Files
Sun1602/Client/GameClient/Interface/uiWebDialog/uiWebDialog_main.cpp
T
2022-10-26 12:25:11 +08:00

226 lines
4.6 KiB
C++

#include "SunClientPrecompiledHeader.h"
#include "uiWebDialog.h"
#include "uiWebDialogMan/uiWebDialogMan.h"
#include "Hero.h"
#include "interfacemanager.h"
#include "globalfunc.h"
#include "uiSystemMan/uiSystemMan.h"
#include "GameFramework.h"
#include "SceneBase.h"
#ifdef _KIKI_UI_WEB_DIALOG
//------------------------------------------------------------------------------
WzID uiWebDialog::m_wzId[DIALOG_MAX] =
{
StrToWzID("B999"), // DLGPOS_BTN_EXIT,
StrToWzID("WB03"), // DLGPOS_WEB_CTRL,
};
//------------------------------------------------------------------------------
/**
*/
uiWebDialog::uiWebDialog(InterfaceManager *pUIMan) :
uiBase(pUIMan),
m_bControlsInitialized(false)
{
this->m_pWebDialogMan =
static_cast<uiWebDialogMan *>(this->GetUIMan()->GetUserInterfaceManager(UIMAN_WEB));
assert (m_pWebDialogMan);
if (!this->m_pWebDialogMan)
{
#ifdef _DEBUG
uiSystemMan * pSystemMan = (uiSystemMan *)g_InterfaceManager.GetUserInterfaceManager(UIMAN_SYSTEM);
if(pSystemMan)
pSystemMan->Sys_VerifyLock(_T("m_pWebDialogMan이 없습니다."));
#endif
this->ShowInterface(FALSE);
return;
}
m_pWebControl = NULL;
}
//------------------------------------------------------------------------------
/**
*/
uiWebDialog::~uiWebDialog()
{
this->Release();
}
//------------------------------------------------------------------------------
/**
*/
void uiWebDialog::Init(CDrawBase* pDrawBase)
{
uiBase::Init(pDrawBase);
this->InitControls();
m_pWebControl = static_cast<CCtrlWebBrowserWZ *>(GetControlWZ( m_wzId[DLGPOS_WEB_CTRL] ));
}
//------------------------------------------------------------------------------
/**
*/
void uiWebDialog::Release()
{
}
//------------------------------------------------------------------------------
/**
*/
void uiWebDialog::InitControls()
{
this->m_bControlsInitialized = true;
}
//------------------------------------------------------------------------------
void uiWebDialog::OnShowWindow( BOOL val )
{
if (val)
{
SolarDialog::MoveCenter();
if (!this->m_bControlsInitialized)
{
this->ShowInterface(FALSE);
return;
}
keyMsg msg;
ZeroMemory(&msg,sizeof(msg));
msg.dwType = eDoType_dialog_web;
msg.wParam = InterfaceManager::DIALOG_WEB_DIALOG;
msg.DoSomething = GlobalFunc::DoShowWindow;
g_KeyQueueManager.PushBack(msg);
}
else
{
g_KeyQueueManager.DeleteMsg(eDoType_dialog_web);
}
}
//------------------------------------------------------------------------------
/**
*/
BOOL uiWebDialog::_isEnable()
{
if(GENERALPARAM->IsNet())
{
if (this->IsLock())
return FALSE;
if(!g_pHero)
return FALSE;
if( g_pHero && g_pHero->IsShowFullMap() )
{
if(this->IsVisibleWindow())
ShowInterface(FALSE);
return FALSE;
}
if(!GetManager())
return FALSE;
return TRUE;
}
else
{
return TRUE;
}
}
//------------------------------------------------------------------------------
/**
*/
void uiWebDialog::MessageProc( SI_MESSAGE * pMessage )
{
if (!_isEnable())
return;
TCHAR szMessage[INTERFACE_STRING_LENGTH] = {0,};
switch( pMessage->eResultMsg )
{
case RT_MSG_LBUTTONCLICK:
{
switch( getCtrlIDToPos( pMessage->dwCtrlID ) )
{
case DLGPOS_BTN_EXIT:
{
this->ShowInterface(FALSE);
}
break;
}
}
break;
default:
{
SolarDialog::MessageProc( pMessage );
}
break;
}
}
//------------------------------------------------------------------------------
void uiWebDialog::Navigate( WCHAR * pURL, BOOL bWindowShow)
{
if( m_pWebControl )
{
m_pWebControl->Navigate( pURL );
if(bWindowShow)
{
ShowInterface(TRUE);
// 웹 브라우저가 뜨면서 포커스가 이동되어 게임화면을 클릭 안하면 계속 까만 잔상이 남는 현상때문에 씬을 한번 렌더해줌.
if(g_pSunRenderer->BeginRender() == TRUE)
{
DWORD dwTick;
g_pSunRenderer->x_Clock.CheckFrameSkipping( &dwTick );
GameFramework::GetCurrentScene()->Render(dwTick);
g_InterfaceManager.Render();
g_pSunRenderer->EndRender();
}
}
}
}
//------------------------------------------------------------------------------
void uiWebDialog::BlankPage()
{
if( m_pWebControl )
{
WCHAR wszURL[MAX_PATH] = {0,};
char *pURL = "about:blank";
if(pURL)
{
ConvertToUNICODE( pURL , wszURL );
m_pWebControl->Navigate( wszURL );
}
}
}
//------------------------------------------------------------------------------
/**
*/
void uiWebDialog::NetworkProc( MSG_BASE * pMsg )
{
}
#endif