Files
2022-10-26 12:25:11 +08:00

35 lines
666 B
C++

/**
DAMAGE »óÅÂ
\SA STATE::FALL_OFF
@author
-±èÁö¿Ï
@since
@remarks
-
*/
#pragma once
class StateBase;
class StateFallOff :
public StateBase
{
StateFallOff(void);
public:
virtual ~StateFallOff(void);
__forceinline static StateFallOff* GetInstance() { static StateFallOff d; return &d; };
virtual int GetStateKind() { return STATE::FALL_OFF; }
virtual BOOL CanTransite(Object* pOwner, DWORD CurTime, StateBase* pToTransiteState);
virtual STATECHANGE::TYPE OnStart(Object* pOwner, DWORD CurTime);
virtual STATEPROCESS::TYPE OnProcess(Object* pOwner, DWORD CurTime,DWORD dwTick);
virtual STATECHANGE::TYPE OnEnd(Object* pOwner, DWORD CurTime);
};