Files
Sun1602/Client/GameClient/State/SkillStateMysticDance.h
T
2022-10-26 12:25:11 +08:00

18 lines
342 B
C++

#pragma once
class StateSkill;
class SkillStateMysticDance : public StateSkill
{
public:
SkillStateMysticDance();
private:
virtual STATECHANGE::TYPE OnStart(Object* pOwner, DWORD CurTime);
virtual STATEPROCESS::TYPE OnProcess(Object* pOwner, DWORD CurTime,DWORD dwTick);
void Finalize(Object* pOwner); // ÂĽÁő
DWORD m_StartTime;
};