Files
Sun1602/Server/GameServer/TeleportAbility.h
T
2022-10-26 12:25:11 +08:00

33 lines
664 B
C++

#ifndef GAMESERVER_TELEPORT_ABILITY_H_
#define GAMESERVER_TELEPORT_ABILITY_H_
#pragma once
#include "Ability.h"
class TeleportAbility : public Ability
{
public:
TeleportAbility()
{
}
virtual ~TeleportAbility()
{
}
virtual void InitDetailed(
Character* attacker,
SLOTCODE skill_code,
SkillInfo* skill_info_data,
BYTE skill_stat_type,
const BASE_ABILITYINFO* base_ability_info
);
virtual bool Execute(Character* target, BYTE* msg, WORD& msg_size);
private:
bool executable_condition_;
nsGrid::ViewBoxCubic available_range_box_;
};
#endif // GAMESERVER_TELEPORT_ABILITY_H_