Files
Sun1602/Server/_bin/ini/GameServer.ini
T
2022-10-26 12:25:11 +08:00

121 lines
3.2 KiB
INI

[RELOAD_ATTRIBUTES]
//eFUNCTIONALRESTRICT_TYPE 타입들
//eFUNCTIONALRESTRICT_ALLOW = 0
//eFUNCTIONALRESTRICT_ENCHANT = 1
//eFUNCTIONALRESTRICT_RANKUP = 2
//eFUNCTIONALRESTRICT_ADDSOCKET = 4
//eFUNCTIONALRESTRICT_FILLSOCKET = 8
//eFUNCTIONALRESTRICT_EXTRACTSOCKET = 16
//eFUNCTIONALRESTRICT_COMPOSE = 32
//eFUNCTIONALRESTRICT_CRYSTALIZE = 64
//eFUNCTIONALRESTRICT_USE_EXTRASTONE = 128
//eFUNCTIONALRESTRICT_USE_WAREHOUSE = 256
//eFUNCTIONALRESTRICT_USE_TRADE = 512
//eFUNCTIONALRESTRICT_USE_VENDOR = 1024
//eFUNCTIONALRESTRICT_USE_GUILD = 2048
//eFUNCTIONALRESTRICT_USE_MONSTERDROP = 4096
//eFUNCTIONALRESTRICT_COMBINE_ITEM = 8192
//eFUNCTIONALRESTRICT_DIVIDE_ITEM = 16384
//eFUNCTIONALRESTRICT_REPAIR_ITEM = 32768
//eFUNCTIONALRESTRICT_SELL_ITEM = 65536 //< 2006/9/13 추가
//eFUNCTIONALRESTRICT_BUY_ITEM = 131072 //< 2006/9/13 추가
//eFUNCTIONALRESTRICT_EXCHANGE_ITEM = 262144 //< 2006/9/13 추가
//eFUNCTIONALRESTRICT_ALL = 524288-1
ABUSE_FUNCTION_RESTRICT_VALUE = 1 // 0 : 모든 기능 허용, eFUNCTIONALRESTRICT_TYPE를 연산해서 적용
SUN_LOG_LEVEL = 3 // 1-3 까지있다. 1 : CRITICAL_LOG, 2 : MIDDLE_LOG, 3 : FULL_LOG
[LOGFILE]
WOPS_LOGFILE_PATH = ..\\Log
WOPS_LOGFILE_OPTION = 0 // 0은 게임로그를 안 남긴다. 1은 바이너리로그만 남긴다, 2는 바이터리, 텍스트 둘다 남긴다.
SUN_LOGFILE_OPTION = 3 // 0은 썬로그를 안 남긴다. 1은 파일로그, 2는 화면로그, 3은 둘다 남긴다.
SUN_LOGFILE_LEVEL = 3 // 1-3 까지있다. 1 : CRITICAL_LOG, 2 : MIDDLE_LOG, 3 : FULL_LOG
SUN_LOGFILE_PATH = C:\SUN\SunLog
SERVERINFO_CYCLE = 0 // 서버정보 남기는 로그 사이클(분단위)
[ATTRIBUTES]
GET_SERVERINFO_FROM_FILE = 1 // 서버 정보를 마스터로부터 얻지 않고 파일에서 읽음
SERVER_MODE = 1 // 1: 개발, 2:사내, 3:라이브, 4: 테스트라이브
IO_HANDLER_MASK = 1 // bit mask => 1 : SERVER_IOHANDLER사용 , 2 : CLIENT_IOHANDLER 사용
RECONNECT_DELAY_TIME = 1000
FIELD_SERVER_TYPE = 2 // PUBLIC : 0, PRIVATE : 2
BATTLE_SERVER_TYPE = 3 // PUBLIC : 1, PRIVATE : 3
AGE_GRADE = 1 // 0: 18세미만 1 : 18세이상.
//VILLAGE_RENDERINFO = 0 // 0: 미적용, 1: 적용
//SERVICE_MODE = 0 // 0 : 콘솔모드, 1: 서비스 모드
[SHOP_IPADDRESS]
IP = 10.102.34.1
PORT = 45621
USE = OFF
[CLIENT_IOHANDLER]
// Unusable section
[SERVER_IOHANDLER]
IP = 10.101.12.24
PORT = 19010
MAX_ACCEPT_SESSION = 0
MAX_CONNECT_SESSION = 10
SEND_BUFFER_SIZE = 2000000
RECV_BUFFER_SIZE = 2000000
TIME_OUT = 0
MAX_PACKET_SIZE = 62000
NUMBER_OF_ACCEPT_THREADs = 1
NUMBER_OF_CONNECT_THREADS = 1
NUMBER_OF_IO_THREADS = 1
AUTO_LISTEN = 0
// 커넥션 수
CONEECTION_NUM = 6
[CONNECTION_0]
IP = 10.101.12.24
PORT = 19010
TYPE = 4 //< GAME_DBPROXY
[CONNECTION_1]
IP = 10.101.12.144
PORT = 19004
TYPE = 6 //< MASTER_SERVER
[CONNECTION_2]
IP = 10.101.12.24
PORT = 6000
TYPE = 1 //< AGENT_SERVER
MANUAL_CONNECT = 1
[CONNECTION_3]
IP = 10.101.12.24
PORT = 20123
TYPE = 7 //< GUILD_SERVER
[CONNECTION_4]
IP = 10.101.12.24
PORT = 20789
TYPE = 11 //< PORTAL_SERVER
[CONNECTION_5]
IP = 10.101.230.35
PORT = 55821
TYPE = 13 //< SHOP_SERVER
;[CONNECTION_4]
;IP = 10.101.12.110
;PORT = 20789
;TYPE = 14 //< PORTAL_SERVER
;[CONNECTION_5]
;IP = 10.101.230.35
;PORT = 55821
;TYPE = 16 //< SHOP_SERVER