Files
2022-10-26 12:25:11 +08:00

34 lines
842 B
C++

#pragma once
#if defined(_NA_006774_20130617_ARRANGE_UNNECESSARY_RESOURCES)
#include "uiBase.h"
class SelectClass2
{
public:
SelectClass2(void);
~SelectClass2();
public:
void Init(void);
void Release(void);
// ¼³Á¤ÀÚ
public:
void set_current_class_type(eCHAR_TYPE select_class_type) { current_class_type_ = select_class_type; }
void set_current_class_code(BYTE selected_class_code) { current_class_code_ = selected_class_code; }
// Á¢±ÙÀÚ
public:
BYTE get_selected_class_code(void) { return current_class_code_; }
public:
void OnExcute(void);
void select_create_class(eCHAR_TYPE select_class_type, BYTE select_class_code);
// ¸â¹ö º¯¼ö
private:
eCHAR_TYPE current_class_type_;
BYTE current_class_code_;
};
#endif // _NA_006774_20130617_ARRANGE_UNNECESSARY_RESOURCES