Files
Sun1602/ProgramCommon/SkillInventoryStoreParser.cpp
T
2022-10-26 12:25:11 +08:00

54 lines
1.6 KiB
C++

////////////////////////////////////////////////////////////////////////////////////////////////////
// SkillInventoryStoreParser.cpp
////////////////////////////////////////////////////////////////////////////////////////////////////
#include "StdAfx.h"
#include "SkillInventoryStoreParser.h"
BOOL SkillInventoryStoreParser::LoadScript(eSCRIPT_CODE script_code, BOOL is_reload)
{
if (script_code == SCRIPT_SKILL_INVEN_STORE)
{
return _Load(is_reload);
}
return FALSE;
}
BOOL SkillInventoryStoreParser::_Load(const BOOL is_reload)
{
if (is_reload)
{
skill_invens_.clear();
}
const int row_size = GetRowSize();
for (int row = 0; row < row_size; ++row)
{
SkillInven_s new_info;
new_info.index = row;
new_info.bClassID = GetDataBYTE("bClassID", row);
new_info.bSkillTab1 = GetDataBYTE("bSkillTab", row);
new_info.bSkillTab2 = GetDataBYTE("bSkillInTab", row);
new_info.wSkillNum = GetDataWORD("wSkillNum", row);
if (new_info.wSkillNum > MAX_SKILL_INVENTORY_STORE_NUM)
{
new_info.wSkillNum = MAX_SKILL_INVENTORY_STORE_NUM;
}
for (int i = 0; i < MAX_SKILL_INVENTORY_STORE_NUM; ++i)
{
TCHAR skill_id[32] = { 0 };
_sntprintf(skill_id, _countof(skill_id), _T("wSkillID%d"), i + 1);
#ifdef _NA_0_20100901_SKILLTREE_SYSTEM
new_info.iSkillID[i] = GetDataInt(skill_id, row);
#else
new_info.dwSkillID[i] = GetDataDWORD(skill_id, row);
#endif
}
skill_invens_[new_info.index] = new_info;
}
return TRUE;
}