Files
Sun1602/Client/GameClient/State/SkillStateRisingSerpent.h
T
2022-10-26 12:25:11 +08:00

15 lines
301 B
C++

#pragma once
class StateSkill;
class SkillStateRisingSerpent : public StateSkill
{
public:
SkillStateRisingSerpent();
~SkillStateRisingSerpent();
STATECHANGE::TYPE OnStart(Object* pOwner, DWORD CurTime);
STATEPROCESS::TYPE OnProcess(Object* pOwner, DWORD CurTime,DWORD dwTick);
};