc();
// bool IsShowMissionDesc();
// void ToggleMissionDesc();
// void SetMissionDesc(MAPCODE MapCode);
// void FreeMissionDesc();
//
// //--------------------------------------------------------------------------
// // procedure
// //
//public:
// virtual void NetworkProc( MSG_BASE * pMsg ); // Pure
//
// //--------------------------------------------------------------------------
// // member vars
// //
//private:
// HANDLE m_hMissionDescTex;
// bool m_bShowMissionDesc;
// bool m_bShowTexture;
// int m_iShowTextureIdx;
//};
//
////------------------------------------------------------------------------------
///**
//*/
//inline
//bool
//uiMissionDescMan::IsShowMissionDesc()
//{
// return m_bShowMissionDesc;
//}
//------------------------------------------------------------------------------
#endif // __USER_INTERFACE_MANAGER_MISSION_DESC_H__