Files
Sun1602/Server/GameServer/RandomItemImplement.h
T
2022-10-26 12:25:11 +08:00

20 lines
472 B
C++

#pragma once
#include ".\BaseImplement.h"
class RandomItemImplement : public BaseImplement
{
public:
RandomItemImplement( void );
virtual ~RandomItemImplement( void );
protected:
virtual BOOL OnCheck( MSG_BASE* pRecvMessage, DWORD& OUT dwResult );
virtual VOID OnImplement( MSG_BASE* pRecvMessage );
virtual VOID OnFailed( DWORD dwResult );
private:
RC::eITEM_RESULT GenerateRandomEquipment( SCItemSlot& IN ItemSlot, SCItemSlot& OUT Output );
};