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Sun1602/GameLogic/include/log4cxx/helpers/threadspecificdata.h
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2022-10-26 12:25:11 +08:00

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/*
* Copyright 2003,2004 The Apache Software Foundation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _LOG4CXX_HELPERS_THREAD_SPECIFIC_DATA_H
#define _LOG4CXX_HELPERS_THREAD_SPECIFIC_DATA_H
#include <log4cxx/config.h>
#ifdef HAVE_PTHREAD
#include <pthread.h>
#endif
namespace log4cxx
{
namespace helpers
{
class LOG4CXX_EXPORT ThreadSpecificData
{
public:
ThreadSpecificData();
~ThreadSpecificData();
void * GetData() const;
void SetData(void * data);
protected:
#ifdef HAVE_PTHREAD
pthread_key_t key;
#elif defined(HAVE_MS_THREAD)
void * key;
#endif
};
} // namespace helpers
}; // namespace log4cxx
#endif