Files
2022-10-26 12:25:11 +08:00

35 lines
684 B
C++

/**
DAMAGE »óÅÂ
\SA STATE::FALL_OFF
@author
-±èÁö¿Ï
@since
@remarks
-
*/
#pragma once
class StateBase;
class StateEarthQuake :
public StateBase
{
StateEarthQuake(void);
public:
virtual ~StateEarthQuake(void);
__forceinline static StateEarthQuake* GetInstance() { static StateEarthQuake d; return &d; };
virtual int GetStateKind() { return STATE::EARTH_QUAKE; }
virtual BOOL CanTransite(Object* pOwner, DWORD CurTime, StateBase* pToTransiteState);
virtual STATECHANGE::TYPE OnStart(Object* pOwner, DWORD CurTime);
virtual STATEPROCESS::TYPE OnProcess(Object* pOwner, DWORD CurTime,DWORD dwTick);
virtual STATECHANGE::TYPE OnEnd(Object* pOwner, DWORD CurTime);
};