Files
Sun1602/Client/GameClient/State/SkillStateDoubleSpinkick.h
2022-10-26 12:25:11 +08:00

28 lines
506 B
C++

/**
@author
-박준태
@since
@remarks
-2005.06.08 소스 정리(지완)
-
*/
#pragma once
class StateSkill;
class SkillStateDoubleSpinkick : public StateSkill
{
public:
SkillStateDoubleSpinkick();
~SkillStateDoubleSpinkick();
virtual STATECHANGE::TYPE OnStart(Object* pOwner, DWORD CurTime);
virtual STATEPROCESS::TYPE OnProcess(Object* pOwner, DWORD CurTime,DWORD dwTick);
virtual STATECHANGE::TYPE OnEnd(Object* pOwner, DWORD CurTime);
HANDLE m_hTrailEffect;
};