18 lines
259 B
C++
18 lines
259 B
C++
#pragma once
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#if USING_GAMEGUARD
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#include <Windows.h>
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class GameGuard : public util::Singleton<GameGuard>
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{
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public:
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GameGuard() {}
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~GameGuard() {}
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UINT32 init();
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void release();
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private:
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HMODULE csauth_lib;
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};
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#endif //USING_GAMEGUARD
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