20 lines
190 B
C++
20 lines
190 B
C++
#include "stdafx.h"
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#include "GameField.h"
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void GameField::Init()
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{
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_Clear();
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}
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void GameField::Release()
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{
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}
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void GameField::_Clear()
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{
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m_FieldCode = 0;
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m_SharedField.Clear();
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}
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